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Will This New Development in CGI Skin Overcome the Uncanny Valley?

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Computer graphics populate the levels of your favorite video games and help turn actors into superheroes. Bad CGI can derail a project and distract the audience, but when done skillfully, it can seamlessly fill gaps and enhance the overall viewing experience. A recent breakthrough in creating CGI skin by researchers at the USC Institute for Creative Technologies and Imperial College London is changing the game, and will most certainly raise the bar for what can be considered “realistic.”

By developing a “10-micron resolution scanning technique” to capture very subtle skin microstructure deformations, the researchers were able to translate the tiniest movements in the skin and pores into usable data. The data was then used to manipulate the CGI character’s artificial flesh, resulting in rendered skin that stretches and compresses in ways that are more nuanced and realistic than ever before. The next step would be to study and use this technique to mimic various emotions, as well as differences in expression across age, race, and gender.

This is a major development, and one that computer graphics designers have been building towards for decades. Back in 1992, the makers of the film Death Becomes Her used CGI skin software (paired with silicone and animatronics) in various scenes and took home the Academy Award for Best Achievement in Visual Effects. Fast forward to 1997, and Pixar was pushing the envelope with CGI textures and skin with Geri’s Game, a short that also snagged an Academy Award. 

As the years progressed, the software seemed to peak at a point where CGI skin looked real, but not photo-real (this scene in The Matrix Reloaded is a good example). Attempts to make actors seem younger or to help them achieve inhuman feats with “digital cosmetic enhancements” was impressive, but still unnatural and a little weird. This CGI sits firmly in what is often called the “uncanny valley,” a step just shy of photorealism that evokes a negative emotional response. 

Is it possible that this study could be the key to escaping that uncanny valley? Check out the video below, which explains the study and its findings, and head to the project website to read the technical paper in full.

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NASA Has a Plan to Stop the Next Asteroid That Threatens Life on Earth
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An asteroid colliding catastrophically with Earth within your lifetime is unlikely, but not out of the question. According to NASA, objects large enough to threaten civilization hit the planet once every few million years or so. Fortunately, NASA has a plan for dealing with the next big one when it does arrive, Forbes reports.

According to the National Near-Earth Object Preparedness Strategy and Action Plan [PDF] released by the White House on June 21, there are a few ways to handle an asteroid. The first is using a gravity tractor to pull it from its collision course. It may sound like something out of science fiction, but a gravity tractor would simply be a large spacecraft flying beside the asteroid and using its gravitational pull to nudge it one way or the other.

Another option would be to fly the spacecraft straight into the asteroid: The impact would hopefully be enough to alter the object's speed and trajectory. And if the asteroid is too massive to be stopped by a spacecraft, the final option is to go nuclear. A vehicle carrying a nuclear device would be launched at the space rock with the goal of either sending it in a different direction or breaking it up into smaller pieces.

Around 2021, NASA will test its plan to deflect an asteroid using a spacecraft, but even the most foolproof defense strategy will be worthless if we don’t see the asteroid coming. For that reason, the U.S. government will also be working on improving Near-Earth Object (NEO) detection, the technology NASA uses to track asteroids. About 1500 NEOs are already detected each year, and thankfully, most of them go completely unnoticed by the public.

[h/t Forbes]

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Do 'Close Door' Buttons in Elevators Actually Do Anything?
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When you’re running late for work, one small comfort is finding an empty elevator waiting for you at your office building. You scurry inside, and since no one else is waiting to enter, you jab the 'close door' button. The doors comply, the elevator starts moving, and you breathe a sigh of relief.

This is a familiar scenario for many, but it’s also a big fat lie. That’s because most of the door-close buttons in U.S. elevators don’t actually work. In fact, they’re programmed that way.

But before you get ready to send off a strongly worded email to your office building’s elevator manufacturer, you may want to hear why this is the case. When the Americans With Disabilities Act was first passed in 1990, certain requirements for elevators were outlined, such as the installation of raised buttons, braille signs, and audible signals.

The act ensured that someone with a disability would have enough time to get inside, stipulating that elevator doors must remain fully open for at least three seconds and thereby preventing the button from cutting that time short. Some elevator manufacturers took it one step further by deactivating the button entirely.

Since the life span of an elevator is about 25 years and the Disabilities Act has been around for 28 years, it’s safe to assume that most of the elevators in operation today do not have a functioning 'close door' button, The New York Times reports. Only firefighters are able to close elevator doors manually through the use of a key.

It's important to note that there are exceptions to this rule, though. As the New York Daily News noted, New York City elevators are required by law to have working 'close door' buttons, even though some operate on a long delay (so long, in fact, that it calls the button's usefulness into question).

However, you’re in luck if you’re taking a lift (which, of course, is British for “elevator”). 'Close door' buttons are fully functional in most elevators in the UK, according to The Telegraph. A spokesman for the Lift and Escalator Industry Association told the newspaper that not all elevators have the button, but when they’re present, they do work. Again, the time it takes for the doors to shut after pressing the button varies from lift to lift.

While U.S. elevator manufacturers have a seemingly good reason for disabling the 'close door' button, some may question the point of propagating the myth and installing a button that serves no purpose in the first place. In response, some would argue that placebo buttons serve an important psychological function in society.

"Perceived control is very important," Harvard psychologist Ellen J. Langer told The New York Times. "It diminishes stress and promotes well-being."

That’s right: By believing that you’re in control of your fate—or at least how quickly you can make it up to the sixth floor—you’re better off. It doesn’t end with elevators, either. Buttons placed at city crosswalks are often disabled, and the thermostats in many office buildings are rigged so that the temperature can’t be altered (even if the numbers appear to change).

Some might swear up and down that elevator 'close door' buttons work, but this, too, could be your brain deceiving you. As author David McRaney wrote in an essay: “If you happen to find yourself pressing a nonfunctional close-door button, and later the doors close, you’ll probably never notice because a little spurt of happiness will cascade through your brain once you see what you believe is a response to your action. Your behavior was just reinforced. You will keep pressing the button in the future.”

According to The New Yorker, these buttons are designed to alleviate some of the subconscious anxiety that comes from stepping inside a tiny box that's hoisted up some 20 or 40 or 80 floors by a cable: “Elevator design is rooted in deception—to disguise not only the bare fact of the box hanging by ropes but also the tethering of tenants to a system over which they have no command."

So now you know: Next time you’re running late to work, take comfort in the fact that those few extra seconds you would’ve saved by pressing a functioning 'close door' button aren’t worth all that much in the long run.

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