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Image via Wikimedia Commons // Graphic by Rebecca O'Connell

The Ultimate 3D Puzzle—The Rare, 20-Sided Dogic

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Image via Wikimedia Commons // Graphic by Rebecca O'Connell

If you find the Rubik’s Cube bewildering, you'd be astounded by its cousins in the 3D puzzle world. From the colorful, twisty Pyraminx to the 12-sided Gigaminx to the seven-layered V-Cube, solving the basic '80s Cube is child’s play compared to the big leagues.

But then there’s the granddaddy of them all, in rarity if not complexity: The Dogic, a 12-color, 20-sided icosahedron that can cost upward of $500 on eBay. If you can find it, that is.

Ernő Rubik—the inventor of the Rubik’s Cube—might be the most famous puzzle designer, but he’s far from the most prolific. An entire cottage industry of DIY designers emerged in his wake, supported by a fervent online community. Everyone from casual cubers working on building up their puzzle collections to the near-professionals who compete in speedcubing competitions are intrigued by the constant challenge of solving these 3D games.

Rubik invented his 6-sided cube in Budapest in 1980, and nearly 20 years later and just 15 miles away, two Hungarian men named Zsolt and Robert Vecsei patented their own design for the incredibly intricate Dogic. Their patent took five years to be approved, and in 1998 they finally manufactured a short run under their toy company Vesco, a tiny business based in the small town of Piliscsaba, located in the forested Pilis Mountain hills northwest of Budapest.

The Vecseis had no idea how popular their creation would be, and at the time, neither did anyone else. News of the puzzle spread quickly: A 1998 message to the Cube Lovers listserv reported the Dogic was “a true must for anyone who likes cube-type Puzzles.” Three months later, another member used a computer simulator to uncover the puzzle’s solution. His diagnosis: “Despite having more permutations than most magic puzzles, Dogic seems to be fairly easy to solve.”

Simplicity didn’t quell its popularity though: American cubers bought theirs from overseas, sharing names and email addresses for German collectors and toy shops. No one knows exactly how many Vesco produced, but it was roughly 4,000 in total. Few enough that availability complaints were already rampant in 2001, when the Dogic cost around $70 on eBay and European toy shops could no longer replenish their stock. But because the puzzle fit an astonishing 267 tiny pieces into its small frame, it required skilled workers and specialized machines to assemble them. A massive production run would have been totally out of the question.

Production appeared to have stopped by 2001, when members of the Twisty Puzzles forums began begging bigger manufacturers to take up the cause of creating these rare toys. “Uwe Mèffert, are you there?” one asked.

To the cubing community, Uwe Mèffert is a cornerstone, a prolific German designer who is known as “one of the leading Rotating Puzzle Inventors / makers in the world.” His extensive online shop is an enthusiast’s wonderland. When he heard about the shortage, Mèffert traveled to Budapest to purchase the plastic Dogic molds from the Vecseis. His assured fans—who were not shy about emailing him for updates—that he was working to get all orders for the $39 special-edition Dogics in the mail before Christmas 2004. However, Mèffert noted that future runs would "need to be substantially higher because of extremely high raw material costs."

Unfortunately for Mèffert, manufacturing the quirky puzzle proved immensely difficult: "The molding has been almost completed and was a nightmare," he wrote after struggling to fit the Vecseis' Hungarian molds into his Japanese production machines, and them breaking more than 20 times in the process. "You can imagine not only has it been frightfully expensive, but also very time consuming."

Because of these setbacks, Mèffert had refused to manufacture the Dogic until he received 1000 orders. Enthusiasts encouraged each other to purchase in multiples to meet the quota: “Come 2007 we could very well be singing the familiar Dogic tune again: ‘I wish I bought more when they were available!’” wrote Twisty Puzzles moderator Sandy Thompson.

And so they were. It only took a few months before cubers bemoaned Mèffert’s Dogics. The new batch drove down the cost of the Vecsei originals—second-hand prices dropped instantly from $500-plus to $100. Nefarious eBay sellers marked the newest versions as “original,” to much consternation. And to top it off, the aforementioned manufacturing problems were revealing themselves in the assembly: Models fell apart in the hand, pieces were harder to keep aligned, and the turning mechanism wasn’t as smooth as the Vecsei originals. While Mèffert continued manufacturing the Dogic until 2010, producing around 2,000 total, interest fell off sharply.

To the relief of collectors, once they were no longer on the assembly line, the price of existing Dogics rose accordingly. But if you want to score big, keep your eyes peeled at garage sales: While a Hungarian original will fetch much more, Ebay hasn't had a Dogic listed in six months, and that one was a Mèffert that sold for $550.

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Courtesy Ben Barrett-Forrest
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Design
Learn All About Fonts by Playing With These Poker Cards
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Courtesy Ben Barrett-Forrest

Want to learn about fonts? Try playing poker with the Font Deck, a pack of cards designed to help users learn the finer points of typography and font design.

The deck is the work of Canadian designer Ben Barrett-Forrest, who runs a graphic design studio based out of Ontario and the Yukon. In 2014, Barrett-Forrest designed the precursor to the Font Deck, a product called the Design Deck that aimed to teach users about the ins and outs of graphic design. Some of the Design Deck cards feature typography lessons, but the Font Deck—available for $17 a deck on Barrett-Forrest’s website or on Kickstarter—gives the topic a deeper dive.

A male hand holds fanned-out cards next to a Font Deck box and a stack of playing cards.
Courtesy Ben Barrett-Forrest

The deck includes topics like letter anatomy, old style typefaces, the difference between a font and a typeface, and profiles of specific typefaces, like Helvetica. The cards themselves are printed by the same company that makes popular playing cards like Bicycle and Bee, so they’re gambling ready, if you feel like betting your fortune on that slab serif card.

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fun
Dungeons & Dragons Gets a Digital Makeover
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iStock

Since the 1970s, players have been constructing elaborate campaigns in Dungeons & Dragons using nothing but paper, pencils, rule books, and 20-sided dice. That simple formula has made D&D the quintessential role-playing game, but the game's publisher thinks it can be improved with a few 21st-century updates. As The Verge reports, Wizards of the Coast is launching a digital toolset meant to enhance the gaming experience.

The tool, called D&D Beyond, isn’t meant to be a replacement for face-to-face gameplay. Rather, it’s designed to save players time and energy that could be better spent developing characters or battling orcs. The resource includes a fifth-edition rule book users can search by keyword. At the start of a new campaign, they can build monsters and characters within the program. And players don’t need to worry about forgetting to bring their notes to a quest—D&D Beyond keeps track of information like items and spells in one convenient location.

"D&D Beyond speaks to the way gamers are able to blend digital tools with the fun of storytelling around the table with your friends,” Nathan Stewart, senior director of Dungeons & Dragons, said in a statement when the concept was first announced. "These tools represent a way forward for D&D.”

This isn’t the first attempt to bring D&D into the digital age; videogames inspired by the fictional world have been produced since the 1980s. Unlike those titles, though, D&D Beyond will still highlight the imagination-fueled role-playing aspect of the game when it launches August 15.

[h/t The Verge]

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