15 Surprising Benefits of Playing Video Games

istock
istock

Complex, challenging, and ambitious, video games have come a long way since the simple arcade titles of the 1970s—and evidence is mounting that the benefits of play go well beyond entertainment and improved hand-eye coordination. In honor of Video Games Day (today), here are 15 ways games are programming better people. 

1. THEY'RE PRODUCING BETTER SURGEONS.

While you may think you want your surgeon reading up on the latest medical research instead of playing games, you might want to reconsider: a study of laparoscopic (small incision) specialists found that those who played for more than three hours per week made 32 percent fewer errors during practice procedures compared to their non-gaming counterparts.  

2. THEY MAY HELP PEOPLE OVERCOME DYSLEXIA.

Some research points to attention difficulties as being a key component of dyslexia. One study has shown dyslexics improved their reading comprehension following sessions of games heavy on action. The reason, researchers believe, is that the games have constantly changing environments that require intense focus.

3. THEY COULD IMPROVE YOUR VISION.

“Don’t sit too close to the television” used to be a common parental refrain without a lot of science to back it up. Instead, scientists are discovering games in moderation may actually improve—not strain—your vision. In one study, 10 weeks of play was associated with a greater ability to discern between different shades of grey. Another had participants try to play games using only their “lazy” eye, with the “good” one obscured. Those players showed significant, sometimes normalized improvement in the affected eye. 

4. YOU MIGHT GET A CAREER BOOST.

Because certain genres of games reward and encourage leadership traits—providing for “communities,” securing their safety, etc.—researchers have noted that players can display a correlating motivation in their real-world career goals. Improvising in a game can also translate into being faster on your feet when an office crisis crops up. 

5. PLAYERS CAN BECOME FASCINATED WITH HISTORY.

Many games use actual historical events to drive their stories. Those characters and places can then spark a child’s interest in discovering more about the culture they’re immersed in, according to researchers. Parents who have obtained books, maps, and other resources connected to games have reported their children are more engaged with learning, which can lead to a lifetime appreciation for history. 

6. THEY MAKE KIDS PHYSICAL.

While some games promote a whole-body level of interaction, even those requiring a simple handheld controller can lead to physical activity. Sports games that involve basketball, tennis, or even skateboarding can lead to children practicing those same skills outdoors. 

7. THEY MAY SLOW THE AGING PROCESS.

So-called “brain games” involving problem-solving, memory, and puzzle components have been shown to have a positive benefit on older players. In one study, just 10 hours of play led to increased cognitive functioning in participants 50 and older—improvement that lasted for several years. 

8. THEY HELP EASE PAIN.

It’s common to try to distract ourselves from pain by paying attention to something else or focusing on other body mechanisms, but that’s not the only reason why games are a good post-injury prescription. Playing can actually produce an analgesic (pain-killing) response in our higher cortical systems. The more immersive, the better—which is why pending virtual reality systems may one day be as prevalent in hospitals as hand sanitizer.  

9. YOU'LL MAKE NEW SOCIAL CONNECTIONS.

Gamers are sometimes stigmatized as being too insulated, but the opposite is actually true. The rise of multi-player experiences online has given way to a new form of socializing in which players work together to solve problems. But studies have shown games can also be the catalyst for friends to gather in person: roughly 70 percent of all players play with friends at least some of the time. 

10. THEY MAY IMPROVE BALANCE IN MS SUFFERERS.

Since it is a disorder affecting multiple nerves, multiple sclerosis patients often have problems with their balance—and no medications have been conclusively proven to help. However, one study showed that MS patients who played games requiring physical interaction while standing on a balance board displayed improvement afterward. 

11. YOU'LL MAKE FASTER DECISIONS.

We all know someone who seems to have a faster CPU than the rest of us, able to retrieve information or react in a split second. For some, that ability might be strengthened through gaming. Because new information is constantly being displayed during play, players are forced to adapt quickly. In one study, players who were immersed in fast-paced games were 25 percent faster in reacting to questions about an image they had just seen compared to non-players. 

12. THEY MAY CURB CRAVINGS.

Players preoccupied with indulging in overeating, smoking, or drinking might be best served by reaching for a controller instead. A university study revealed a 24 percent reduction in desire for their vice of choice after playing a puzzle game. 

13. THEY'LL REDUCE STRESS.

While some games are thought to induce stress—especially when you see your character struck down for the umpteenth time—the opposite can be true. A major study that tracked players over six months and measured heart rate found that certain titles reduced the adrenaline response by over 50 percent. 

14. GAMERS MIGHT BE LESS LIKELY TO BULLY.

Though the stance is controversial, some researchers have asserted that action games may reduce a bully’s motivation to—well, bully. One study that had players assume the role of both the hero and villain showed that those controlling the bad guy’s behaviors displayed a greater sense of remorse over their actions. 

15. THEY CAN HELP ADDRESS AUTISM.

Gamers using systems that incorporate the entire body to control onscreen movement have been shown to be more engaged in celebrating victories with their peers, which runs counter to the lack of communication people with autism sometimes present. A study also showed that sharing space with multiple players can also lead to increased social interaction for those with the disorder.

Game of Thrones Counseling Available for Upset Fans Following Series Finale

Iain Glen and Emilia Clarke in Game of Thrones
Iain Glen and Emilia Clarke in Game of Thrones
Helen Sloan, HBO

It’s no surprise that some fans are having a hard time dealing with the fact that Game of Thrones is over. The show ran for eight seasons, and became a huge part of fans's lives and Sunday night routines. Moreover, since the season 8 premiere first aired, fans haven’t been too thrilled with the trajectory of the show, and it has only gotten worse. (The final episode in the series scored the lowest rating in the show’s history on IMDb).

But if you’re having a hard time wrapping your mind around the end of Game of Thrones, or just want to vent, there's a counseling service here just for you. CNN reports that if you go to Bark.com, a UK-based online marketplace, you can find a Game of Thrones counselor who will listen to your every qualm about the show. "The professionals will help them digest their feelings and interpretation of the show, which could range from anger and confusion to sadness and grief," the service description reads.

"We watch them to escape our daily lives and immerse ourselves into the 'unknown,'" Lynette, a counselor from Bark.com, said in a statement regarding people's TV show obsessions. "This is the very reason why we sometimes become addicted to watching them, the stories they tell become part of our identity."

There’s options of booking a 30-minute or 60-minute session, which range from $25 to $51. Fans can choose from a face-to-face session, group session, or online, and can specify which specific problems they’re having regarding the show. 

What do we say to Game of Thrones-related anxiety? Not today!

New Coke is Making a Comeback Thanks to Stranger Things

Finn Wolfhard, Noah Schnapp, Sadie Sink, Caleb McLaughlin, Millie Bobby Brown, and Sadie Sink in Stranger Things.
Finn Wolfhard, Noah Schnapp, Sadie Sink, Caleb McLaughlin, Millie Bobby Brown, and Sadie Sink in Stranger Things.
Netflix

In what was considered one of the biggest consumer product marketing blunders of all time, the Coca-Cola Company upset devotees of their signature beverage by introducing New Coke in 1985. Sweeter and smoother than the original, people practically revolted over the change, and the drink eventually disappeared from shelves.

In 2019, New Coke is not only resurfacing—it might turn out to be one of the company's savviest marketing moves to date.

CNN reports that Coca-Cola will be producing 500,000 cans of New Coke in collaboration with Netflix to promote season 3 of Stranger Things, the 1980s-set paranormal drama. Cans will be featured on the show in a kind of retro product placement.

Fans can look for the cans online, which will be offered as a free gift with the purchase of two special Coca-Cola Classic or Coke Zero Sugar glass bottles with Stranger Things artwork beginning Thursday. Special vending machines will also be set up in major cities, and visitors to Atlanta's World of Coca-Cola can purchase the product there, too.

The company is using the exact same recipe for New Coke that got them in hot water back in 1985. For many, it will be their first chance to sample the drink that anti-New Coke activist and retiree Gay Mullins described as being "unbelievably wimpy" and tasting like Pepsi (a comment meant to be derogatory). Originally intended to replace Coca-Cola Classic, the drink was eventually rebranded Coke II and sold through 2002.

Coca-Cola anticipates demand will exceed their 500,000 can allotment, which means you're likely to see them pop up on eBay before long.

The new season of Stranger Things premieres July 4.

[h/t CNN]

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