15 Surprising Benefits of Playing Video Games

istock
istock

Complex, challenging, and ambitious, video games have come a long way since the simple arcade titles of the 1970s—and evidence is mounting that the benefits of play go well beyond entertainment and improved hand-eye coordination. In honor of Video Games Day (today), here are 15 ways games are programming better people. 

1. THEY'RE PRODUCING BETTER SURGEONS.

While you may think you want your surgeon reading up on the latest medical research instead of playing games, you might want to reconsider: a study of laparoscopic (small incision) specialists found that those who played for more than three hours per week made 32 percent fewer errors during practice procedures compared to their non-gaming counterparts.  

2. THEY MAY HELP PEOPLE OVERCOME DYSLEXIA.

Some research points to attention difficulties as being a key component of dyslexia. One study has shown dyslexics improved their reading comprehension following sessions of games heavy on action. The reason, researchers believe, is that the games have constantly changing environments that require intense focus.

3. THEY COULD IMPROVE YOUR VISION.

“Don’t sit too close to the television” used to be a common parental refrain without a lot of science to back it up. Instead, scientists are discovering games in moderation may actually improve—not strain—your vision. In one study, 10 weeks of play was associated with a greater ability to discern between different shades of grey. Another had participants try to play games using only their “lazy” eye, with the “good” one obscured. Those players showed significant, sometimes normalized improvement in the affected eye. 

4. YOU MIGHT GET A CAREER BOOST.

Because certain genres of games reward and encourage leadership traits—providing for “communities,” securing their safety, etc.—researchers have noted that players can display a correlating motivation in their real-world career goals. Improvising in a game can also translate into being faster on your feet when an office crisis crops up. 

5. PLAYERS CAN BECOME FASCINATED WITH HISTORY.

Many games use actual historical events to drive their stories. Those characters and places can then spark a child’s interest in discovering more about the culture they’re immersed in, according to researchers. Parents who have obtained books, maps, and other resources connected to games have reported their children are more engaged with learning, which can lead to a lifetime appreciation for history. 

6. THEY MAKE KIDS PHYSICAL.

While some games promote a whole-body level of interaction, even those requiring a simple handheld controller can lead to physical activity. Sports games that involve basketball, tennis, or even skateboarding can lead to children practicing those same skills outdoors. 

7. THEY MAY SLOW THE AGING PROCESS.

So-called “brain games” involving problem-solving, memory, and puzzle components have been shown to have a positive benefit on older players. In one study, just 10 hours of play led to increased cognitive functioning in participants 50 and older—improvement that lasted for several years. 

8. THEY HELP EASE PAIN.

It’s common to try to distract ourselves from pain by paying attention to something else or focusing on other body mechanisms, but that’s not the only reason why games are a good post-injury prescription. Playing can actually produce an analgesic (pain-killing) response in our higher cortical systems. The more immersive, the better—which is why pending virtual reality systems may one day be as prevalent in hospitals as hand sanitizer.  

9. YOU'LL MAKE NEW SOCIAL CONNECTIONS.

Gamers are sometimes stigmatized as being too insulated, but the opposite is actually true. The rise of multi-player experiences online has given way to a new form of socializing in which players work together to solve problems. But studies have shown games can also be the catalyst for friends to gather in person: roughly 70 percent of all players play with friends at least some of the time. 

10. THEY MAY IMPROVE BALANCE IN MS SUFFERERS.

Since it is a disorder affecting multiple nerves, multiple sclerosis patients often have problems with their balance—and no medications have been conclusively proven to help. However, one study showed that MS patients who played games requiring physical interaction while standing on a balance board displayed improvement afterward. 

11. YOU'LL MAKE FASTER DECISIONS.

We all know someone who seems to have a faster CPU than the rest of us, able to retrieve information or react in a split second. For some, that ability might be strengthened through gaming. Because new information is constantly being displayed during play, players are forced to adapt quickly. In one study, players who were immersed in fast-paced games were 25 percent faster in reacting to questions about an image they had just seen compared to non-players. 

12. THEY MAY CURB CRAVINGS.

Players preoccupied with indulging in overeating, smoking, or drinking might be best served by reaching for a controller instead. A university study revealed a 24 percent reduction in desire for their vice of choice after playing a puzzle game. 

13. THEY'LL REDUCE STRESS.

While some games are thought to induce stress—especially when you see your character struck down for the umpteenth time—the opposite can be true. A major study that tracked players over six months and measured heart rate found that certain titles reduced the adrenaline response by over 50 percent. 

14. GAMERS MIGHT BE LESS LIKELY TO BULLY.

Though the stance is controversial, some researchers have asserted that action games may reduce a bully’s motivation to—well, bully. One study that had players assume the role of both the hero and villain showed that those controlling the bad guy’s behaviors displayed a greater sense of remorse over their actions. 

15. THEY CAN HELP ADDRESS AUTISM.

Gamers using systems that incorporate the entire body to control onscreen movement have been shown to be more engaged in celebrating victories with their peers, which runs counter to the lack of communication people with autism sometimes present. A study also showed that sharing space with multiple players can also lead to increased social interaction for those with the disorder.

12 Festive Facts About A Christmas Story

Warner Home Video
Warner Home Video

Which Oscar-winning star wanted to play Ralphie Parker's dad? Which actor went on to have a seedy career in the adult film industry? Can you really get your tongue stuck to a metal pole? On the 35th anniversary of A Christmas Story's debut, here are a few tidbits about the holiday classic to tide you over until TNT's 24-hour Christmas marathon.

1. JACK NICHOLSON WAS INTERESTED IN PLAYING RALPHIE'S DAD.

Though Jack Nicholson was reportedly offered the role of The Old Man Parker, and interested, casting—and paying—him would have meant doubling the budget. But director Bob Clark, who didn't know Nicholson was interested, said Darren McGavin was the perfect choice for the role.

2. IT OWES A DEBT TO PORKY'S.

What does Porky's—a raunchy 1980s teen sex comedy—have to do with a wholesome film like A Christmas Story? Bob Clark directed both: Porky's in 1982 and A Christmas Story in 1983. If Porky's hadn't given him the professional and financial success he needed, he wouldn't have been able to bring A Christmas Story to the big screen.

3. RALPHIE SAYS HE WANTS A RED RYDER BB GUN A LOT.

For anyone keeping count, Ralphie says he wants the Red Ryder BB Gun 28 times throughout the course of the movie. That's approximately once every three minutes and 20 seconds.

4. THESE DAYS, PETER BILLINGSLEY SPENDS HIS TIME BEHIND THE CAMERA.

Peter Billingsley, a.k.a. Ralphie, has been good friends with Vince Vaughn since they both appeared in a CBS Schoolbreak Special together in the early 1990s. He doesn't do much acting these days, though he has popped up in cameos (including one in Elf, another holiday classic). Instead, Billingsley prefers to spend his time behind the camera as a director and producer. He has done a lot of work with Vaughn and Jon Favreau, including serving as an executive producer on Iron Man (in which he also made a cameo).

5. YES, YOU CAN GET YOUR TONGUE STUCK ON A PIECE OF COLD METAL.

Mythbusters tested whether it was possible to get your tongue truly stuck on a piece of cold metal. Guess what? It is. So don't triple dog dare your best friend to try it.

6. ONE OF THE YOUNG ACTORS MOVED ON TO A CAREER IN ADULT FILMS.

Scott Schwartz, who played Flick (the kid who stuck his tongue to the frozen flagpole), spent several years working in the adult film industry. In 2000, he turned his attention back to mainstream films. His most recent role was as "Disco City Hot Dog Vendor" in the 2017 TV movie Vape Warz.

7. RALPHIE'S HOUSE IS NOW A MUSEUM.

Next time you're in Cleveland, you can visit the original house from the movie. It was sold on eBay in 2004 for $150,000. Collector Brian Jones bought the house and restored it to its movie glory and stocked it up with some of the original props from the film, including Randy's snowsuit.

8. THE IDEA FOR THE FILM CAME TO BOB CLARK WHILE HE WAS DRIVING TO PICK UP A DATE.

Peter Billingsley, Melinda Dillon, Darren McGavin, and Ian Petrella in A Christmas Story (1983)
Warner Home Video

Director Bob Clark got the idea for the movie when he was driving to pick up a date. He heard Jean Shepherd on the radio doing a reading of his short story collection, In God We Trust, All Others Pay Cash, which included some bits that eventually ended up in A Christmas Story. Clark said he drove around the block for an hour until the program ended (which his date was not too happy about).

9. IT PARTLY INSPIRED THE WONDER YEARS.

The Wonder Years was inspired in part by A Christmas Story. In fact, toward the very end of the series, Peter Billingsley even played one of Kevin Arnold's roommates.

10. YOU CAN STILL BUY A RED RYDER BB GUN.

The real Red Ryder BB Gun was first made in 1938 and was named after a comic strip cowboy. You can still buy it today for the low, low price of $39.99. But the original wasn't quite the same as the one in the movie; it lacked the compass and sundial that both the Jean Shepherd story and the movie call for. Special versions had to be made just for A Christmas Story.

11. THE LEG LAMP CAN ALSO BE YOURS.

Peter Billingsley and Melinda Dillon in A Christmas Story (1983)
Warner Home Video

While we're talking shopping: you know you want the leg lamp. Put it in your window! Be the envy of your neighbors! It's a Major Award! You can buy it on Amazon (there's a 40-inch version, as well as a 20-inch replica). If you're not feeling quite so flamboyant, they also make a nightlight version.

12. IT SPAWNED A TRIO OF SEQUELS.

A Christmas Story led to two little-talked-about sequels. The first one was a 1988 made-for-TV movie, Ollie Hopnoodle's Haven of Bliss. Jerry O'Connell played 14-year-old Ralphie, who is excited about his first job—as a furniture mover. Of course, it ends up being awful, and it might make him miss the annual family vacation at Mr. Hopnoodle's lakeside cabins.

My Summer Story, a.k.a. It Runs in the Family, debuted on the big screen in 1994. Kieran Culkin plays Ralphie, Mary Steenburgen is his mom, and Charles Grodin is his dad.

And in 2012, the direct-to-video sequel A Christmas Story 2 picked up five years after the original movie left off, with Ralphie attempting to get his parents to buy him a car.

An earlier version of this story appeared in 2008.

10 Timeless Facts About The Land Before Time

Universal Pictures Home Entertainment
Universal Pictures Home Entertainment

Five years before Jurassic Park roared into theaters, a gentler, more meditative dinosaur film endeared itself to audiences of all ages. Initially met with mixed reviews, The Land Before Time is now regarded as an animated classic. Here are 10 things you might not have known about the Steven Spielberg-produced film, which arrived in theaters 30 years ago.

1. IT WAS CONCEIVED AS A DIALOGUE-FREE MOVIE.

Gabriel Damon and Candace Hutson in The Land Before Time (1988)
Universal Pictures Home Entertainment

In the mid-1980s, executive producer Steven Spielberg began toying with the idea of a Bambi-esque dinosaur film. “Basically,” he later said, “I wanted to do a soft picture … about five little dinosaurs and how they grow up and work together as a group.” Inspiration came from the “Rite of Spring” sequence from Disney’s Fantasia (1940)—a scene in which prehistoric beasts wordlessly go about their business. At first, Spielberg wanted his own dinosaur characters to follow suit and remain mum. Ultimately, however, it was feared that a non-verbal approach might bore or confuse the film’s intended audience. As such, the animals were given lines.

2. DIRECTOR DON BLUTH WAS AN EX-DISNEY EMPLOYEE.

Don Bluth grew up idolizing Disney’s work, and began working for the studio in 1955. Over the next two decades, he did various odd jobs until he was brought on as a full-time animator in 1971. Once on the inside, Bluth got to peek behind the magician’s curtain—and disliked what he found there. “I think [Walt Disney] would’ve seen that the pictures were losing their luster,” Bluth said. Frustrated by the studio’s cost-cutting measures, he resigned in 1979. Joining him were fellow animators Gary Goldman and John Pomeroy. Together the trio launched their own company, Sullivan Bluth Studios, and began working on The Land Before Time in 1986.

3. OVER 600 BACKGROUND PAINTINGS WERE MADE FOR THE FILM.

Most of these depicted beautiful but barren wastelands, which presented a real challenge for the creative team. As one studio press release put it, “The artists had to create a believable environment in which there was almost no foliage.” Whenever possible, Bluth’s illustrators emphasized vibrant colors. This kept their backdrops from looking too drab or monotonous—despite the desolate setting.

4. LITTLEFOOT’S ORIGINAL NAME WAS “THUNDERFOOT.”

This was changed when the filmmakers learned that there was a triceratops in a popular children’s book called Thunderfoot. Speaking of three-horned dinosaurs: Cera evolved from a pugnacious male character called Bambo.

5. THE FILMMAKERS HAD TO CUT ABOUT 10 MINUTES OF FOOTAGE.

“We compromised a lot with The Land Before Time,” Goldman admitted. Nowhere was this fact more apparent than on the cutting room floor. Spielberg and his fellow executive producer George Lucas deemed 19 individual scenes “too scary.” “We’ll have kids crying in the lobby, and angry parents,” Spielberg warned. “You don’t want that.”

6. “ROOTER” WAS INTRODUCED AT THE URGING OF CHILD PSYCHOLOGISTS.

In Bambi, the title character’s mom dies off-screen. The same cannot be said for Littlefoot’s mother, whose slow demise goes on for several agonizing minutes. Naturally, there was some concern about how children would react to this. “A lot of research went into the mother dying sequence,” Pomeroy said. “Psychologists were approached and shown the film. They gave their professional opinions of how the sequence could be depicted.” Thus, Rooter was born.

One scene after Littlefoot’s mom passes, the wise reptile consoles him, saying “You’ll always miss her, but she’ll always be with you as long as you remember the things she taught you.” Sharp-eared fans might recognize Rooter’s voice as that of Pat Hingle, who also narrates the movie.

7. JAMES HORNER DID THE SOUNDTRACK.

The late, Oscar-winning composer behind Braveheart (1995), Titanic (1997), and Avatar (2009) put together a soaring score. Along with lyricist Will Jennings, he also penned the original song “If We Hold On Together,” which Diana Ross sings as the end credits roll.

8. THE ACTRESS BEHIND DUCKY PASSED AWAY BEFORE THE MOVIE’S RELEASE.

Judith Barsi’s career was off to a great start. By age 10, this daughter of Hungarian immigrants had already appeared in 70 commercials and voiced the leading lady in Don Bluth’s All Dogs Go to Heaven (1989). For The Land Before Time, Barsi voiced the ever-optimistic Ducky, which was reportedly her favorite role. Then tragedy struck: In July of 1988, Barsi’s father József murdered both her and her mother before taking his own life.

9. IT HAD A RECORD-SETTING OPENING WEEKEND.

From the get-go, The Land Before Time had some stiff competition. Universal released it on November 18, 1988—the same day that Disney’s Oliver & Company hit theaters. Yet, for a solid month, Bluth gave Oliver a box office beating. The Land Before Time enjoyed the highest-grossing opening weekend that any animated film had ever seen, pulling in $7.5 million to Oliver & Company’s $4 million. Since then, of course, The Land Before Time has long been dethroned; today, Incredibles 2 (2018) holds this coveted distinction with a $182.7 million first-weekend showing.

10. THERE ONCE WAS TALK OF A LAND BEFORE TIME STAGE MUSICAL.

“The time has come for dinosaurs on Broadway,” the late theatrical producer Irving Welzer told The New York Times in 1997. Emboldened by the recent cinematic success of Spielberg’s The Lost World: Jurassic Park (1996), Welzer expressed an interest helping Littlefoot, Cera, Ducky, and the rest of the gang make their Big Apple debut. Soon, however, the idea faded.

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