Masters of the Universe: The He-Man Movie Turns 30

Warner Home Video
Warner Home Video

Special effects artist Richard Edlund, who won an Oscar for his work on Star Wars in 1978, was arguing. Cannon Films co-owner Menahem Golan was arguing back. Edlund was insisting the 64 planned effects shots for Cannon's Masters of the Universe, a live-action film based on Mattel's He-Man toy line, had been grossly miscalculated during pre-production and that the film would likely need nearly double that number. Golan screamed that he was being bled dry.

Edlund would later recall that Golan had "fun" when haggling, although he probably was having less of a good time trying to keep Cannon afloat. The company would soon fold, with Masters of the Universe being one of the last casualties of their budget-cinching slate. Released on August 7, 1987, it made an underwhelming $5 million its first weekend. Some 30 years after its debut, fans of the franchise continue to debate whether it was an earnest attempt at a fantasy spectacular or a misguided cash-in for a toy line that was already waning in popularity.

According to executive producer Edward Pressman, who was doing publicity for the film in 1987, the He-Man phenomenon began when Mattel was shown a rough cut of the 1982 Arnold Schwarzenegger film Conan the Barbarian. Having considered licensing the film for toys, Mattel executives were put off by the amount of violence in the footage and backed away from the deal. It would be easier to simply create their own sword and sorcery epic, with characters and confrontations molded into age-appropriate settings.

He-Man debuted in 1982, a larger, steroided alternative to the comparatively puny G.I. Joe. With his bowling-ball deltoids and modest loincloth, He-Man resisted the ambition of rival Skeletor to take over their shared home world of Eternia. To populate toy aisles, each had a supporting cast of allies and a host of vehicles. More than 120 million figures were sold; a syndicated cartoon kept adolescent eyes glued to screens.

A tie-in movie was a no-brainer for Mattel; the company petitioned studios via their relationship with Pressman (who had produced Conan) to take a risk on a big-budget feature. Estimating the movie would cost about $40 million, most studios declined. Realizing the risk was too great, Mattel approved a more affordable premise. Instead of staging the action on Eternia, He-Man would have to travel to modern-day Earth in order to retrieve a Cosmic Key that could release the Sorceress, a guiding light of the planet who had been captured by Skeletor.

Pressman eventually piqued the interest of Warner Bros. with the reworked idea. The studio offered a $15 million budget; Cannon, which was trying to establish itself with more expensive schlock like the Sylvester Stallone arm-wrestling drama Over the Top, offered $17.5 million. Mattel and Pressman agreed to the bigger deal and went with Cannon.

Dolph Lundgren, a Swedish actor and athlete who had studied chemical engineering at MIT, was a towering presence who had impressed Hollywood as stoic Russian Ivan Drago in 1985's Rocky IV. Though producers thought he'd be perfect for the part of He-Man, Lundgren wasn't convinced.

"I thought about it for months and months," the actor told Starlog in 1987. "Masters is one of those films where if you didn't do it right, it would be a disaster and everyone would laugh at you for another 20 years." After he eventually signed on, Lundgren packed on additional muscle until he looked remarkably like the action figure.


Warner Home Video

Director Gary Goddard, who had overseen a Conan stage show for Universal and was hired by Pressman, saw in Lundgren a perfect physical specimen—although his Swedish accent had remained thick. Goddard hoped to perhaps dub the actor with another performer during looping sessions, although such extravagant expenditures would soon prove impossible.

One compromise Goddard was unwilling to make was setting the film entirely on Earth. The script originally opened with a beaten, weathered He-Man imploring a suburban family to help him. Goddard insisted the film be book-ended with scenes on Eternia, an economical way of honoring its fantasy elements. Sets were constructed so that Skeletor (Frank Langella) could luxuriate in an ornate throne room, barking orders at subordinates and plotting against He-Man. More expensive effects—a stop-motion Battlecat, or a wire-strung Orko, the hovering wizard sidekick—were left in the toy box.

Goddard and Pressman planned on shooting 13 weeks and wound up shooting for 20. Lundgren, described by most everyone who encountered him as a friendly man, struggled with his dialogue and spent his time off-camera pumping dumbbells. Langella's make-up required frequent attention, his prosthetic teeth never quite fitting right. Bounced checks from Cannon, which was suffering from a string of flops, became a weekly ordeal.

When Goddard needed to shoot the climactic fight between He-Man and Skeletor, he was reduced to a stripped-down set shot in the dark, a casualty of depleted funds. (Mattel tossed in the remaining half of their $1.5 million guarantee in order to keep shooting going.) Goddard had originally intended to make his film a grand tribute to comic book artist Jack Kirby and his distinctive space opera style. He would eventually have to be satisfied with getting the film completed at all.


Warner Home Video

The delay in getting a studio interested in Masters of the Universe had unfortunate consequences. By the time the film was released on August 7, 1987, interest in the toy line had waned considerably. Had it been released in 1985, there's no telling how frenzied kids might have reacted. Years later, it was bested in its opening weekend by the Emilio Estevez comedy Stakeout.

Reviews were middling. Johanna Steinmetz of the Chicago Tribune was one of the rare critics to acknowledge the filmmakers' efforts. "It breaks no new ground," she wrote, "but neither will you demand your money back, unless you feel acutely deprived of hero Dolph Lundgren's less intelligible lines.

"European-born Lundgren, who played a Soviet boxer opposite Sylvester Stallone in Rocky IV, here has the role of He-Man. He can ripple his muscles with the best of them but has trouble getting his Teutonic tongue around such complex sentences as 'I don't want innocent people to die'—to which his nemesis Skeletor responds, 'Well said, He-Man,' inspiring some scattered laughter in the audience."

None of this deterred Cannon, which was in its death throes but continued to put its best foot forward. At that year's Cannes Film Festival, Golan announced that Masters of the Universe 2 would go into production shortly. With Lundgren unwilling to reprise the role, they hired surfer Laird Hamilton for the lead and began constructing sets. When Mattel refused to participate, director Albert Pyun repurposed them for a low-budget Jean-Claude Van Damme vehicle titled Cyborg.

Decades later, movies based on toy lines are no longer uncommon. Hasbro has made vast fortunes with films inspired by Transformers and G.I. Joe. A revamped He-Man film has been in the works for years, though no definitive release date has been set. In 2010, Lundgren expressed his desire to join the project, although he would like to have more input on his wardrobe.

"I think it's a good idea," he told IGN. "I think He-Man is a cool character, and I had fun doing [the movie]. I wouldn't want to take my shirt off again for three months, wearing that … diaper or whatever it was I was wearing, loincloth. I'd rather play the king. But yeah, good idea."

Spit Take: The Story of Big League Chew

Amazon
Amazon

Rob Nelson watched the kid’s ritual with curiosity. It was the mid-1970s, and he and the kid were in Civic Stadium in Portland, Oregon, both working in the service of the Portland Mavericks, a rogue baseball team operating outside the purview of Major League Baseball. Nelson was a fledging player who sometimes got on the field but mostly stuck to selling tickets and coaching youth baseball camps. The kid, Todd Field, was the batboy. And what Field was doing fascinated Nelson.

Field, who couldn’t have been older than 11 or 12, took a Redman chewing tobacco pouch from his pocket, scooped out of a bunch of gunk, and stuffed it between his cheeks and gumline. Then he’d let the black goo dribble down his chin or hock it in the dirt.

Chewing tobacco was a common sight among the athletes, but Nelson hadn’t seen many kids take up the habit so early. He approached Field and asked if he was dipping, the common parlance for stuffing tobacco in one’s cheek pockets.

Field hocked another glob of brown discharge at the ground. He showed Nelson the tobacco tin, which was full of black licorice. Fields had minced it up so that he could replicate the muddy color of the real thing.

The exchange planted a seed in Nelson's brain. As a kid, he had done something vaguely similar, stuffing his mouth with bubblegum to resemble his idol, Chicago White Sox second baseman Nellie Fox. What if, he wondered, kids could emulate their heroes without the health consequences or parental scorn that accompanied real tobacco?

The package for Big League Chew shredded bubble gum is pictured
Amazon

Not long after, Nelson found himself in the team’s dugout with Jim Bouton, a onetime New York Yankee who had been ostracized for writing a tell-all memoir, Ball Four. Nelson shared his idea for a novelty faux-tobacco product with Bouton, but with something of a twist: Instead of licorice, he would use shredded bubblegum. He might, he said, call it Maverick Chew, or All-Star Chew.

Bouton was intrigued. As the two watched the Mavericks players jog around the field and dip real tobacco (neither man had ever taken up the habit) they agreed it would be an idea worth pursuing. Nelson would develop the product and Bouton would try to get it distributed. Bouton would also be the sole investor, sinking $10,000 into Nelson’s idea.

The Mavericks disbanded in 1977, but the partnership between Nelson and Bouton endured. Nelson, who worked for a pitching machine company, visited Bouton after the pitcher signed with the Atlanta Braves in 1978, and the two conspired further on Nelson’s shredded gum idea. Nelson purchased an at-home gum-making kit that he saw an ad for in the pages of People magazine and got to work producing a batch of the stuff in the kitchen of Field’s parents. Hoping to mimic the tar-like color of Field’s concoction, Nelson used brown food coloring, maple extract, and root beer extract in the gum. The result was predictably terrible.

Despite a lack of a viable prototype gum, Bouton did his part by pitching the idea to several baseball-affiliated companies. (The former Yankee put his own likeness on the mock-up pouch.) Topps and Fleer, which produced bubblegum cards, politely rejected him. He eventually ended up at Amurol, a subsidiary of the Wrigley Company, one of the largest chewing gum conglomerates in the world. In a coincidence, Amurol engineer Ron Ream had been working on a shredded-gum project for several years. Rather than brush Bouton off, the company embraced the idea of a gum that would be sold in a pouch and was a play on kid-friendly chewing tobacco. They even liked the name Nelson had settled on: Big League Chew.

Ream had successfully developed a formula that solved the problem of the tiny ribbons of gum, using enough glycerin to make sure it wouldn’t stick together and become a useless clump in the package. Amurol, however, didn’t take to Nelson’s other big idea, which was to make the gum brown. While the chewing tobacco homage was obvious, they didn’t want to completely replicate the experience. The gum would remain pink.

In 1980, Amurol conducted a sample rollout at a 7-Eleven store in Naperville, Illinois. When executives came back from lunch, the 2.1-ounce pouches had sold out.

That first year, Big League Chew rang up $18 million in sales, capturing 8 percent of the bubblegum market. Amurol’s other products all together hadn’t totaled more than $8 million. (Nelson and Bouton received a percentage of sales.)

Nelson’s hunch had been correct: Kids loved the facsimile chew, which sold for between 59 and 79 cents a pack. Candy distributors in Orlando reported selling 25,000 pouches a week. Copycat products like Chaw came and went. Little Leaguers and amateur ballplayers could take out as much gum as they wanted and stuff the rest in their pockets. But the association with tobacco, which wasn’t meant to be taken literally, upset some parents. They feared Big League Chew could become a "gateway" gum—bubblegum one day, tobacco and oral cancer the next.

Nelson and Amurol took the criticism in stride. Nelson was often quoted as saying he personally detested chewing tobacco and considered this a solution to, not the cause of, a tobacco habit. A California bill that would have banned the gum, candy cigarettes, and other products meant to resemble tobacco died in the state’s Senate Judiciary Committee in 1992. Kids continued to dribble grape, strawberry, and other fruit-flavored gum on their shirts. Amurol experimented with gum branded with Popeye’s likeness, colored green and meant to resemble spinach. It did not enjoy the same success.

Nelson bought out Bouton’s interest in Big League Chew in 2000 and has remained with the brand ever since, including a move from Wrigley—which was sold to Mars Inc. in 2008 for $23 billion—to Ford Gum in 2010. Sales have hovered around $10 to $13 million annually and there have been no confirmed reports of children being indoctrinated into a chewing tobacco habit as a result.

In February 2019, the package depicted its first female player. In the past, it has featured a variety of artwork and the likenesses of several retired players. In 2013, two active players—Matt Kemp of the Los Angeles Dodgers and Cole Hamels from the Philadelphia Phillies (now with the Chicago Cubs)—were pictured. But despite its name, Big League Chew has never had any formal affiliation with Major League Baseball. The MLB has instead maintained relationships with Bazooka and Double Bubble.

The lack of any official MLB endorsement hasn’t hurt. At last count, more than 800 million pouches of Big League Chew have been sold.

Traumatic Episodes: A History of the ABC Afterschool Special

BCI / Sunset Home Visual Entertainment via Amazon
BCI / Sunset Home Visual Entertainment via Amazon

My Dad Lives in a Downtown Hotel. The Toothpaste Millionaire. Me and Dad’s New Wife. She Drinks a Little. Please Don’t Hit Me, Mom. High School Narc. Don’t Touch. From 1972 to 1996, no topic was too taboo for the ABC Afterschool Special, an anthology series that aired every other Wednesday at 4 p.m. Each of the standalone, hour-long installments highlighted issues facing teens and young adults, from underage drinking to the stress of living in a foster home. For the millions of viewers tuning in, it might have been their first exposure to a difficult topic—or the first indication that they weren’t alone in their struggle.

The Afterschool Special originated in the early 1970s, when programming executives at ABC had an epiphany: While there was a lot of content for families and adults during primetime, soap operas for adults in the daytime, and cartoons for children on Saturday mornings, there was relatively little content directed specifically at teenagers and pre-teens. The network saw an opportunity to fill that gap by airing topical specials midweek, when parents watching General Hospital might leave the television on and stick around to watch some TV with their adolescent children.

Initially, the network solicited a mix of fanciful stories and serious, issue-based melodramas. In the animated Incredible, Indelible, Magical Physical Mystery Trip, two kids were shrunk down to the size of a cell to travel through their uncle’s body. In Follow the Northern Star, a boy ushers a friend through the Underground Railroad to escape slavery.

 

Not long after the series debuted in the fall of 1972, ABC executives—including Brandon Stoddard, who was initially in charge of the show and was later responsible for getting the landmark 1977 miniseries Roots and David Lynch's quirky Twin Peaks onto the air—realized that the more puerile stories may have been working against them.

According to Martin Tahse, a producer on dozens of these specials, it was rare for older teens to watch programming intended for younger children. Pre-teens, on the other hand, would watch content meant for an older audience. By season three, the specials were largely made up of topical content. In The Skating Rink, a teen skater overcomes shyness borne out of stuttering. In The Bridge of Adam Rush, a teen copes with a cross-country move after his mother remarries.

The ABC Afterschool Special was an immediate hit, drawing an average of 9.4 million viewers between 1972 and 1974. Many episodes were based on young adult novels, like Rookie of the Year, which stars Jodie Foster as a girl struggling to find acceptance on a boys’ Little League team, or Sara’s Summer of the Swans, about a young woman searching for her missing, mentally challenged brother.

The series also sourced material from magazine articles, short stories, and other venues. For 1983’s The Wave, which originally aired on ABC in primetime in 1981, the story of a high school teacher who describes fascism and Hitler’s rise to power by successfully convincing his students to subscribe to a dictatorial rule, was based on the real experiences of Palo Alto teacher Ron Jones.

The effect of the topical episodes could be potent. For a 1985 special titled One Too Many, which starred Val Kilmer as an underage drinker and Michelle Pfeiffer as his girlfriend, one viewer wrote in to the Los Angeles Times to explain how the show had impacted her:

After watching the ABC Afterschool Special titled One Too Many, a story of drinking and driving, I realized I have taken too many chances with my life. I always think I can handle myself and my car after I’ve had something to drink. Nothing has happened to me … yet. I’d like to thank ABC for showing a program that could possibly save the lives of my friends and me. I’ve realized that drinking and driving is not worth the price of life.

 

As Tahse explained to interviewer Kier-La Janisse, the specials resonated with kids because they rarely indulged in what could be considered a fairy tale ending. “It had to be real,” he said. “If kids watched any of my three specials dealing with alcoholic parents, they were never given a fairy tale ending. I saw to that, because I came from an alcoholic father and knew all the tricks and I wanted the kids who watched—many dealing with the same problem or having friends who had alcoholic parents—to know how it really is.”

The shows also picked up their share of awards. One installment, the self-explanatory Andrea’s Story: A Hitchhiking Tragedy, won five Daytime Emmys in 1984, a third of all the Daytime Emmys ABC won that year. A Special Gift, a 1979 show about a basketball player who takes up ballet, won a Peabody Award.

By the mid-1980s, the specials attempted to strike more of a balance between morality plays and lighthearted fare. The 1984-1985 season consisted of seven episodes, including three comedies and one musical. In The Almost Royal Family, Sarah Jessica Parker stars as a teen whose family buys a home outside the jurisdiction of Canada and the U.S. In Mom’s on Strike, an overworked mother decides to suspend her duties until her family can appreciate her contributions.

Gradually, the specials began leaning back toward hot-button topics. Oprah Winfrey’s Harpo Productions took over producing the series in 1991. That season, Winfrey introduced the episodes, including two panel discussions about relationships and race relations. Though the series did revert back to fictional narratives, it gradually lost its footing in the wake of shows that had a more adolescent bent. A “Very Special Episode” of Beverly Hills, 90210 or Family Matters was essentially a stealth afterschool special. The series was canceled in 1996.

That the show endured for nearly a quarter of a century is a testament to the craftsmanship of producers like Tahse and the support of ABC, who rarely shied away from difficult topics. Still, Tahse—who died in 2014—believed that the series' broad appeal went beyond that.

“The only rule of storytelling that ABC required we follow was … the kid always had to figure out what to do and do it,” he said. “No finger-waving by parents, no lectures by parents. It was a kid who was in a situation and found, through his or her own efforts, a solution.”

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