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14 Fantastical Facts About Pan's Labyrinth

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Between his modest comic book hits Hellboy and Hellboy II: The Golden Army, imaginative Mexican filmmaker Guillermo del Toro made a film that was darker and more in Spanish: Pan's Labyrinth, a horror-tinged fairy tale set in 1944 Spain, under fascist rule. Like many of del Toro's films, it's a political allegory as well as a gothic fantasy. The heady mix of whimsy and violence wasn't everyone's cup of tea, but it won enough fans to make $83.25 million worldwide and receive six Oscar nominations (it won three). Here are some details to help you separate fantasy from reality the next time you take a walk in El Laberinto del Fauno.

1. IT'S A COMPANION PIECE TO THE DEVIL'S BACKBONE.

Del Toro intended Pan's Labyrinth to be a thematic complement to The Devil's Backbone, his 2001 film set in Spain in 1939. The movies have a lot of similarities in their structure and setup, but del Toro says on the Pan's Labyrinth DVD commentary that the events of September 11, 2001—which occurred five months after The Devil's Backbone opened in Spain, and two months before it opened in the U.S.—changed his perspective. "The world changed," del Toro said. "Everything I had to say about brutality and innocence changed."

2. IT HAS A CHARLES DICKENS REFERENCE.

When Ofelia (IvanaBaquero) arrives at Captain Vidal's house, goes to shake his hand, and is gruffly told, "It's the other hand," that's a near-quotation from Charles Dickens' David Copperfield, when the young lad of the title meets his mother's soon-to-be-husband. Davey's stepfather turns out to be a cruel man, too, just like Captain Vidal (Sergi López).

3. DUE TO A DROUGHT, THERE ARE VERY FEW ACTUAL FLAMES OR SPARKS IN THE MOVIE.

The region of Segovia, Spain was experiencing its worst drought in 30 years when del Toro filmed his movie there, so his team had to get creative. For the shootout in the forest about 70 minutes into the movie, they put fake moss on everything to hide the brownness, and didn't use squibs (explosive blood packs) or gunfire because of the increased fire risk. In fact del Toro said that, except for the exploding truck in another scene, the film uses almost no real flames, sparks, or fires. Those elements were added digitally in post-production.

4. IT CEMENTED DEL TORO'S HATRED OF HORSES.

The director is fond of all manner of strange, terrifying monsters, but real live horses? He hates 'em. "They are absolutely nasty motherf*ckers," he says on the DVD commentary. His antipathy toward our equine friends predated Pan's Labyrinth, but the particular horses he worked with here—ill-tempered and difficult, apparently—intensified those feelings. "I never liked horses," he says, "but after this, I hate them."

5. THE FAUN'S IMAGE IS INCORPORATED INTO THE ARCHITECTURE.

If you look closely at the banister in the Captain's mansion, you'll see the Faun's head in the design. It's a subtle reinforcement of the idea that the fantasy world is bleeding into the real one.

6. IT MADE STEPHEN KING SQUIRM.

Del Toro reports that he had the pleasure of sitting next to the esteemed horror novelist at a screening in New England, and that King squirmed mightily during the Pale Man scene. "It was the best thing that ever happened to me in my life," del Toro said.

7. IT REFLECTS DEL TORO'S NEGATIVE FEELINGS TOWARD THE CATHOLIC CHURCH.

Del Toro told an interviewer that he was appalled by the Catholic church's complicity with fascism during the Spanish Civil War. He said the priest's comment at the banquet table, regarding the dead rebels—"God has already saved their souls; what happens to their bodies, well, it hardly matters to him"—was taken from a real speech that a priest used to give to rebel prisoners in the fascist camps. Furthermore, "the Pale Man represents the church for me," Del Toro said. "He represents fascism and the church eating the children when they have a perversely abundant banquet in front of them."

8. THERE'S A CORRECT ANSWER TO THE QUESTION OF WHETHER IT'S REAL OR ALL IN OFELIA'S HEAD.

Del Toro has reiterated many times that while a story can mean different things to different people, "objectively, the way I structured it, there are clues that tell you ... that it's real." Specifically: the flower blooming on the dead tree at the end; the chalk ending up on Vidal's desk (as there's no way it could have gotten there); and Ofelia's escape through a dead end of the labyrinth.

9. THE PLOT WAS ORIGINALLY EVEN DARKER.

In del Toro's first conception of the story, it was about a married pregnant woman who meets the Faun in the labyrinth, falls in love with him, and lets him sacrifice her baby on faith that she, the baby, and the Faun will all be together in the afterlife and the labyrinth will thrive again. "It was a shocking tale," Del Toro said.

10. THE SHAPES AND COLORS ARE THEMATICALLY RELEVANT.

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Del Toro points out in the DVD commentary that scenes with Ofelia tend to have circles and curves and use warm colors, while scenes with Vidal and the war have more straight lines and use cold colors. Over the course of the film, the two opposites gradually intrude on one another.

11. THAT VICIOUS BOTTLE ATTACK COMES FROM AN INCIDENT IN DEL TORO'S LIFE.

Del Toro and a friend were once in a fight during which his friend was beaten in the face with a bottle, and the detail that stuck in the director's memory was that the bottle didn't break. That scene is also based on a real occurrence in Spain, when a fascist smashed a citizen's face with the butt of a pistol and took his groceries, all because the man didn't take off his hat.

12. DOUG JONES LEARNED SPANISH TO PLAY THE FAUN.

The Indiana-born actor, best known for working under heavy prosthetics and makeup, had worked with del Toro on Hellboy and Mimic and was the director's first choice to play the Faun and the Pale Man. The only problem: Jones didn't speak Spanish. Del Toro said they could dub his voice, but Jones wanted to give a full performance. Then del Toro said he could learn his Spanish lines phonetically, but Jones thought that would be harder to memorize than the actual words. Fortunately, he had five hours in the makeup chair every day, giving him plenty of time to practice. And then? Turns out it still wasn't good enough. Del Toro replaced Jones's voice with that of a Spanish theater actor, who was able to make his delivery match Jones's facial expressions and lip movements.

13. NEVER MIND THE (ENGLISH) TITLE, THAT ISN'T PAN.

The faun is a mythological creature, half man and half goat, who represents nature (it's where the word "fauna" comes from) and is neutral toward humans. Pan is a specific Greek god, also goat-like, who's generally depicted as mischievous, harmful, and overly sexual—not a creature you'd be comfortable seeing earn the trust of a little girl. In Spanish, the film is called El Laberinto del Fauno, which translates to The Faun's Labyrinth. "Pan" was used for English-speaking audiences because that figure is more familiar than the faun, but you'll notice he's never called Pan in the film itself. "If he was Pan, the girl would be in deep sh*t," del Toro told one interviewer.

14. DEL TORO WROTE THE ENGLISH SUBTITLES HIMSELF.

After being disappointed by the way the translators handled The Devil's Backbone ("subtitles for the thinking impaired"), the Mexican filmmaker, who speaks fluent English, did the job himself for Pan's Labyrinth. "I took about a month with a friend and an assistant working on them, measuring them, so that it doesn't feel like you're watching a subtitled film," he said.

Additional Sources:
DVD features and commentary

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10 Things We Know About The Handmaid’s Tale Season 2
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Though Hulu has been producing original content for more than five years now, 2017 turned out to be a banner year for the streaming network with the debut of The Handmaid’s Tale on April 26, 2017. The dystopian drama, based on Margaret Atwood’s 1985 book, imagines a future in which a theocratic regime known as Gilead has taken over the United States and enslaved fertile women so that the group’s most powerful couples can procreate.

If it all sounds rather bleak, that’s because it is—but it’s also one of the most impressive new series to arrive in years (as evidenced by the slew of awards it has won, including eight Emmy and two Golden Globe Awards). Fortunately, fans left wanting more don’t have that much longer to wait, as season two will premiere on Hulu in April. In the meantime, here’s everything we know about The Handmaid’s Tale’s second season.

1. IT WILL PREMIERE WITH TWO EPISODES.

When The Handmaid’s Tale returns on April 25, 2018, Hulu will release the first two of its 13 new episodes on premiere night, then drop another new episode every Wednesday.

2. MARGARET ATWOOD WILL CONTINUE TO HELP SHAPE THE NARRATIVE.

Fans of Atwood’s novel who didn’t like that season one went beyond the original source material are in for some more disappointment in season two, as the narrative will again go beyond the scope of what Atwood covered. But creator/showrunner Bruce Miller doesn’t necessarily agree with the criticism they received in season one.

“People talk about how we're beyond the book, but we're not really," Miller told Newsweek. "The book starts, then jumps 200 years with an academic discussion at the end of it, about what's happened in those intervening 200 years. We're not going beyond the novel. We're just covering territory [Atwood] covered quickly, a bit more slowly.”

Even more importantly, Miller's got Atwood on his side. The author serves as a consulting producer on the show, and the title isn’t an honorary one. For Miller, Atwood’s input is essential to shaping the show, particularly as it veers off into new territories. And they were already thinking about season two while shooting season one. “Margaret and I had started to talk about the shape of season two halfway through the first [season],” he told Entertainment Weekly.

In fact, Miller said that when he first began working on the show, he sketched out a full 10 seasons worth of storylines. “That’s what you have to do when you’re taking on a project like this,” he said.

3. MOTHERHOOD WILL BE A CENTRAL THEME.

As with season one, motherhood is a key theme in the series. And June/Offred’s pregnancy will be one of the main plotlines. “So much of [Season 2] is about motherhood,” Elisabeth Moss said during the Television Critics Association press tour. “Bruce and I always talked about the impending birth of this child that’s growing inside her as a bit of a ticking time bomb, and the complications of that are really wonderful to explore. It’s a wonderful thing to have a baby, but she’s having it potentially in this world that she may not want to bring it into. And then, you know, if she does have the baby, the baby gets taken away from her and she can’t be its mother. So, obviously, it’s very complicated and makes for good drama. But, it’s a very big part of this season, and it gets bigger and bigger as the show goes on.”

4. THE RESISTANCE IS COMING.

Just because June is pregnant, don’t expect her to sit on the sidelines as the resistance to Gilead continues. “There is more than one way to resist," Moss said. “There is resistance within [June], and that is a big part of this season.”

5. WE’LL GET TO SEE THE COLONIES.

A scene from 'The Handmaid's Tale'
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Miller, understandably, isn’t eager to share too many details about the new season. “I’m not being cagey!” he swore to Entertainment Weekly. “I just want the viewers to experience it for themselves!” What he did confirm is that the new season will bring us to the colonies—reportedly in episode two—and show what life is like for those who have been sent there.

It will also delve further into what life is like for the refugees who managed to escape Gilead, like Luke and Moira.

6. MARISA TOMEI WILL APPEAR IN AN EPISODE.

Though she won’t be a regular cast member, Miller recently announced that Oscar winner Marisa Tomei will make a guest appearance in the new season’s second episode. Yes, the one that will show us the Colonies. In fact, that’s where we’ll meet her; Tomei is playing the wife of a Commander.

7. WE’LL LEARN MORE ABOUT THE ORIGINS OF GILEAD.

As a group shrouded in secrecy, we still don’t know much about how and where Gilead began. That will change a bit in season two. When discussing some of the questions viewers will have answered, executive producer Warren Littlefield promised that, "How did Gilead come about? How did this happen?” would be two of them. “We get to follow the historical creation of this world,” he said.

8. THERE WILL BE AT LEAST ONE HANDMAID FUNERAL.

A scene from 'The Handmaid's Tale'
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While Miller wouldn’t talk about who the handmaids are mourning in a teaser shot from season two that shows a handmaid’s funeral, he was excited to talk about creating the look for the scene. “Everything from the design of their costumes to the way they look is so chilling,” Miller told Entertainment Weekly. “These scenes that are so beautiful, while set in such a terrible place, provide the kind of contrast that makes me happy.”

9. ELISABETH MOSS SAYS THE TONE WILL BE DARKER.

Like season one, Miller says that The Handmaid’s Tale's second season will again balance its darker, dystopian themes with glimpses of hopefulness. “I think the first season had very difficult things, and very hopeful things, and I think this season is exactly the same way,” he told the Los Angeles Times. “There come some surprising moments of real hope and victory, and strength, that come from surprising places.”

Moss, however, has a different opinion. “It's a dark season,” she told reporters at TCA. “I would say arguably it's darker than Season 1—if that's possible.”

10. IT WILL ALSO BE BLOODIER.

A scene from 'The Handmaid's Tale'
Hulu

When pressed about how the teaser images for the new season seemed to feature a lot of blood, Miller conceded: “Oh gosh, yeah. There may be a little more blood this season.”

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6 Surprising Facts About Nintendo's Animal Crossing

by Ryan Lambie

Animal Crossing is one of the most unusual series of games Nintendo has ever produced. Casting you as a newcomer in a woodland town populated by garrulous and sometimes eccentric creatures, Animal Crossing is about conversation, friendship, and collecting things rather than competition or shooting enemies. It’s a formula that has grown over successive generations, with the 3DS version now one of the most popular games available for that system—which is all the more impressive, given the game’s obscure origins almost 15 years ago. Here are a few things you might not have known about the video game.

1. ITS INSPIRATION CAME FROM AN UNLIKELY PLACE.

By the late 1990s, Katsuya Eguchi had already worked on some of Nintendo’s greatest games. He’d designed the levels for the classic Super Mario Bros 3. He was the director of Star Fox (or Star Wing, as it was known in the UK), and the designer behind the adorable Yoshi’s Story. But Animal Crossing was inspired by Eguchi’s experiences from his earlier days, when he was a 21-year-old graduate who’d taken the decisive step of moving from Chiba Prefecture, Japan, where he’d grown up and studied, to Nintendo’s headquarters in Kyoto.

Eguchi wanted to recreate the feeling of being alone in a new town, away from friends and family. “I wondered for a long time if there would be a way to recreate that feeling, and that was the impetus behind Animal Crossing,” Eguchi told Edge magazine in 2008. Receiving letters from your mother, getting a job (from the game’s resident raccoon capitalist, Tom Nook), and gradually filling your empty house with furniture and collectibles all sprang from Eguchi’s memories of first moving to Kyoto.

2. IT WAS ORIGINALLY DEVELOPED FOR THE N64.

Although Animal Crossing would eventually become best known as a GameCube title—to the point where many assume that this is where the series began—the game actually appeared first on the N64. First developed for the ill-fated 64DD add-on, Animal Crossing (or Doubutsu no Mori, which translates to Animal Forest) was ultimately released as a standard cartridge. But by the time Animal Crossing emerged in Japan in 2001, the N64 was already nearing the end of its lifespan, and was never localized for a worldwide release.

3. TRANSLATING THE GAME FOR AN INTERNATIONAL AUDIENCE WAS A DIFFICULT TASK.

The GameCube version of Animal Crossing was released in Japan in December 2001, about eight months after the N64 edition. Thanks to the added capacity of the console’s discs, they could include characters like Tortimer or Blathers that weren’t in the N64 iteration, and Animal Crossing soon became a hit with Japanese critics and players alike.

Porting Animal Crossing for an international audience would prove to be a considerable task, however, with the game’s reams of dialogue and cultural references all requiring careful translation. But the effort that writers Nate Bihldorff and Rich Amtower put into the English-language version would soon pay off; Nintendo’s bosses in Japan were so impressed with the additional festivals and sheer personality present in the western version of Animal Crossing that they decided to have that version of the game translated back into Japanese. This new version of the game, called Doubutsu no Mori e+, was released in 2003.

4. K.K. SLIDER IS BASED ON ON THE GAME'S COMPOSER.

One of Animal Crossing’s most recognizable and popular characters is K.K. Slider, the laidback canine musician. He’s said to be based, both in looks and name, on Kazumi Totaka, the prolific composer and voice actor who co-wrote Animal Crossing’s music. In the Japanese version of Animal Crossing, K.K. Slider is called Totakeke—a play on the real musician’s name. K.K. Slider’s almost as prolific as Totaka, too: Animal Crossing: New Leaf on the Nintendo 3DS contains a total of 91 tracks performed by the character.

5. ONE CHARACTER HAS BEEN KNOWN TO MAKE PLAYERS CRY.

A more controversial character than K.K. Slider, Mr. Resetti is an angry mole created to remind players to save the game before switching off their console. And the more often players forget to save their game, the angrier Mr. Resetti gets. Mr. Resetti’s anger apparently disturbed some younger players, though, as Animal Crossing: New Leaf’s project leader Aya Kyogoku revealed in an interview with Nintendo's former president, the late Satoru Iwata.

“We really weren't sure about Mr. Resetti, as he really divides people," Kyogoku said. “Some people love him, of course, but there are others who don't like being shouted at in his rough accent.”

“It seems like younger female players, in particular, are scared,” Iwata agreed. “I've heard that some of them have even cried.”

To avoid the tears, Mr. Resetti plays a less prominent role in Animal Crossing: New Leaf, and only appears if the player first builds a Reset Surveillance Centre. Divisive though he is, Mr. Resetti’s been designed and written with as much care as any of the other characters in Animal Crossing; his first name’s Sonny, he has a brother called Don and a cousin called Vinnie, and he prefers his coffee black with no sugar.

6. THE SERIES IS STILL EVOLVING.

Since its first appearance in 2001, the quirky and disarming Animal Crossing has grown to encompass toys, a movie, and no fewer than four main games (or five if you count the version released for the N64 as a separate entry). All told, the Animal Crossing games have sold more than 30 million copies, and the series is still growing. In late 2017, the mobile title Animal Crossing: Pocket Camp was released for iOS and Android. It's a big step for the franchise, as Nintendo is famously selective about which of its series get a mobile makeover. A game once inspired by the loneliness of moving to a new town has now become one of Nintendo’s most successful and beloved franchises.

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