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8 Changes From the Original Star Wars Trilogy Drafts

Very rarely does a movie completely nail its story on the first draft, and that's especially true when you're bringing a whole new world to the big screen. In 1974, George Lucas finished a rough draft for what would eventually become Star Wars, with multiple other drafts to follow, including one titled Adventures of the Starkiller, Episode I: The Star Wars.

Though fans like to think of Star Wars as a sprawling saga that was meticulously thought out from day one, it turns out Lucas made numerous changes to his core story, not only before the 1977 release of A New Hope, but all the way through the final film. Here are eight notable changes from those early drafts.

1. HAN SOLO HAD GILLS // STAR WARS: A NEW HOPE

Han Solo, everybody's favorite suave smuggler, originally wasn't going to be played by a young, handsome Harrison Ford. In fact, he wasn't going to be very human at all. In an early script for Star Wars, Solo was described as a tall, reptilian creature with green skin, no nose, and a hefty set of gills. As the drafts evolved, Star Wars slowly transformed from niche sci-fi/fantasy to a more relatable brand of space western; inevitably Han Solo turned into the space cowboy everyone knows today.

Han Solo from Dark Horse Comic's adaptation of the Star Wars rough draft. Credit: YouTube

2. THE STORY OF MACE WINDU // A NEW HOPE

Despite what you've been led to believe, the Star Wars saga didn't just appear to Lucas in a fever dream one strange night—in fact, the first couple drafts of A New Hope are basically unrecognizable from what we know today. One of the biggest omissions in those first few attempts is Luke Skywalker himself. Instead, the movie originally involved a character named Mace Windu, with the script beginning with the impenetrable intro "The Story of Mace Windu: a revered Jedi-Bendu of Ophuchi who was related to Usby CJ Thape, Padawaan learner to the famed Jedi …"

The problem was that no one understood a word of it, and rightfully so. As the drafts evolved, Mace Windu was replaced by Kane Starkiller, who was eventually turned into the far more relatable Luke Skywalker. The character of Mace Windu did live on in the prequel trilogy, though all that "Jedi-Bendu of Ophuchi" nonsense was left on the cutting room floor.

3. FAMILIAR NAMES, NEW FACES // A NEW HOPE

Luke filled the typical Joseph Campbell hero mold in the first Star Wars trilogy, but the character was originally much different from the farm boy who left home to take on the Empire. In those early drafts, Luke Skywalker was a battle-worn war hero and one of the last surviving Jedi (called the Jedi-Bendu at first).

Vader was there, too, but without the trademark mask, cape, and intergalactic asthma—he was even known as General Vader at one point. In the beginning, he was conceived as an evil henchman for Prince Valorum, a masked Sith Knight tasked with hunting down the remaining Jedi-Bendu. Eventually Vader became an amalgamation of several characters throughout different drafts, with his signature mask coming from artist Ralph McQuarrie, who thought it necessary since Vader would literally be traveling from ship to ship in the vacuum of space.

4. NELLITH SKYWALKER// THE EMPIRE STRIKES BACK

The Skywalker family tree has more branches than a Colorado spruce, but the original draft for 1980's The Empire Strikes Back would have rattled the clan's genealogy even further. Written by Leigh Brackett, the first go-around at the movie's story did introduce the idea of Luke having a sister, but it wasn't Leia. Instead, the Princess remained a born-and-bred Organa, while Luke's twin was revealed to be a woman named Nellith.

At the same time Luke was training under Yoda, Nellith would also be learning the ways of the Force on the road to becoming a Jedi Knight. How this all was going to pan out is unknown, as it was supposed to be resolved in a third movie. But when this draft was rejected, so too was the story of Nellith.

5. ENDOR: HOME OF THE WOOKIEES // RETURN OF THE JEDI

It wasn't until 2005's Revenge of the Sith that fans finally got a glimpse of a full-fledged Wookiee army going into battle, but the original idea for 1983's Return of the Jedi had it happening nearly 20 years earlier. Instead of a battalion of teddy bears taking on the Empire for the final installment in the trilogy, Lucas wanted Endor to be the home of the Wookiees, culminating in a climactic battle between the two factions.

However, Lucas eventually felt that the Wookiees would be too technologically advanced for his vision of the story. He wanted to showcase a primitive species besting the evil Empire (a veiled metaphor for Vietnam), and apparently the Wookiees were a bit too tech-savvy for that to work. 

6. THE (ORIGINAL) DEATH OF HAN SOLO // RETURN OF THE JEDI

At this point, pretty much everyone knows that 2015's Star Wars: The Force Awakens doesn't go according to plan for Han Solo. But before he was gutted by Kylo Ren, Harrison Ford and screenwriter Lawrence Kasdan wanted Solo to sacrifice his life for the Rebel squad early in Return of the Jedi. Ford hoped that this would add some depth and gravitas to a movie that featured an elephant playing the keyboard. Plus, the actor has gone on the record to claim that Solo was never that interesting to him.

However, Ford said, "George didn't think there was any future in dead Han toys," so Solo was left amongst the living (for the time being). 

7. HAD ABBADON, ABANDONED // RETURN OF THE JEDI

The first two installments in the Star Wars trilogy showed the Empire's mammoth space stations and star cruisers littered throughout the galaxy, but Return of the Jedi was going to one-up that visual with an up-close look at the Empire's homeworld of Had Abbadon. This proposed city-planet was going to be the location of much of the film's action, including a lightsaber battle between Luke and Vader in the Emperor's fiery throne room.

So what happened? Logistically, putting a city-planet on film just wasn't feasible in the '80s. The massive sets, models, and matte paintings would be too cost-prohibitive, and even with a small fortune at his disposal, the technological advancements simply weren't in place to get the idea off the ground. The idea was revised in the Prequel Trilogy, though, with the introduction of the global metropolis of Coruscant.

8. TWIN DEATH STARS // RETURN OF THE JEDI

#McQuarrieMonday - A concept depicting a network of multiple Death Stars. pic.twitter.com/naEUSZOEn9

As interesting as the planet surface of Had Abbadon sounds, what's even more intriguing is what was set to orbit the Imperial capital: two massive Death Stars. Instead of the lone moon-sized space station from the final film, there were going to be twin destructive globes under construction around the planet.

Concept artist Ralph McQuarrie even produced some paintings of what the Death Stars were going to look like. While they never actually saw the light of day, elements of them seem to have inspired the look of the Starkiller Base from The Force Awakens.

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10 Things We Know About The Handmaid’s Tale Season 2
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Though Hulu has been producing original content for more than five years now, 2017 turned out to be a banner year for the streaming network with the debut of The Handmaid’s Tale on April 26, 2017. The dystopian drama, based on Margaret Atwood’s 1985 book, imagines a future in which a theocratic regime known as Gilead has taken over the United States and enslaved fertile women so that the group’s most powerful couples can procreate.

If it all sounds rather bleak, that’s because it is—but it’s also one of the most impressive new series to arrive in years (as evidenced by the slew of awards it has won, including eight Emmy and two Golden Globe Awards). Fortunately, fans left wanting more don’t have that much longer to wait, as season two will premiere on Hulu in April. In the meantime, here’s everything we know about The Handmaid’s Tale’s second season.

1. IT WILL PREMIERE WITH TWO EPISODES.

When The Handmaid’s Tale returns on April 25, 2018, Hulu will release the first two of its 13 new episodes on premiere night, then drop another new episode every Wednesday.

2. MARGARET ATWOOD WILL CONTINUE TO HELP SHAPE THE NARRATIVE.

Fans of Atwood’s novel who didn’t like that season one went beyond the original source material are in for some more disappointment in season two, as the narrative will again go beyond the scope of what Atwood covered. But creator/showrunner Bruce Miller doesn’t necessarily agree with the criticism they received in season one.

“People talk about how we're beyond the book, but we're not really," Miller told Newsweek. "The book starts, then jumps 200 years with an academic discussion at the end of it, about what's happened in those intervening 200 years. We're not going beyond the novel. We're just covering territory [Atwood] covered quickly, a bit more slowly.”

Even more importantly, Miller's got Atwood on his side. The author serves as a consulting producer on the show, and the title isn’t an honorary one. For Miller, Atwood’s input is essential to shaping the show, particularly as it veers off into new territories. And they were already thinking about season two while shooting season one. “Margaret and I had started to talk about the shape of season two halfway through the first [season],” he told Entertainment Weekly.

In fact, Miller said that when he first began working on the show, he sketched out a full 10 seasons worth of storylines. “That’s what you have to do when you’re taking on a project like this,” he said.

3. MOTHERHOOD WILL BE A CENTRAL THEME.

As with season one, motherhood is a key theme in the series. And June/Offred’s pregnancy will be one of the main plotlines. “So much of [Season 2] is about motherhood,” Elisabeth Moss said during the Television Critics Association press tour. “Bruce and I always talked about the impending birth of this child that’s growing inside her as a bit of a ticking time bomb, and the complications of that are really wonderful to explore. It’s a wonderful thing to have a baby, but she’s having it potentially in this world that she may not want to bring it into. And then, you know, if she does have the baby, the baby gets taken away from her and she can’t be its mother. So, obviously, it’s very complicated and makes for good drama. But, it’s a very big part of this season, and it gets bigger and bigger as the show goes on.”

4. THE RESISTANCE IS COMING.

Just because June is pregnant, don’t expect her to sit on the sidelines as the resistance to Gilead continues. “There is more than one way to resist," Moss said. “There is resistance within [June], and that is a big part of this season.”

5. WE’LL GET TO SEE THE COLONIES.

A scene from 'The Handmaid's Tale'
Hulu

Miller, understandably, isn’t eager to share too many details about the new season. “I’m not being cagey!” he swore to Entertainment Weekly. “I just want the viewers to experience it for themselves!” What he did confirm is that the new season will bring us to the colonies—reportedly in episode two—and show what life is like for those who have been sent there.

It will also delve further into what life is like for the refugees who managed to escape Gilead, like Luke and Moira.

6. MARISA TOMEI WILL APPEAR IN AN EPISODE.

Though she won’t be a regular cast member, Miller recently announced that Oscar winner Marisa Tomei will make a guest appearance in the new season’s second episode. Yes, the one that will show us the Colonies. In fact, that’s where we’ll meet her; Tomei is playing the wife of a Commander.

7. WE’LL LEARN MORE ABOUT THE ORIGINS OF GILEAD.

As a group shrouded in secrecy, we still don’t know much about how and where Gilead began. That will change a bit in season two. When discussing some of the questions viewers will have answered, executive producer Warren Littlefield promised that, "How did Gilead come about? How did this happen?” would be two of them. “We get to follow the historical creation of this world,” he said.

8. THERE WILL BE AT LEAST ONE HANDMAID FUNERAL.

A scene from 'The Handmaid's Tale'
Hulu

While Miller wouldn’t talk about who the handmaids are mourning in a teaser shot from season two that shows a handmaid’s funeral, he was excited to talk about creating the look for the scene. “Everything from the design of their costumes to the way they look is so chilling,” Miller told Entertainment Weekly. “These scenes that are so beautiful, while set in such a terrible place, provide the kind of contrast that makes me happy.”

9. ELISABETH MOSS SAYS THE TONE WILL BE DARKER.

Like season one, Miller says that The Handmaid’s Tale's second season will again balance its darker, dystopian themes with glimpses of hopefulness. “I think the first season had very difficult things, and very hopeful things, and I think this season is exactly the same way,” he told the Los Angeles Times. “There come some surprising moments of real hope and victory, and strength, that come from surprising places.”

Moss, however, has a different opinion. “It's a dark season,” she told reporters at TCA. “I would say arguably it's darker than Season 1—if that's possible.”

10. IT WILL ALSO BE BLOODIER.

A scene from 'The Handmaid's Tale'
Hulu

When pressed about how the teaser images for the new season seemed to feature a lot of blood, Miller conceded: “Oh gosh, yeah. There may be a little more blood this season.”

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6 Surprising Facts About Nintendo's Animal Crossing

by Ryan Lambie

Animal Crossing is one of the most unusual series of games Nintendo has ever produced. Casting you as a newcomer in a woodland town populated by garrulous and sometimes eccentric creatures, Animal Crossing is about conversation, friendship, and collecting things rather than competition or shooting enemies. It’s a formula that has grown over successive generations, with the 3DS version now one of the most popular games available for that system—which is all the more impressive, given the game’s obscure origins almost 15 years ago. Here are a few things you might not have known about the video game.

1. ITS INSPIRATION CAME FROM AN UNLIKELY PLACE.

By the late 1990s, Katsuya Eguchi had already worked on some of Nintendo’s greatest games. He’d designed the levels for the classic Super Mario Bros 3. He was the director of Star Fox (or Star Wing, as it was known in the UK), and the designer behind the adorable Yoshi’s Story. But Animal Crossing was inspired by Eguchi’s experiences from his earlier days, when he was a 21-year-old graduate who’d taken the decisive step of moving from Chiba Prefecture, Japan, where he’d grown up and studied, to Nintendo’s headquarters in Kyoto.

Eguchi wanted to recreate the feeling of being alone in a new town, away from friends and family. “I wondered for a long time if there would be a way to recreate that feeling, and that was the impetus behind Animal Crossing,” Eguchi told Edge magazine in 2008. Receiving letters from your mother, getting a job (from the game’s resident raccoon capitalist, Tom Nook), and gradually filling your empty house with furniture and collectibles all sprang from Eguchi’s memories of first moving to Kyoto.

2. IT WAS ORIGINALLY DEVELOPED FOR THE N64.

Although Animal Crossing would eventually become best known as a GameCube title—to the point where many assume that this is where the series began—the game actually appeared first on the N64. First developed for the ill-fated 64DD add-on, Animal Crossing (or Doubutsu no Mori, which translates to Animal Forest) was ultimately released as a standard cartridge. But by the time Animal Crossing emerged in Japan in 2001, the N64 was already nearing the end of its lifespan, and was never localized for a worldwide release.

3. TRANSLATING THE GAME FOR AN INTERNATIONAL AUDIENCE WAS A DIFFICULT TASK.

The GameCube version of Animal Crossing was released in Japan in December 2001, about eight months after the N64 edition. Thanks to the added capacity of the console’s discs, they could include characters like Tortimer or Blathers that weren’t in the N64 iteration, and Animal Crossing soon became a hit with Japanese critics and players alike.

Porting Animal Crossing for an international audience would prove to be a considerable task, however, with the game’s reams of dialogue and cultural references all requiring careful translation. But the effort that writers Nate Bihldorff and Rich Amtower put into the English-language version would soon pay off; Nintendo’s bosses in Japan were so impressed with the additional festivals and sheer personality present in the western version of Animal Crossing that they decided to have that version of the game translated back into Japanese. This new version of the game, called Doubutsu no Mori e+, was released in 2003.

4. K.K. SLIDER IS BASED ON ON THE GAME'S COMPOSER.

One of Animal Crossing’s most recognizable and popular characters is K.K. Slider, the laidback canine musician. He’s said to be based, both in looks and name, on Kazumi Totaka, the prolific composer and voice actor who co-wrote Animal Crossing’s music. In the Japanese version of Animal Crossing, K.K. Slider is called Totakeke—a play on the real musician’s name. K.K. Slider’s almost as prolific as Totaka, too: Animal Crossing: New Leaf on the Nintendo 3DS contains a total of 91 tracks performed by the character.

5. ONE CHARACTER HAS BEEN KNOWN TO MAKE PLAYERS CRY.

A more controversial character than K.K. Slider, Mr. Resetti is an angry mole created to remind players to save the game before switching off their console. And the more often players forget to save their game, the angrier Mr. Resetti gets. Mr. Resetti’s anger apparently disturbed some younger players, though, as Animal Crossing: New Leaf’s project leader Aya Kyogoku revealed in an interview with Nintendo's former president, the late Satoru Iwata.

“We really weren't sure about Mr. Resetti, as he really divides people," Kyogoku said. “Some people love him, of course, but there are others who don't like being shouted at in his rough accent.”

“It seems like younger female players, in particular, are scared,” Iwata agreed. “I've heard that some of them have even cried.”

To avoid the tears, Mr. Resetti plays a less prominent role in Animal Crossing: New Leaf, and only appears if the player first builds a Reset Surveillance Centre. Divisive though he is, Mr. Resetti’s been designed and written with as much care as any of the other characters in Animal Crossing; his first name’s Sonny, he has a brother called Don and a cousin called Vinnie, and he prefers his coffee black with no sugar.

6. THE SERIES IS STILL EVOLVING.

Since its first appearance in 2001, the quirky and disarming Animal Crossing has grown to encompass toys, a movie, and no fewer than four main games (or five if you count the version released for the N64 as a separate entry). All told, the Animal Crossing games have sold more than 30 million copies, and the series is still growing. In late 2017, the mobile title Animal Crossing: Pocket Camp was released for iOS and Android. It's a big step for the franchise, as Nintendo is famously selective about which of its series get a mobile makeover. A game once inspired by the loneliness of moving to a new town has now become one of Nintendo’s most successful and beloved franchises.

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