The Hole Story: A History of Skee-Ball

iStock
iStock

In the early 1900s, the thing Joseph Fourestier Simpson desired most was to create something people respected. A career hustler—real estate agent, cash register salesman, and railroad clerk were just a few of the many jobs he held—Simpson longed to invent something he could patent that would have lasting appeal.

A handful of his inventions made minor waves: He perfected an egg crate that could protect shells during bumpy transportation routes, and created a new kind of trunk clasp that kept luggage tightly shut. None of it made him rich, but one invention in particular would at least gain him some national recognition. It was a ramp that could be set up in arcades and amusement parks, a kind of modified form of bowling that allowed players to lob a wooden ball over a bump and into a hole with a pre-assigned point value. He dubbed it Skee-Ball after the skee (ski) hills—and especially the ski jumps—that were then becoming popular in American culture.

Simpson filed for a patent in 1907 and received it in 1908. Later, he would see his Skee-Ball become a popular and pervasive attraction along the Atlantic City Boardwalk, in Philadelphia, and across the country. But Simpson wouldn’t see any profit from it. In fact, he'd suffer financial ruin. Even worse, history would become muddled to the point where most people wouldn’t even realize it was Simpson who had invented it.

Historic Images - Lancashire via Flickr // CC BY 2.0

Up until recently, it was common for accounts of Skee-Ball’s history to name Princeton University alumnus J. Dickinson Este as the man behind the game. As the story goes, Este was motivated to find an inventive birthday gift for his son in 1909 and decided to craft an alley for a small, handheld ball using lumber he had obtained from his father’s successful wood business, and Skee-Ball was born.

The problem? Virtually none of it appears to be true. According to Thaddeus Cooper and Kevin Kreitman, co-authors of the recently-released Seeking Redemption: The Real Story of the Beautiful Game of Skee-Ball, Este was the beneficiary of Simpson’s innovation, but not the innovator. The authors cite their five years of research into the game’s origins and a key discovery at New Jersey's Vineland Historical and Antiquarian Society, where, among other papers, Simpson’s 1908 patent for the machine resides.

“The history has become really muddled, at least on the internet,” Cooper tells Mental Floss. “Este, for one thing, didn’t have a son in 1909. He had twin daughters, much later on.”

Accounts seem to have conflated two different events: Simpson’s invention and Este’s later acquisition of the Skee-Ball business. After Simpson noticed the amusements industry taking off, he invented and patented the device; he and his partners, John Harper and William Nice, started marketing it to potential operators. None of the men were marketers, however, and they were never quite able to adopt the kind of salesmanship nor the resources needed to make Skee-Ball a household term. “It was your typical start-up problem,” Kreitman says. “They had the idea but not the money.”


iStock

Simpson’s pockets ran dry; by 1911, he had even lost his house and was staying with friends. Este, who had been playing and enjoying the game in Philadelphia, rented some space near Princeton and installed a handful of alleys. When he saw that students were tripping over themselves to play, he decided to make a substantial investment—about $30,000 to $50,000 in today’s dollars—in the game. By 1914, he owned all rights and began an aggressive marketing effort using his wealthy family’s connections in the Pennsylvania news media.

“It was aggressive,” Cooper says. “You’d see ads with actual photographs, which was rare for amusement ads at the time. The copy would say something like, ‘Everybody is playing. Where have you been?’”

The hard sell worked. Soon, outlets like The New York Times were taking notice of the Skee-Ball craze spreading from the east coast. Co-ed tournaments sprung up; in Atlantic City, people seemed to be enjoying it a little too much, with the city clamping down on “noisy amusements” operating on Sundays.

Still, Skee-Ball was becoming a hit, thanks in part to a key design change prompted during the Depression. Originally built with a 32- to 36-foot-long ramp, the machines were cleaved in half so operators could fit the alleys into smaller, more affordable venues (10 feet is now the standard length). Not having to launch the ball such a long distance helped attract more kids to the game, who—along with adults—were plunking down an endless stream of nickels so they could get their nine balls and attempt to sink them. Prizes or tickets redeemable for prizes would be awarded to winners.

By this point, Este had exited the amusements business, selling his interest to his partners. By 1935, Skee-Ball was under the Wurlitzer umbrella. The jukebox maker had realized that Simpson’s device was outperforming their music libraries in several locations.

“They thought they would make a killing,” Kreitman tells Mental Floss. “They ramped up production and produced 5000 machines in 1937 alone.”

What Wurlitzer didn’t quite realize was that the machines made in the decades prior were so durable that they rarely needed replacing. “It took them about seven years to sell their stock,” Kreitman says.

Ownership changed again in 1945, when the Philadelphia Toboggan Company purchased Skee-Ball, and didn’t pass to other hands until 1985, when a businessman named Joe Sladek purchased it. Each owner has pursued Skee-Ball as a result of its considerable longevity and appeal, even though some local administrations have occasionally taken issue with the devices and their loose flirtation with gambling.

“I know at some point in Chicago some cops came in and chopped Skee-Ball machines apart with axes, then tossed them out the back door,” Cooper says.

Ryan Basilio via Flickr // CC BY 2.0

Remarkably, Skee-Ball has remained largely unchanged for the past 110 years. Cooper says that Simpson’s early concept designs strongly resemble today's machines. It’s still a very analog experience: Pitch the ball, and hope you hit a high-scoring target.

In 2016, Skee-Ball changed hands once more, this time to the Bay-Tek company. It’s estimated that more than 125,000 machines are in operation today, with many locations organizing loose tournaments. Brewskee-Ball has made a name for itself as a leading competition league. Players can—and usually do—drink while playing, with winners receiving a cream-colored jacket and trophy as proof of their Skee-Ball prowess. Like roller derby participants, they favor colorful player names like Brewbacca and Monica LewinSkee and play during “skeesons.” (Back in March, Brewbacca was the focus of an ABC News digital feature.)

While some machines dating back to the 1940s are still in operation in a few locations, Cooper says he and Kreitman have yet to come across any of the original models from either Simpson or Este.

Simpson died in 1930, living long enough to see Skee-Ball become a popular pastime but unable to reap the financial rewards he had worked so hard to try and achieve.

“He was 57 when he invented it,” Kreitman says. “He saw the success, but never saw the financial benefits.”

8 Emojis That Caused a Public Backlash

iStock.com/Rawpixel
iStock.com/Rawpixel

With technology improving daily and the potential to colonize Mars or cure diseases looking more promising, it’s surprising we still can’t cobble together a decent bagel emoji. Earlier this month, Apple took blowback from carb lovers for their rendering of the popular baked good as part of their iOS 12.1 beta 2 rollout. The bagel was too smoothly-rendered, critics charged, and lacked cream cheese.

Apple has since fixed the bagel for their beta 4 release, but it wasn’t the first time companies have been criticized for poorly-designed emojis. Here’s what else got the thumbs down from users.

1. BURGER

Everyone loves a good burger. Virtually no one enjoys a burger with the cheese located below the patty. This gastronomic offense was committed by Google during its Android Oreo 8.0 release in 2017 and fixed in 8.1.

2. BEER

In that same 8.0 update, Google took a curious approach to a glass of beer, placing froth on top despite the glass only being half-full.

3. PAELLA

Apple added this shallow pan food assortment to iOS 10.2 in 2016 and immediately drew fire for using unconventional ingredients like shrimp, peas, and something resembling slugs. The revised version replaced them with chicken, lima beans, and green beans.

4. LOBSTER

The Unicode Consortium, the nonprofit that introduces emojis and lets tech companies arrive on final designs, got people boiling mad in early 2018 when their rendering of a lobster was missing a pair of legs and sported a misshapen tail. (Strangely, the logo for seafood dining establishment Red Lobster makes a similar mistake—their lobster has only eight legs instead of 10.)

5. SALAD

Salads are often populated with a hard-boiled egg for a little protein, so it’s understandable Google opted to include one in its salad emoji for Android P earlier this year. But vegans took issue with the egg, prompting Google to revise the bowl of greens so it contained just lettuce and tomatoes.

6. FEELING FAT

Facebook didn’t get too many “Likes” from users in 2015, when it introduced an emoji that depicted a bulbous face to signal someone was “feeling fat.” Body-positive activists argued it could constitute body-shaming. The site switched the description to “feeling stuffed.”

7. SKATEBOARD

Skateboard enthusiasts were happy when Unicode introduced a four-wheeled emoji in 2018. They were not happy the board looked like a ‘'70s relic, with divided grip tape and an overly-curved body. Skateboard legend Tony Hawk helped Unicode refine the design into something more palatable to skaters.

8. PEACH BUTT

Owing to the relative simplicity of their designs, emojis can often take on alternative meanings. The best example may be the peach, which in iOS resembles a plump little butt complete with a crack. Apple foolishly tried fixing this in 2016, rounding off the edges to look more like the fruit. Users complained, and Apple backed off. Emojipedia ran the data and discovered the emoji was most frequently used with Tweets containing the words “ass,” “badgirl,” and “booty.”

Can You Spell the Names of the 15 Most Misspelled Cities in America?

SECTIONS

arrow
LIVE SMARTER