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15 Surprising Benefits of Playing Video Games

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Complex, challenging, and ambitious, video games have come a long way since the simple arcade titles of the 1970s—and evidence is mounting that the benefits of play go well beyond entertainment and improved hand-eye coordination. In honor of Video Games Day (today), here are 15 ways games are programming better people. 

1. THEY'RE PRODUCING BETTER SURGEONS.

While you may think you want your surgeon reading up on the latest medical research instead of playing games, you might want to reconsider: a study of laparoscopic (small incision) specialists found that those who played for more than three hours per week made 32 percent fewer errors during practice procedures compared to their non-gaming counterparts.  

2. THEY MAY HELP PEOPLE OVERCOME DYSLEXIA.

Some research points to attention difficulties as being a key component of dyslexia. One study has shown dyslexics improved their reading comprehension following sessions of games heavy on action. The reason, researchers believe, is that the games have constantly changing environments that require intense focus.

3. THEY COULD IMPROVE YOUR VISION.

“Don’t sit too close to the television” used to be a common parental refrain without a lot of science to back it up. Instead, scientists are discovering games in moderation may actually improve—not strain—your vision. In one study, 10 weeks of play was associated with a greater ability to discern between different shades of grey. Another had participants try to play games using only their “lazy” eye, with the “good” one obscured. Those players showed significant, sometimes normalized improvement in the affected eye. 

4. YOU MIGHT GET A CAREER BOOST.

Because certain genres of games reward and encourage leadership traits—providing for “communities,” securing their safety, etc.—researchers have noted that players can display a correlating motivation in their real-world career goals. Improvising in a game can also translate into being faster on your feet when an office crisis crops up. 

5. PLAYERS CAN BECOME FASCINATED WITH HISTORY.

Many games use actual historical events to drive their stories. Those characters and places can then spark a child’s interest in discovering more about the culture they’re immersed in, according to researchers. Parents who have obtained books, maps, and other resources connected to games have reported their children are more engaged with learning, which can lead to a lifetime appreciation for history. 

6. THEY MAKE KIDS PHYSICAL.

While some games promote a whole-body level of interaction, even those requiring a simple handheld controller can lead to physical activity. Sports games that involve basketball, tennis, or even skateboarding can lead to children practicing those same skills outdoors. 

7. THEY MAY SLOW THE AGING PROCESS.

So-called “brain games” involving problem-solving, memory, and puzzle components have been shown to have a positive benefit on older players. In one study, just 10 hours of play led to increased cognitive functioning in participants 50 and older—improvement that lasted for several years. 

8. THEY HELP EASE PAIN.

It’s common to try to distract ourselves from pain by paying attention to something else or focusing on other body mechanisms, but that’s not the only reason why games are a good post-injury prescription. Playing can actually produce an analgesic (pain-killing) response in our higher cortical systems. The more immersive, the better—which is why pending virtual reality systems may one day be as prevalent in hospitals as hand sanitizer.  

9. YOU'LL MAKE NEW SOCIAL CONNECTIONS.

Gamers are sometimes stigmatized as being too insulated, but the opposite is actually true. The rise of multi-player experiences online has given way to a new form of socializing in which players work together to solve problems. But studies have shown games can also be the catalyst for friends to gather in person: roughly 70 percent of all players play with friends at least some of the time. 

10. THEY MAY IMPROVE BALANCE IN MS SUFFERERS.

Since it is a disorder affecting multiple nerves, multiple sclerosis patients often have problems with their balance—and no medications have been conclusively proven to help. However, one study showed that MS patients who played games requiring physical interaction while standing on a balance board displayed improvement afterward. 

11. YOU'LL MAKE FASTER DECISIONS.

We all know someone who seems to have a faster CPU than the rest of us, able to retrieve information or react in a split second. For some, that ability might be strengthened through gaming. Because new information is constantly being displayed during play, players are forced to adapt quickly. In one study, players who were immersed in fast-paced games were 25 percent faster in reacting to questions about an image they had just seen compared to non-players. 

12. THEY MAY CURB CRAVINGS.

Players preoccupied with indulging in overeating, smoking, or drinking might be best served by reaching for a controller instead. A university study revealed a 24 percent reduction in desire for their vice of choice after playing a puzzle game. 

13. THEY'LL REDUCE STRESS.

While some games are thought to induce stress—especially when you see your character struck down for the umpteenth time—the opposite can be true. A major study that tracked players over six months and measured heart rate found that certain titles reduced the adrenaline response by over 50 percent. 

14. GAMERS MIGHT BE LESS LIKELY TO BULLY.

Though the stance is controversial, some researchers have asserted that action games may reduce a bully’s motivation to—well, bully. One study that had players assume the role of both the hero and villain showed that those controlling the bad guy’s behaviors displayed a greater sense of remorse over their actions. 

15. THEY CAN HELP ADDRESS AUTISM.

Gamers using systems that incorporate the entire body to control onscreen movement have been shown to be more engaged in celebrating victories with their peers, which runs counter to the lack of communication people with autism sometimes present. A study also showed that sharing space with multiple players can also lead to increased social interaction for those with the disorder.

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The Time Douglas Adams Met Jim Henson
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On September 13, 1983, Jim Henson and The Hitchhiker's Guide to the Galaxy author Douglas Adams had dinner for the first time. Henson, who was born on this day in 1936, noted the event in his "Red Book" journal, in characteristic short-form style: "Dinner with Douglas Adams – 1st met." Over the next few years the men discussed how they might work together—they shared interests in technology, entertainment, and education, and ended up collaborating on several projects (including a Labyrinth video game). They also came up with the idea for a "Muppet Institute of Technology" project, a computer literacy TV special that was never produced. Henson historians described the project as follows:

Adams had been working with the Henson team that year on the Muppet Institute of Technology project. Collaborating with Digital Productions (the computer animation people), Chris Cerf, Jon Stone, Joe Bailey, Mark Salzman and Douglas Adams, Jim’s goal was to raise awareness about the potential for personal computer use and dispel fears about their complexity. In a one-hour television special, the familiar Muppets would (according to the pitch material), “spark the public’s interest in computing,” in an entertaining fashion, highlighting all sorts of hardware and software being used in special effects, digital animation, and robotics. Viewers would get a tour of the fictional institute – a series of computer-generated rooms manipulated by the dean, Dr. Bunsen Honeydew, and stumble on various characters taking advantage of computers’ capabilities. Fozzie, for example, would be hard at work in the “Department of Artificial Stupidity,” proving that computers are only as funny as the bears that program them. Hinting at what would come in The Jim Henson Hour, viewers, “…might even see Jim Henson himself using an input device called a ‘Waldo’ to manipulate a digitally-controlled puppet.”

While the show was never produced, the development process gave Jim and Douglas Adams a chance to get to know each other and explore a shared passion. It seems fitting that when production started on the 2005 film of Adams’s classic Hitchhiker’s Guide, Jim Henson’s Creature Shop would create animatronic creatures like the slovenly Vogons, the Babel Fish, and Marvin the robot, perhaps a relative of the robot designed by Michael Frith for the MIT project.

You can read a bit on the project more from Muppet Wiki, largely based on the same article.

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13 Smart Facts About The Big Bang Theory
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CBS Entertainment

The Big Bang Theory, which has held the title of television's most popular comedy for several years now, and will return for its 11th season on Monday, September 25th. In the meantime, geek out with these facts about the long-running cerebral comedy on the 10th anniversary of its premiere.

1. THE SHOW WASN’T PITCHED IN A TRADITIONAL WAY.

Instead of writing up a premise—which includes outlines of the characters and the long-term vision for the show—and pitching it to CBS, co-creators Chuck Lorre and Bill Prady revealed at PaleyFest in 2009 that for their pitch, they wrote a complete script, hired actors, and, as Lorre explained, “put on a show” for CBS president Les Moonves. Lorre found the experience to be “crazy,” but it obviously worked.

2. IT TOOK TWO PILOTS FOR THE SHOW TO GET PICKED UP TO SERIES.

The show filmed two different pilots, because CBS didn't like the first one but felt the show had potential. The first pilot began with a different theme song and featured Sheldon, Leonard, and two female characters, including a different actress playing what would become the Penny role. Chuck Lorre thought the initial pilot “sucked” but is open to having the unaired pilot included as part of a DVD.

3. JIM PARSONS THOUGHT HE WAS AUDITIONING FOR A GAME SHOW.

Amy and Sheldon in The Big Bang Theory.
CBS Entertainment

When Jim Parsons’s agent called and said Chuck Lorre wanted him to audition for a pilot, Parsons misunderstood. “I did not know Chuck Lorre at the time,” Parsons told David Letterman in 2014. “I thought he was talking about Chuck Woolery. I thought, why are they so excited about it? We should see what the man has to offer before we’re like, ‘It’s a new Chuck Woolery pilot!'"

4. ED ROBERTSON OF THE BARENAKED LADIES HESITATED TO WRITE THE THEME SONG.

As the story goes, Lorre and Prady went to a Barenaked Ladies concert and were impressed that lead singer Ed Robertson sang a song on cosmological theory, so they tapped him to write the series' theme song, called “The History of Everything." In 2013, Robertson told CBS News that he’d previously written some songs for TV and films only to have his work rejected, so he was initially reluctant to take on the project.

“I was like, look, how many other people have you asked to write this? I’m at my cottage, I got a couple of weeks off right now and if you’ve asked Counting Crows and Jack Johnson and all these other people to write it, then I kinda don’t want to waste my time on it,” Robertson told them. Lorre and Prady told Robertson he was their only choice, so Robertson agreed to come on board. The first version was 32 seconds long but Robertson had to trim it down to 15 seconds. The original version was also acoustic, which Lorre loved, but Robertson insisted that his bandmates be on the track, and Lorre loved that one even more.

5. SHELDON PROBABLY DOESN’T HAVE ASPERGER’S.

Because of Sheldon’s anti-social nature, viewers have often assumed that Sheldon has Asperger's syndrome. But Prady has stated that, "We write the character as the character. A lot of people see various things in him and make the connections. Our feeling is that Sheldon's mother never got a diagnosis, so we don't have one.”

Parsons himself isn’t totally sure, though. “Asperger’s came up as a question within the first few episodes. I got asked about it by a reporter, and I had heard of it, but I didn’t know what it was, specifically,” he told Adweek in 2014. “So I asked the writers—I said, ‘They’re asking me if Sheldon has Asperger’s’ and they were like, ‘No.’ And I said, ‘OK.’ And I went back and I said, ‘No.’ And then I read some about it and I went, OK, well, if the writers say he doesn’t, then he doesn’t, but he certainly shares some qualities with those who do. I like the way it’s handled ... This is who this person is; he’s just another human.”

6. KUNAL NAYYAR GOT HIRED BECAUSE HE WAS “CHARMING."

CBS Entertainment

In reminiscing about the early days, Prady explained to Buzzy Mag how Raj came to be: “When we were casting for that part, we were casting for an international member of the ensemble, [because] if you go into the science department at a university, it’s not [just] Americans,” Prady said. “It’s one of the most international kinds of communities. So we saw foreign-born people. And so we saw people who were Korean and Korean-American and Latino. And then Kunal came in and it was like Jim [Parsons]—it was just Person Number Eight on a day of Twenty-Seven people, and he was charming.”

7. AMY FARRAH FOWLER WAS MADE A NEUROSCIENTIST ON PURPOSE.

Mayim Bialik, who in real life has a PhD in neuroscience, told Variety how Amy Farrah Fowler’s profession came to be. “They didn’t have a profession for my character when I came on in the finale of season three,” she says. “In season four, Bill Prady said they’d make her what I am so I could fix things (in the script) if they were wrong. It’s neat to know what things mean. But most of the time, I don’t have to use it.”

8. ASTROPARTICLE PHYSICIST/SCIENCE CONSULTANT DAVID SALTZBERG ONCE GOT A JOKE ON THE AIR.

The Big Bang Theory has had David Saltzberg on retainer since the beginning of the series. Every week he attends the tapings and offers up corrections and ensures the white boards used in the scenes are accurate. During episode nine of the first season, Saltzberg wrote a joke for Sheldon, who has a fight with another scientist. Penny asks Sheldon about the misunderstanding and Sheldon replies, “A little misunderstanding? Galileo and the Pope had a little misunderstanding!”

Even though Saltzberg teaches at UCLA and publishes papers, he thinks his work on The Big Bang Theory is more impactful. “This has a lot more impact than anything I will ever do,” he told NPR. “It’s hard to fathom, when you think about 20 million viewers on the first showing—and that doesn't include other countries and reruns. I’m happy if a paper I write gets read by a dozen people.”

9. WIL WHEATON GOT THE “EVIL WIL WHEATON” GIG THROUGH TWITTER.

Wil Wheaton and Jim Parsons in a scene from The Big Bang Theory.
Sonja Flemming - © 2012 CBS Broadcasting, Inc

Wil Wheaton, who plays a “delightfully evil version” of himself on the show, tweeted about The Big Bang Theory. Wheaton told Larry King, “I was talking on Twitter about how much I loved the show and how I thought it was really funny.” Executive producer Steven Molaro—who will be taking on the same role in the Young Sheldon prequel, which also premieres Monday night—saw the tweet and told Wheaton to let him know if he wanted to come to a taping. A few days later Wheaton received an email from Bill Prady’s assistant about appearing on the show. “I just thought the email was a joke from one of my friends, so I just ignored it,” Wheaton said.

When Wheaton realized that the email was legit he phoned up Prady, who explained they wanted a nemesis for Sheldon. “It’s always more fun to be the villain,” Wheaton said. Even though the character has evolved into Sheldon’s ally, Wheaton said, “I still call him Evil Wil Wheaton.”

10. CHUCK LORRE THOUGHT THE SHOW AIRING AT 8 P.M. WAS THE BEGINNING OF THE END.

The show aired a handful of episodes in the fall of 2007, but a Writers Guild strike halted production until the following year. When the show returned in March, it had an earlier time slot. During a 2009 Comic-Con panel with the show’s cast and producers, the moderator asked Lorre about how CBS once again changed the time slot, this time from Mondays at 8 p.m. to Mondays at 9:30 p.m. “You guys followed us when they put us on at 8 and that is what kept us alive,” Lorre replied. "We did eight shows before the strike took us out in our first season. When the strike was over, CBS put us on at 8 p.m. and we thought that might be the end of it. You followed us and kept us alive and that was when we got the two-year pickup when we did well at 8.” The show eventually returned to the Mondays at 8 p.m. slot.

11. PARSONS ATTRIBUTES THE SHOW'S SUCCESS TO ITS LACK OF CHARACTER ARCS.

In a 2014 interview with New York Magazine, Parsons gave his theory (if you will) on why The Big Bang Theory attracts more than 20 million viewers per week—a number unheard of since the Friends-era sitcom reign. “There’s not anything to keep up with,” he said. “You don’t go, ‘I didn’t see the first three seasons, and now they’re off with prostitutes, and they no longer work in the Mafia, and I don’t understand what happened.’ People have so many choices on TV now, so no one’s asking for you to marry us. You can enjoy our show without a weekly appointment.”

12. A NEW GENUS OF JELLYFISH IS NAMED BAZINGA.

CBS Entertainment

In 2011, a photographer spotted the unnamed grape-sized rhizostome in Australia’s Brunswick River, snapped a photo of it, and sent the photo to marine biologist Lisa-ann Gershwin. In 2013, she named the jellyfish and published a paper on it for the Queensland Museum. In her findings she called it “a new genus and species of the rhizostome jellyfish, which cannot be placed in any known family or suborder.” She told The Huffington Post that it’s the first time in more than 100 years that a new sub-order of jellyfish had been discovered. For now, it’s the only member of the genus Bazinga, the family Bazingidae, and the sub-order Ptychophorae. Sheldon’s catchphrase also inspired the naming of a new bee species in 2013.

13. THE CAST MEMBERS ARE SOME OF THE WORLD’S HIGHEST PAID TV ACTORS.

In August 2017, Variety released a list of television's highest paid actors, and the main cast members of The Big Bang Theory—Kaley Cuoco, Johnny Galecki, Jim Parsons, Simon Helberg, and Kunal Nayyar—came out on top for comedy, earning an average of $900,000 per episode.

BONUS FACT: WE'RE ON THE COFFEE TABLE!

Image credit: Wil Wheaton

In 2010, Wil Wheaton shared this close-up of the coffee table in Sheldon and Leonard's apartment. "I saw a lot of things that could have been on my own coffee table," he wrote, "so I decided to grab a picture."

Here's one from 2014:

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