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A Look at the World's 'Most Expensive Steak'

When a renowned chef invites you to taste wagyu beef that has been dry-aged in his freezer for 400 days, you say yes. For a recent installment of the Eater series The Meat Show on YouTube, host Nick Solares paid a visit to Joshua Smookler at Mu Ramen in Long Island City, New York to see and taste a cut of what he says is the most expensive steak in the world.

According to Solares, most steaks in America are dry-aged for around 28 days, but this cut of meat was aged for 14 times as long. The beef is a part of a personal experiment that he has been conducting to see "what we can do and how much we can push" the dry-aging process, which removes moisture to create a more tender cut of meat with a more concentrated flavor, Smookler explains.

"That's got to be a $1000 steak," Solares said after watching the chef cut a piece an inch-and-a-half thick. They ate the meat raw, sous vide, seared, and with rice as nigiri sushi, while Solares tried to articulate what the unique taste is like. The raw piece, he said, was "intense" and had a "strong apricot flavor," while the other preparations were described as having a "furry, funky flavor" that coats the palette.

Check out the clip above.

[h/t Highsnobiety]

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Something Something Soup Something
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language
This Game About Soup Highlights How Tricky Language Is
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Something Something Soup Something

Soup, defined by Merriam-Webster as "a liquid food especially with a meat, fish, or vegetable stock as a base and often containing pieces of solid food," is the ultimate simple comfort food. But if you look closer at the definition, you'll notice it's surprisingly vague. Is ramen soup? What about gumbo? Is a soy vanilla latte actually a type of three-bean soup? The subjectivity of language makes this simple food category a lot more complicated than it seems.

That’s the inspiration behind Something Something Soup Something, a new video game that has players label dishes as either soup or not soup. According to Waypoint, Italian philosopher, architect, and game designer Stefano Gualeni created the game after traveling the world asking people what constitutes soup. After interviewing candidates of 23 different nationalities, he concluded that the definition of soup "depends on the region, historical period, and the person with whom you're speaking."

Gualeni took this real-life confusion and applied it to a sci-fi setting. In Something Something Soup Something, you play as a low-wage extra-terrestrial worker in the year 2078 preparing meals for human clientele. Your job is to determine which dishes pass as "soup" and can be served to the hungry guests while avoiding any items that may end up poisoning them. Options might include "rocks with celery and batteries in a cup served with chopsticks" or a "foamy liquid with a candy cane and a cooked egg served in a bowl with a fork."

The five-minute game is meant to be tongue-in-cheek, but Gualeni also hopes to get people thinking about real philosophical questions. According to its description page, the game is meant to reveal "that even a familiar, ordinary concept like 'soup' is vague, shifting, and impossible to define exhaustively."

You can try out Something Something Soup Something for free on your browser.

[h/t Waypoint]

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