This Art Machine Holds Your Arm Hostage Until Someone Else Puts Theirs In

Arthur Silber
Arthur Silber

Ad Infinitum, a piece of art previously on display at Science Gallery Dublin, is a parasite. When you place your hand inside the machine, it uses electrical stimulation to force your muscles to contract, making you involuntarily crank the lever inside to generate electricity. If you try to stop cranking, it uses the electrical stimulation to make you start again. As Co.Design writes, it turns the user into the used.

Created by researchers studying human-machine interaction at the Hasso Plattner Institute in Germany, the machine clamps around your arm, so it’s impossible to stop feeding it. If you stop moving, it will force your muscles to work, whether you like it or not. The clamps won’t let go unless someone else puts his or her arm in from the other side and begins cranking.

The minute you try the machine, you give up control of your arm. Ad Infinitum forces you to either serve this machine’s need for electricity forever or convince someone else to become trapped for the same purpose. The machine is using you for its own gain, and you can either become its servant or persuade someone that it's a super fun task they need to try immediately.

The creators of the project—Pedro Lopes, Robert Kovacs, Alexandra Ion, David Lindlbauer, and Patrick Baudisch—do not say what happens if you are the only person in the exhibit, so maybe don’t try it if you’re the last one in the gallery.

If You Want to Be a Better Learner, Try Drawing (Even If You're Bad at It)

iStock
iStock

Doodling all over your notebook while sitting through class or a meeting might not be so bad after all. According to design historian and art professor D.B. Dowd, even the crudest of drawings can facilitate learning.

Dowd recently spoke with Quartzy about his new book, Stick Figures: Drawing as a Human Practice. In it, he aims to dispel the myth that drawing is only for skilled artists or crafty Pinterest-loving types. Whether you’re doodling a smiley face or penning a map while giving directions, drawing is suitable for everyone, he argues.

“We have misfiled the significance of drawing because we see it as a professional skill instead of a personal capacity,” he writes in his book. “This essential confusion has stunted our understanding of drawing and kept it from being seen as a tool for learning above all else.”

Science seems to back this up. Over a century ago, science students were required to take drawing lessons in order to “learn to observe.” With this in mind, biology professor Jennifer Landin started introducing drawing back into her lesson plans.

“Drawing is merely making lines and dots on paper. If you can write your name, you can draw,” she writes for Scientific American. “But we all take shortcuts when we see; often our brains fool us, and we skip over most visual details. Since some species of dragonfly can only be distinguished from others by the vein patterns in their wings, skipping details is not an option.”

In addition to helping you become a better observer (and thus a better learner), one 2009 study found that drawing also improves memory. Test subjects who doodled while listening to a list of names and places scored 29 percent higher on a surprise quiz of the information than those who didn’t doodle. And while smartphones and laptops can be a distraction, doodling helps you concentrate. The researchers behind one 2011 study theorized that doodling may stimulate “default networks” in the brain, which promote activity in the cerebral cortex even when there are no outside stimuli.

Classroom research has also shown that drawing can be a useful learning aid. When a student is asked to draw a concept like sound waves, for instance, they’re forced to think about it more creatively. Plus, they often enjoy the assignment more, which can’t hurt. So go ahead—break out the pencil and paper and start doodling. It might be good for your brain.

[h/t Quartzy]

New Podcast Opens Up the Cold Case of the Isabella Stewart Gardner Art Heist

Ryan McBride, AFP/Getty Images
Ryan McBride, AFP/Getty Images

One of the newest true crime podcasts gathering buzz doesn't involve a murder or kidnapping—instead, it investigates one of the most infamous art heists in history. Last Seen, a collaboration between WBUR and The Boston Globe, looks at the Isabella Stewart Gardner Museum theft, a case that has gone unsolved for 28 years.

The story begins on March 18, 1990, when two thieves posing as policemen infiltrated the Boston art museum and stole 13 paintings off the walls. The works are from such master artists as Rembrandt, Vermeer, and Manet, and are estimated to have a cumulative value exceeding $600 million.

The scope of the heist alone would have made it historically significant, but the story became even more interesting after the crime was committed. The case never moved forward, despite a drawn-out investigation and a $10 million reward for the return of the stolen pieces. That didn't mean there weren't suspects: Two unnamed men were identified, but they were killed shortly after the theft, and according to the popular theory, information regarding the location of the stolen artworks died with them.

The Isabella Stewart Gardner Museum case is still filled with mysteries, but the new podcast aims to make the story a little clearer. Hosted by WBUR producers and reporters Kelly Horan and Jack Rodolico, and with contributions from Stephen Kurkjian, who spent years covering the heist for The Boston Globe, Last Seen follows the saga from the night the crime was committed to today. It features interviews with investigators who worked on the case and people who were employed by the museum in the early 1990s, some of whom have never before agreed to speak publicly on the subject.

The first episode of Last Seen debuted on WBUR September 17, and the series will include 10 episodes in total.

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