14 Fantastical Facts About Pan's Labyrinth

YouTube
YouTube

Between his modest comic book hits Hellboy and Hellboy II: The Golden Army, imaginative Mexican filmmaker Guillermo del Toro made a film that was darker and more in Spanish: Pan's Labyrinth, a horror-tinged fairy tale set in 1944 Spain, under fascist rule. Like many of del Toro's films, it's a political allegory as well as a gothic fantasy. The heady mix of whimsy and violence wasn't everyone's cup of tea, but it won enough fans to make $83.25 million worldwide and receive six Oscar nominations (it won three). Here are some details to help you separate fantasy from reality the next time you take a walk in El Laberinto del Fauno.

1. IT'S A COMPANION PIECE TO THE DEVIL'S BACKBONE.

Del Toro intended Pan's Labyrinth to be a thematic complement to The Devil's Backbone, his 2001 film set in Spain in 1939. The movies have a lot of similarities in their structure and setup, but del Toro says on the Pan's Labyrinth DVD commentary that the events of September 11, 2001—which occurred five months after The Devil's Backbone opened in Spain, and two months before it opened in the U.S.—changed his perspective. "The world changed," del Toro said. "Everything I had to say about brutality and innocence changed."

2. IT HAS A CHARLES DICKENS REFERENCE.

When Ofelia (IvanaBaquero) arrives at Captain Vidal's house, goes to shake his hand, and is gruffly told, "It's the other hand," that's a near-quotation from Charles Dickens' David Copperfield, when the young lad of the title meets his mother's soon-to-be-husband. Davey's stepfather turns out to be a cruel man, too, just like Captain Vidal (Sergi López).

3. DUE TO A DROUGHT, THERE ARE VERY FEW ACTUAL FLAMES OR SPARKS IN THE MOVIE.

The region of Segovia, Spain was experiencing its worst drought in 30 years when del Toro filmed his movie there, so his team had to get creative. For the shootout in the forest about 70 minutes into the movie, they put fake moss on everything to hide the brownness, and didn't use squibs (explosive blood packs) or gunfire because of the increased fire risk. In fact del Toro said that, except for the exploding truck in another scene, the film uses almost no real flames, sparks, or fires. Those elements were added digitally in post-production.

4. IT CEMENTED DEL TORO'S HATRED OF HORSES.

The director is fond of all manner of strange, terrifying monsters, but real live horses? He hates 'em. "They are absolutely nasty motherf*ckers," he says on the DVD commentary. His antipathy toward our equine friends predated Pan's Labyrinth, but the particular horses he worked with here—ill-tempered and difficult, apparently—intensified those feelings. "I never liked horses," he says, "but after this, I hate them."

5. THE FAUN'S IMAGE IS INCORPORATED INTO THE ARCHITECTURE.

If you look closely at the banister in the Captain's mansion, you'll see the Faun's head in the design. It's a subtle reinforcement of the idea that the fantasy world is bleeding into the real one.

6. IT MADE STEPHEN KING SQUIRM.

Del Toro reports that he had the pleasure of sitting next to the esteemed horror novelist at a screening in New England, and that King squirmed mightily during the Pale Man scene. "It was the best thing that ever happened to me in my life," del Toro said.

7. IT REFLECTS DEL TORO'S NEGATIVE FEELINGS TOWARD THE CATHOLIC CHURCH.

Del Toro told an interviewer that he was appalled by the Catholic church's complicity with fascism during the Spanish Civil War. He said the priest's comment at the banquet table, regarding the dead rebels—"God has already saved their souls; what happens to their bodies, well, it hardly matters to him"—was taken from a real speech that a priest used to give to rebel prisoners in the fascist camps. Furthermore, "the Pale Man represents the church for me," Del Toro said. "He represents fascism and the church eating the children when they have a perversely abundant banquet in front of them."

8. THERE'S A CORRECT ANSWER TO THE QUESTION OF WHETHER IT'S REAL OR ALL IN OFELIA'S HEAD.

Del Toro has reiterated many times that while a story can mean different things to different people, "objectively, the way I structured it, there are clues that tell you ... that it's real." Specifically: the flower blooming on the dead tree at the end; the chalk ending up on Vidal's desk (as there's no way it could have gotten there); and Ofelia's escape through a dead end of the labyrinth.

9. THE PLOT WAS ORIGINALLY EVEN DARKER.

In del Toro's first conception of the story, it was about a married pregnant woman who meets the Faun in the labyrinth, falls in love with him, and lets him sacrifice her baby on faith that she, the baby, and the Faun will all be together in the afterlife and the labyrinth will thrive again. "It was a shocking tale," Del Toro said.

10. THE SHAPES AND COLORS ARE THEMATICALLY RELEVANT.

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Del Toro points out in the DVD commentary that scenes with Ofelia tend to have circles and curves and use warm colors, while scenes with Vidal and the war have more straight lines and use cold colors. Over the course of the film, the two opposites gradually intrude on one another.

11. THAT VICIOUS BOTTLE ATTACK COMES FROM AN INCIDENT IN DEL TORO'S LIFE.

Del Toro and a friend were once in a fight during which his friend was beaten in the face with a bottle, and the detail that stuck in the director's memory was that the bottle didn't break. That scene is also based on a real occurrence in Spain, when a fascist smashed a citizen's face with the butt of a pistol and took his groceries, all because the man didn't take off his hat.

12. DOUG JONES LEARNED SPANISH TO PLAY THE FAUN.

The Indiana-born actor, best known for working under heavy prosthetics and makeup, had worked with del Toro on Hellboy and Mimic and was the director's first choice to play the Faun and the Pale Man. The only problem: Jones didn't speak Spanish. Del Toro said they could dub his voice, but Jones wanted to give a full performance. Then del Toro said he could learn his Spanish lines phonetically, but Jones thought that would be harder to memorize than the actual words. Fortunately, he had five hours in the makeup chair every day, giving him plenty of time to practice. And then? Turns out it still wasn't good enough. Del Toro replaced Jones's voice with that of a Spanish theater actor, who was able to make his delivery match Jones's facial expressions and lip movements.

13. NEVER MIND THE (ENGLISH) TITLE, THAT ISN'T PAN.

The faun is a mythological creature, half man and half goat, who represents nature (it's where the word "fauna" comes from) and is neutral toward humans. Pan is a specific Greek god, also goat-like, who's generally depicted as mischievous, harmful, and overly sexual—not a creature you'd be comfortable seeing earn the trust of a little girl. In Spanish, the film is called El Laberinto del Fauno, which translates to The Faun's Labyrinth. "Pan" was used for English-speaking audiences because that figure is more familiar than the faun, but you'll notice he's never called Pan in the film itself. "If he was Pan, the girl would be in deep sh*t," del Toro told one interviewer.

14. DEL TORO WROTE THE ENGLISH SUBTITLES HIMSELF.

After being disappointed by the way the translators handled The Devil's Backbone ("subtitles for the thinking impaired"), the Mexican filmmaker, who speaks fluent English, did the job himself for Pan's Labyrinth. "I took about a month with a friend and an assistant working on them, measuring them, so that it doesn't feel like you're watching a subtitled film," he said.

Additional Sources:
DVD features and commentary

7 Fast Facts About RollerCoaster Tycoon

Amazon
Amazon

For Windows gamers, 1999 was dominated by RollerCoaster Tycoon, a now-classic strategy and building game that tasked users with erecting an amusement park and gauging the popularity of rides while maintaining a profit margin and keeping patrons from barfing all over the landscape. For the game’s 20th anniversary, check out some facts about its origins, its association with pizza, and how it became a pinball machine.

1. The first RollerCoaster Tycoon sold 4 million copies.

RollerCoaster Tycoon was the brainchild of Scottish programmer Chris Sawyer, who had enjoyed success with his line of Transport Tycoon games in the 1990s that allowed players to build and operate their own railroad, truck, and ship lines. Sawyer decided to marry that concept with his love of roller coasters. An independent effort—Sawyer enlisted only two collaborators, artist Simon Foster and musician Allister Brimble—the first Tycoon game that was released in 1999 sold a staggering 4 million copies.

2. RollerCoaster Tycoon came free with frozen pizza.

In the early 2000s, packaged food companies offered products that came with promotional offers for CD-ROMs. In 2003, Pillsbury offered a free copy of RollerCoaster Tycoon to anyone who sent in proof of purchase barcodes from specially-marked boxes of Totino’s Pizza Rolls or Pillsbury Toaster Strudel.

3. There’s a RollerCoaster Tycoon pinball machine.

A pinball machine released to coincide with 2002’s RollerCoaster Tycoon 2 took the spiraling coasters of the game and put them under glass. Players could try and direct the pinball—a substitute for the park guest—around and through coasters like The Flying Ghost and The Rocket.

4. RollerCoaster Tycoon helped inspire Minecraft.

If you or a loved one has spent countless hours absorbed in the popular world-building game Minecraft, you have RollerCoaster Tycoon to thank. Minecraft creator Markus Persson was a fan of Tycoon for the way it allowed players to construct elaborate designs. He also enjoyed Dungeon Keeper, which had a fantasy element. Together, the two games encouraged him to develop Minecraft. The game debuted in 2009 and went on to become one of the biggest interactive success stories of all time.

5. RollerCoaster Tycoon inspired real roller coaster designers.

The laborious construction undertaken by players of RollerCoaster Tycoon weaned a number of players on the excitement of the amusement industry. Park designers hoping to break into the industry have used screen shots from the game as examples of their design prowess at trade shows.

6. You can get a spooky update of RollerCoaster Tycoon in time for Halloween.

Atari distributes an Android and iOS version of RollerCoaster Tycoon for mobile phone users. For 2019, the company is offering a Six Flags Fright Fest update to the game that adds a Halloween component. Players can add Skull Mountain, an actual Six Flags coaster, as well as a Demon Rock statue.

7. A RollerCoaster Tycoon fan spent 10 years building a park.

In 2017, a Reddit user declared he was finished building out his own custom park on RollerCoaster Tycoon 2. The 34 coasters and 255 attractions were all minutely detailed, offering a sprawling virtual park with themed areas covering everything from Egyptian attractions to a forest. In comparison, it took only four years to build the actual Disney World in Orlando, Florida.

10 Wild Scooby-Doo Fan Theories

Warner Home Video
Warner Home Video

For 50 years, the hard-working teens (and dog) of Mystery, Inc. have been investigating the paranormal. What began as a single Hanna-Barbera cartoon series—Scooby Doo, Where Are You!—in the 1960s quickly morphed into a franchise with multiple spin-off shows, comic books, and a few questionable movies. That adds up to a lot of spooky stories, which have inspired fans to come up with their own creepy (or just plain crazed) tales about Scooby and the gang. Here are some of their best theories, including one that somehow connects to Patrick Stewart.

1. Scooby is a Soviet space dog.

For all the cases that Fred, Daphne, Velma, and Shaggy solved, they never got to the bottom of the show’s most enduring mystery: How and why does Scooby Doo talk? Some fans think he can’t really speak—that it’s just something his buddy Shaggy imagines while he’s high. But one Redditor has a much more complicated and compelling theory based on the show’s 1960s setting. At that time, America and the USSR were locked in the so-called “Space Race,” competing to see who could claim the first achievements in spaceflight. The Russians famously shot Yuri Gagarin into the stratosphere in 1961, but he wasn’t the first Soviet in space. Canine cosmonauts like Laika beat him by several years, and if the USSR was willing to put a dog in a rocket, who’s to say they didn’t experiment on him first?

According to this fan theory, Scooby is a runaway from the Soviets’ classified space dog program, designed to breed pups capable of operating satellites and understanding radio commands. Scooby was the best of the bunch, the rare test subject who could understand and imitate human speech. Naturally, one of the scientists got attached and defected with Scooby to the USA. When that scientist died, Scooby found a new family with a group of friendly teenagers. But the CIA never stopped searching for this Soviet wunderpup, which is why Mystery, Inc. is constantly traveling by van—and why the original show is called Scooby Doo, Where Are You!

2. The show takes place during an economic depression.

A still from 'Scooby Doo, Where Are You!'
Warner Home Video

A classic Scooby-Doo mystery might take place at a theme park, museum, or mine—so long as it’s grimy and deserted. That’s a weird coincidence when you think about it: why are all these places so rundown? Well, that tends to happen when you’re weathering a financial collapse, and many clues indicate that’s just what’s happening in the world of Scooby-Doo. The towns he and his friends visit never seem to be doing well. No one has any money: Not the many scientists posing as monsters for cash, not the operators of every haunted attraction the gang investigates, and certainly not Shaggy and Scooby, who gorge on dog treats and lose their minds whenever they so much as smell a burger.

3. Mystery, Inc. is actually a cult.

Let’s break down the core members of the gang: You have Fred, the handsome and friendly frontman of the group. Then there’s Daphne, the fashionable and pretty one who mostly follows Fred around. Velma has the brains and Shaggy has full-blown conversations with a dog. When you really think about, doesn’t this all sound a bit like a cult? Fred would obviously be the cult leader, who recruits groupies like Daphne to obey his every command. Velma’s intelligence makes her a useful addition, and she could also be seeking acceptance from the “cool” kids. As for Shaggy, well, men who claim dogs can talk to them have a famously disturbing history—much like cult members.

4. They’re all draft dodgers.

Scooby Doo, Where Are You! premiered in 1969. Also happening that year? The Vietnam War. As able-bodied men (seemingly) over 18, Fred and Shaggy would both be eligible for the draft, which begs the obvious question: is Mystery, Inc. just a bunch of draft dodgers? The boys could be driving that van straight to Canada to avoid deployment, along with Fred’s fiancée Daphne and their antiwar activist friend Velma. Scooby’s stance on the war remains unclear, but he’s along for the ride.

5. Scooby Snacks alter your genes.

What if Scooby’s preferred treat is really a steroid capable of editing genetic code? It would explain why Scooby—and other members of his canine family, like Scrappy-Doo and Scooby-Dum—can talk, as well as their ability to perform “completely ridiculous stunts.” (Also, if Scrappy-Doo is on steroids, it would explain why he’s always trying to fight.) But what about its effect on humans? As far as we know, Shaggy is the only person who eats Scooby Snacks, and he seems to have a freakishly high metabolism, considering the mile-high sandwiches he eats and his super skinny frame.

6. Fred drives the Mystery Machine because the real owner is too high.

Whenever the gang piles into the Mystery Machine, there’s only one person behind the wheel: Fred. Mystery, Inc.’s de facto leader is constantly driving his friends from one haunted house to the next, which would imply that the Mystery Machine is his car. But why would a clean-shaven, preppy kid like Fred own a lime green van with flowers plastered over the doors? That car obviously belongs to a hippie, and in this group, that’s Shaggy. His hippie lifestyle, however, may be the reason Shaggy never drives. He’s either lost his license from driving under the influence, or Fred is worried he will, so someone else serves as his designated driver.

7. Shaggy is Captain America’s son.

This theory starts with small coincidences, like the fact that Norville “Shaggy” Rogers and Steve Rogers share a last name. Then it builds to something bigger when you factor in a detail from Captain America: The Winter Soldier. While out on a morning run, Sam Wilson (a.k.a. Falcon) claims that Steve can run 13 miles in half an hour, a rate that breaks down to 26 mph. Shaggy, meanwhile, frequently keeps pace with Scooby, a Great Dane. Those dogs run up to 30 mph. Ergo, Shaggy is Steve’s son.

8. Monsters really do exist in the Scooby-Doo universe.

A still from 'Scooby Doo, Where Are You!'
Warner Home Video

Each time the gang catches a new “monster,” it always turns out to be a human in disguise, grumbling about how they “would’ve gotten away with it, if it weren’t for you meddling kids.” Monsters, the show tells us over and over again, are not real. But this Reddit theory poses an important question: If monsters don’t exist, why is there a business dedicated to catching the fake ones? The fact that Mystery, Inc. keeps getting calls implies that “supernatural fraud” is an entire category of crime, one that wouldn’t make sense or work if people didn’t believe in monsters. Everyone in the Scooby-Doo universe also seems to accept monsters as a normal and everyday occurrence, suggesting that monsters are real—the gang has just never caught one.

9. Shaggy and Scooby are actors.

When danger calls, Shaggy and Scooby tend to run the other way. But what if the group’s most cowardly members were actually actors pretending to be scared of ghosts, monsters, and other paranormal entities? According to this fan theory, Shaggy and Scooby are faking their over-the-top fear in order to draw the monsters out. By posing as easy targets, they know they’ll get spooked first, and thus make it easier for Mystery, Inc. to trap the ghost/witch/pirate. That’s why Fred always pairs Shaggy with Scooby when they split up to investigate, and it’s why after many years of investigating the supernatural, the two of them still don’t seem remotely used to it.

10. Green Room is just a gritty Scooby-Doo reboot.

The 2015 horror movie Green Room is about a band with a van that squares off against an evil old Nazi. The Scooby-Doo franchise is about a team (that was supposed to be a band) with a van that squares off against evil old men (who could also, theoretically, be Nazis). You do the math.

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