The Missing Person Who Joined Her Own Search Party
BY Simon Brew
June 16, 2015
One Saturday night in 2012, a search party was organized in Iceland to hunt for a woman who had apparently failed to return to her tour bus. But the twist? She had. She became part of the search party looking for her, unaware that she was the subject of everyone's concern.
The tour bus in question had stopped near Iceland's Eldgja canyon (pictured above), and the woman in question took the opportunity to go freshen up and change clothes. When she reboarded the bus, the rest of the passengers didn't realize it was her. Instead, they became alarmed that she'd gone missing. The driver waited for an hour before the police were called.
Things escalated. A search of the area took place, joined by around 50 people, some in vehicles, many on foot. The coast guard was alerted, and the search went on for several hours.
It wasn't until three in the morning that the truth became apparent: that the woman everyone thought was missing was actually helping them in the search. Once she realized she was the missing tourist, she informed the police. The search was called off.
Moral of the story? It's always worth properly counting the number of people on a tour bus. No matter what they happen to be wearing.
Animal Crossing is one of the most unusual series of games Nintendo has ever produced. Casting you as a newcomer in a woodland town populated by garrulous and sometimes eccentric creatures, Animal Crossing is about conversation, friendship, and collecting things rather than competition or shooting enemies. It’s a formula that has grown over successive generations, with the 3DS version now one of the most popular games available for that system—which is all the more impressive, given the game’s obscure origins almost 15 years ago. Here are a few things you might not have known about the video game.
1. ITS INSPIRATION CAME FROM AN UNLIKELY PLACE.
By the late 1990s, Katsuya Eguchi had already worked on some of Nintendo’s greatest games. He’d designed the levels for the classic Super Mario Bros 3. He was the director of Star Fox (or Star Wing, as it was known in the UK), and the designer behind the adorable Yoshi’s Story. But Animal Crossing was inspired by Eguchi’s experiences from his earlier days, when he was a 21-year-old graduate who’d taken the decisive step of moving from Chiba Prefecture, Japan, where he’d grown up and studied, to Nintendo’s headquarters in Kyoto.
Eguchi wanted to recreate the feeling of being alone in a new town, away from friends and family. “I wondered for a long time if there would be a way to recreate that feeling, and that was the impetus behind Animal Crossing,” Eguchi toldEdge magazine in 2008. Receiving letters from your mother, getting a job (from the game’s resident raccoon capitalist, Tom Nook), and gradually filling your empty house with furniture and collectibles all sprang from Eguchi’s memories of first moving to Kyoto.
2. IT WAS ORIGINALLY DEVELOPED FOR THE N64.
Although Animal Crossing would eventually become best known as a GameCube title—to the point where many assume that this is where the series began—the game actually appeared first on the N64. First developed for the ill-fated 64DD add-on, Animal Crossing (or Doubutsu no Mori, which translates to Animal Forest) was ultimately released as a standard cartridge. But by the time Animal Crossing emerged in Japan in 2001, the N64 was already nearing the end of its lifespan, and was never localized for a worldwide release.
3. TRANSLATING THE GAME FOR AN INTERNATIONAL AUDIENCE WAS A DIFFICULT TASK.
The GameCube version of Animal Crossing was released in Japan in December 2001, about eight months after the N64 edition. Thanks to the added capacity of the console’s discs, they could include characters like Tortimer or Blathers that weren’t in the N64 iteration, and Animal Crossing soon became a hit with Japanese critics and players alike.
Porting Animal Crossing for an international audience would prove to be a considerable task, however, with the game’s reams of dialogue and cultural references all requiring careful translation. But the effort that writers Nate Bihldorff and Rich Amtower put into the English-language version would soon pay off; Nintendo’s bosses in Japan were so impressed with the additional festivals and sheer personality present in the western version of Animal Crossing that they decided to have that version of the game translated back into Japanese. This new version of the game, calledDoubutsu no Mori e+, was released in 2003.
4. K.K. SLIDER IS BASED ON ON THE GAME'S COMPOSER.
One of Animal Crossing’s most recognizable and popular characters is K.K. Slider, the laidback canine musician. He’s said to be based, both in looks and name, on Kazumi Totaka, the prolific composer and voice actor who co-wrote Animal Crossing’s music. In the Japanese version of Animal Crossing, K.K. Slider is called Totakeke—a play on the real musician’s name. K.K. Slider’s almost as prolific as Totaka, too: Animal Crossing: New Leaf on the Nintendo 3DS contains a total of 91 tracks performed by the character.
5. ONE CHARACTER HAS BEEN KNOWN TO MAKE PLAYERS CRY.
A more controversial character than K.K. Slider, Mr. Resetti is an angry mole created to remind players to save the game before switching off their console. And the more often players forget to save their game, the angrier Mr. Resetti gets. Mr. Resetti’s anger apparently disturbed some younger players, though, as Animal Crossing: New Leaf’s project leader Aya Kyogoku revealed in an interview with Nintendo's former president, the late Satoru Iwata.
“We really weren't sure about Mr. Resetti, as he really divides people," Kyogoku said. “Some people love him, of course, but there are others who don't like being shouted at in his rough accent.”
“It seems like younger female players, in particular, are scared,” Iwata agreed. “I've heard that some of them have even cried.”
To avoid the tears, Mr. Resetti plays a less prominent role in Animal Crossing: New Leaf, and only appears if the player first builds a Reset Surveillance Centre. Divisive though he is, Mr. Resetti’s been designed and written with as much care as any of the other characters in Animal Crossing; his first name’s Sonny, he has a brother called Don and a cousin called Vinnie, and he prefers his coffee black with no sugar.
6. THE SERIES IS STILL EVOLVING.
Since its first appearance in 2001, the quirky and disarming Animal Crossing has grown to encompass toys, a movie, and no fewer than four main games (or five if you count the version released for the N64 as a separate entry). All told, the Animal Crossing games have sold more than 30 million copies, and the series is still growing. In late 2017, themobile titleAnimal Crossing: Pocket Camp was released for iOS and Android. It's a big step for the franchise, as Nintendo is famously selective about which of its series get a mobile makeover. A game once inspired by the loneliness of moving to a new town has now become one of Nintendo’s most successful and beloved franchises.
Do you like highly-processed chicken molded into mushy, breaded bites? Are you willing to relocate to England? Can your palate distinguish a savory nugget from a mediocre one? Your dream job awaits, AJC.com reports.
British retail chain B&M recently posted a job listing calling for a "chicken nugget connoisseur" to help the company get feedback on their new line of frozen food products. The chosen applicant—or applicants—will get a monthly voucher worth £25 ($34) to spend on frozen goods. Job duties consist of eating nuggets and other items and then providing B&M feedback.
The post describes the position as "temporary," so it's unlikely there's opportunity for advancement. If you care to apply, B&M will accept a paragraph describing yourself and why you’d be good for the job—though if you actually have a CV full of previous nugget-related positions, we're confident they'd love to see it.