15 Fabulous Facts About Sex and the City

HBO
HBO

Still wondering if you’re a Carrie, a Miranda, a Charlotte, or a Samantha? It has been exactly 20 years since Sex and the City first premiered on HBO and instantly pushed cosmos, Post-it note break-ups, and Mr. Big into the cultural lexicon, and affection for the groundbreaking series has yet to diminish. The Sarah Jessica Parker-starring show offered a fresh, funny, and very frisky look inside the lives of four very different New York City gals. But even a show as beloved and written about as Sex and the City still has some secrets to spill, and we’ve found a handful of trivia bits that might surprise even its most hardcore fans.

1. CARRIE BRADSHAW ISN’T EXACTLY CANDACE BUSHNELL.

Even casual fans of the series know that Carrie Bradshaw, Sarah Jessica Parker’s character, is based on author Candace Bushnell, who penned her own sex column in the New York Observer back in the 1990s, which she then adapted into the essay collection also known as Sex and the City. Although Bradshaw and Bushnell have a lot in common, they’re not the same woman. Bushnell started writing for the Observer in 1994, using her own name and adventures to seed her wickedly funny column with salacious, true-life tidbits. But writing such stuff under your own name can be tricky—Carrie found that out the hard way plenty of times—and Bushnell eventually started writing stories about “Carrie” and her friends. Although she still pulled these stories from her own life, her semi-autobiographical heroine afforded Bushnell a special kind of freedom. You can still read some of her original columns over at the Observer’s website.

2. CARRIE’S ADDRESS ISN’T REAL.

Sarah Jessica Parker in Sex and the City (1998)
HBO

Carrie supposedly lived in a very chic apartment for the entire run of the series—a rent-controlled Upper East Side brownstone located on East 73rd Street, between Park and Madison Avenues. Swanky location, right? Too bad it was doubly fictional. Carrie’s building number was 245 (a nonexistent number that, if it did exist, would be located further east, between Second and Third Avenues) and the exterior shots were actually filmed in the West Village, at 66 Perry Street.

3. SAMANTHA AND MIRANDA’S ADDRESSES AREN'T REAL EITHER.

Although the other ladies moved around during the course of the series, each of them had their own signature abode, none of which actually exist. Samantha’s Meatpacking District loft at 300 Gansevoort Street isn’t real (that address doesn’t exist), while Miranda’s Upper West Side apartment is also fictional. Charlotte’s chi-chi address at 700 Park Avenue is, however, a real one, and it’s home to a 21-floor co-op that specializes in large apartments. (The cheapest pad on sale there right now—with its two bedrooms, 3.5 bathrooms—is on the market for $2,295,000.)

4. SARAH JESSICA PARKER WANTED TO QUIT THE SHOW EARLY.

Even though Parker had a no-nudity clause in her Sex and the City contract (which explains all those sexy scenes that feature Carrie in cute bras and nothing less), she was still nervous about the sexual content of the series. Back in 2010, she told The Sun, “I was not comfortable with nude scenes, scenes with sex toys, or vulgar language—so I did not do any ... My character, Carrie, kissed a lot of men—but that's as far as it went. I had the maturity to control my panic about the whole series and what it meant. At one point, after the pilot show of Sex and the City was made and they wanted me to sign up for the series, I wanted to get out of it.”

5. IT WAS THE FIRST CABLE SHOW TO WIN THE EMMY FOR OUTSTANDING COMEDY SERIES.

Winner for Outstanding Comedy Series, 'Sex in the City' at the 53rd Annual Prime-Time Emmy Awards held at the Shubert Theatre, Los Angeles, CA., Nov. 4, 2001
Kevin Winter, Getty Images

Although HBO has had great success with their dramatic series, Sex and the City was the network's first comedy series to win Emmy gold in 2001. It maintained that record until 2015, when Veep won the coveted award (which it won again in 2016 and 2017). 

6. THE FOURTH WALL-BREAKING LASTED FOR MORE THAN ONE SEASON.

Early episodes of Sex and the City feature one majorly jarring element that was later jettisoned from the rest of its run: characters breaking the fourth wall and talking directly to the camera. Although Miranda, Charlotte, and random supporting characters did it in the pilot episode (even Skipper did it!), eventually only Carrie turned to the camera to chat it up. Most fans remember this as a strange quirk of the series’ first season, but it actually lasted until the second season, as its last appearance reared its ugly (and talkative) head in “The Freak Show,” the third episode of season two.

7. IT’S STILL THE INSPIRATION FOR A BUS TOUR.

It makes sense that Sex and the City, one of those “oh, it’s like New York City is its own character!” series, spawned a bus tour of the show’s various New York City-set locations back in 2001. But it’s a little surprising that the tour is still going. Run by On Location Tours, the three-and-a-half-hour tour has now been operating for 17 years—nearly three times as long as the series was on the air—and it shows no sign of slowing down. It operates seven days a week, complete with stops at Magnolia Bakery (for cupcakes) and Bleecker Street (for shopping). And, yes, it does drive by Carrie’s stoop (the one on Perry Street, naturally).

8. NATASHA ONLY APPEARED IN SEVEN EPISODES.

Sex and the City featured a ton of very memorable recurring characters, from Candice Bergen as Enid Frick, Carrie’s Vogue editor, to Frances Sternhagen as Bunny MacDougal, Charlotte's one-time mother-in-law. But few guest stars had quite the same impact as Bridget Moynahan as Natasha Naginsky, Mr. Big’s second wife. Considering how deeply the introduction of Natasha changed Carrie’s life (and her relationship with Mr. Big), it’s surprising that Moynahan only popped up in seven episodes, spread out over the second and third seasons. Her last appearance? The 17th episode of season three, “What Goes Around Comes Around,” in which Carrie desperately tries to make amends.

9. THE SHOW ADDRESSED 9/11 IN ITS OWN WAY.

The September 11th attacks occurred in between half-seasons, as the fourth season was split in two and the first run ended on August 12, 2001. When the show returned on January 6, 2002, the opening credits had been altered so as to not show the Twin Towers, which originally appeared twice, once with the show’s title, once with “Starring Sarah Jessica Parker."

Of the change, led by producer Michael Patrick King, Parker—who watched the towers collapse—told New York Magazine: “Like the rest of us, I had had all sorts of mixed feelings about the Twin Towers ... But once they were gone, they were beloved." They were replaced in the credits by the Empire State Building.

10. THE SHOW DIDN’T INVENT THE COSMO, BUT IT CERTAINLY POPULARIZED IT.

The ladies’ cocktail of choice, the pink-hued vodka sipper, may have risen to frothy fame thanks to the series, but the drink is believed to have been invented way back in the 1930s. Although its exact provenance is up for debate (no one can agree on whether it was first made in Provincetown or Miami or somewhere else), no one questions that its '90s popularity is due to its many, many appearances on the show. Pair it with a Magnolia Bakery cupcake and you’ve got yourself one heck of a Sex and the City snack.

11. THERE WAS A REAL MR. BIG.

Sarah Jessica Parker and Chris Noth in 'Sex and the City'
Paramount Home Entertainment

Given the true-life (and true-love) events that inspired Bushnell’s original columns, it should come as little surprise that there was a real Mr. Big and he has actually been identified. Although the series’ Big was a big-time financier and entrepreneur, his inspiration—Ron Galotti—was a publisher whom Bushnell met at a party in 1995. The pair dated for about a year, but his presence was felt in her columns—and in Carrie’s own story—for years to come.

12. KRISTIN DAVIS USED TO HIDE THE SHOW FROM HER FAMILY.

Kristin Davis was concerned that the show’s risqué subject matter—and even its title—would shock her family, so she didn’t tell her grandmother about it and asked her parents not to watch it. But her attitude changed over time, and she later confessed that her parents had started watching the show after her grandmother passed away. Davis's dad, a psychology professor, really got into it, even using the show as part of his college lectures on "Marriage and Sexuality."

13. KIM CATTRALL WAS WORRIED SHE HAD BEEN CAST AS SOMEONE’S MOTHER.

Kim Cattrall, Kristin Davis, and Cynthia Nixon in 'Sex and the City'
Paramount Home Entertainment

As the oldest member of the cast, Kim Cattrall was a little blown away by the fact that the series wanted her to play the role of Samantha Jones, a sexy singleton, and not someone’s mom. Back in 2002, she commented, “I never thought I'd be playing this character at this age in my life ... I thought I'd be playing somebody's mom ... The other girls on the show are 10 years younger than I am, so I have to get enough sleep and work out and watch what I eat. Just running around New York City is a good way to keep in shape.”

14. THE SHOW’S FINALE REALLY WAS INTENDED AS AN ENDING.

Although Sex and the City has spawned two feature films—and rumors of a third movie continue to pop up from time to time—producer Michael Patrick King (who directed both of the feature films) originally believed that the show ended just as it was meant to. In 2004, mere months after the show aired its final episode, King said at a panel, “Nothing we did in the series was altered to save something for the movie ... This is exactly the way we wanted to end the series. We’re proud of what we did.”

15. SARAH JESSICA PARKER PUSHED FOR DIVERSITY.

When Blair Underwood joined the cast as a love interest for Miranda back in 2003, it marked the injection of a long-needed bit of diversity in the show’s cast. Of the casting, Cynthia Nixon (Miranda herself) said, “We all of us, and no one more than Sarah Jessica, had lobbied for this for a long, long time ... I'm a huge fan of the show, but if we had area in which we really could use improvement, it's certainly this one ... I think it's about time.”

An earlier version of this article ran in 2016.

7 Fast Facts About RollerCoaster Tycoon

Amazon
Amazon

For Windows gamers, 1999 was dominated by RollerCoaster Tycoon, a now-classic strategy and building game that tasked users with erecting an amusement park and gauging the popularity of rides while maintaining a profit margin and keeping patrons from barfing all over the landscape. For the game’s 20th anniversary, check out some facts about its origins, its association with pizza, and how it became a pinball machine.

1. The first RollerCoaster Tycoon sold 4 million copies.

RollerCoaster Tycoon was the brainchild of Scottish programmer Chris Sawyer, who had enjoyed success with his line of Transport Tycoon games in the 1990s that allowed players to build and operate their own railroad, truck, and ship lines. Sawyer decided to marry that concept with his love of roller coasters. An independent effort—Sawyer enlisted only two collaborators, artist Simon Foster and musician Allister Brimble—the first Tycoon game that was released in 1999 sold a staggering 4 million copies.

2. RollerCoaster Tycoon came free with frozen pizza.

In the early 2000s, packaged food companies offered products that came with promotional offers for CD-ROMs. In 2003, Pillsbury offered a free copy of RollerCoaster Tycoon to anyone who sent in proof of purchase barcodes from specially-marked boxes of Totino’s Pizza Rolls or Pillsbury Toaster Strudel.

3. There’s a RollerCoaster Tycoon pinball machine.

A pinball machine released to coincide with 2002’s RollerCoaster Tycoon 2 took the spiraling coasters of the game and put them under glass. Players could try and direct the pinball—a substitute for the park guest—around and through coasters like The Flying Ghost and The Rocket.

4. RollerCoaster Tycoon helped inspire Minecraft.

If you or a loved one has spent countless hours absorbed in the popular world-building game Minecraft, you have RollerCoaster Tycoon to thank. Minecraft creator Markus Persson was a fan of Tycoon for the way it allowed players to construct elaborate designs. He also enjoyed Dungeon Keeper, which had a fantasy element. Together, the two games encouraged him to develop Minecraft. The game debuted in 2009 and went on to become one of the biggest interactive success stories of all time.

5. RollerCoaster Tycoon inspired real roller coaster designers.

The laborious construction undertaken by players of RollerCoaster Tycoon weaned a number of players on the excitement of the amusement industry. Park designers hoping to break into the industry have used screen shots from the game as examples of their design prowess at trade shows.

6. You can get a spooky update of RollerCoaster Tycoon in time for Halloween.

Atari distributes an Android and iOS version of RollerCoaster Tycoon for mobile phone users. For 2019, the company is offering a Six Flags Fright Fest update to the game that adds a Halloween component. Players can add Skull Mountain, an actual Six Flags coaster, as well as a Demon Rock statue.

7. A RollerCoaster Tycoon fan spent 10 years building a park.

In 2017, a Reddit user declared he was finished building out his own custom park on RollerCoaster Tycoon 2. The 34 coasters and 255 attractions were all minutely detailed, offering a sprawling virtual park with themed areas covering everything from Egyptian attractions to a forest. In comparison, it took only four years to build the actual Disney World in Orlando, Florida.

10 Wild Scooby-Doo Fan Theories

Warner Home Video
Warner Home Video

For 50 years, the hard-working teens (and dog) of Mystery, Inc. have been investigating the paranormal. What began as a single Hanna-Barbera cartoon series—Scooby Doo, Where Are You!—in the 1960s quickly morphed into a franchise with multiple spin-off shows, comic books, and a few questionable movies. That adds up to a lot of spooky stories, which have inspired fans to come up with their own creepy (or just plain crazed) tales about Scooby and the gang. Here are some of their best theories, including one that somehow connects to Patrick Stewart.

1. Scooby is a Soviet space dog.

For all the cases that Fred, Daphne, Velma, and Shaggy solved, they never got to the bottom of the show’s most enduring mystery: How and why does Scooby Doo talk? Some fans think he can’t really speak—that it’s just something his buddy Shaggy imagines while he’s high. But one Redditor has a much more complicated and compelling theory based on the show’s 1960s setting. At that time, America and the USSR were locked in the so-called “Space Race,” competing to see who could claim the first achievements in spaceflight. The Russians famously shot Yuri Gagarin into the stratosphere in 1961, but he wasn’t the first Soviet in space. Canine cosmonauts like Laika beat him by several years, and if the USSR was willing to put a dog in a rocket, who’s to say they didn’t experiment on him first?

According to this fan theory, Scooby is a runaway from the Soviets’ classified space dog program, designed to breed pups capable of operating satellites and understanding radio commands. Scooby was the best of the bunch, the rare test subject who could understand and imitate human speech. Naturally, one of the scientists got attached and defected with Scooby to the USA. When that scientist died, Scooby found a new family with a group of friendly teenagers. But the CIA never stopped searching for this Soviet wunderpup, which is why Mystery, Inc. is constantly traveling by van—and why the original show is called Scooby Doo, Where Are You!

2. The show takes place during an economic depression.

A still from 'Scooby Doo, Where Are You!'
Warner Home Video

A classic Scooby-Doo mystery might take place at a theme park, museum, or mine—so long as it’s grimy and deserted. That’s a weird coincidence when you think about it: why are all these places so rundown? Well, that tends to happen when you’re weathering a financial collapse, and many clues indicate that’s just what’s happening in the world of Scooby-Doo. The towns he and his friends visit never seem to be doing well. No one has any money: Not the many scientists posing as monsters for cash, not the operators of every haunted attraction the gang investigates, and certainly not Shaggy and Scooby, who gorge on dog treats and lose their minds whenever they so much as smell a burger.

3. Mystery, Inc. is actually a cult.

Let’s break down the core members of the gang: You have Fred, the handsome and friendly frontman of the group. Then there’s Daphne, the fashionable and pretty one who mostly follows Fred around. Velma has the brains and Shaggy has full-blown conversations with a dog. When you really think about, doesn’t this all sound a bit like a cult? Fred would obviously be the cult leader, who recruits groupies like Daphne to obey his every command. Velma’s intelligence makes her a useful addition, and she could also be seeking acceptance from the “cool” kids. As for Shaggy, well, men who claim dogs can talk to them have a famously disturbing history—much like cult members.

4. They’re all draft dodgers.

Scooby Doo, Where Are You! premiered in 1969. Also happening that year? The Vietnam War. As able-bodied men (seemingly) over 18, Fred and Shaggy would both be eligible for the draft, which begs the obvious question: is Mystery, Inc. just a bunch of draft dodgers? The boys could be driving that van straight to Canada to avoid deployment, along with Fred’s fiancée Daphne and their antiwar activist friend Velma. Scooby’s stance on the war remains unclear, but he’s along for the ride.

5. Scooby Snacks alter your genes.

What if Scooby’s preferred treat is really a steroid capable of editing genetic code? It would explain why Scooby—and other members of his canine family, like Scrappy-Doo and Scooby-Dum—can talk, as well as their ability to perform “completely ridiculous stunts.” (Also, if Scrappy-Doo is on steroids, it would explain why he’s always trying to fight.) But what about its effect on humans? As far as we know, Shaggy is the only person who eats Scooby Snacks, and he seems to have a freakishly high metabolism, considering the mile-high sandwiches he eats and his super skinny frame.

6. Fred drives the Mystery Machine because the real owner is too high.

Whenever the gang piles into the Mystery Machine, there’s only one person behind the wheel: Fred. Mystery, Inc.’s de facto leader is constantly driving his friends from one haunted house to the next, which would imply that the Mystery Machine is his car. But why would a clean-shaven, preppy kid like Fred own a lime green van with flowers plastered over the doors? That car obviously belongs to a hippie, and in this group, that’s Shaggy. His hippie lifestyle, however, may be the reason Shaggy never drives. He’s either lost his license from driving under the influence, or Fred is worried he will, so someone else serves as his designated driver.

7. Shaggy is Captain America’s son.

This theory starts with small coincidences, like the fact that Norville “Shaggy” Rogers and Steve Rogers share a last name. Then it builds to something bigger when you factor in a detail from Captain America: The Winter Soldier. While out on a morning run, Sam Wilson (a.k.a. Falcon) claims that Steve can run 13 miles in half an hour, a rate that breaks down to 26 mph. Shaggy, meanwhile, frequently keeps pace with Scooby, a Great Dane. Those dogs run up to 30 mph. Ergo, Shaggy is Steve’s son.

8. Monsters really do exist in the Scooby-Doo universe.

A still from 'Scooby Doo, Where Are You!'
Warner Home Video

Each time the gang catches a new “monster,” it always turns out to be a human in disguise, grumbling about how they “would’ve gotten away with it, if it weren’t for you meddling kids.” Monsters, the show tells us over and over again, are not real. But this Reddit theory poses an important question: If monsters don’t exist, why is there a business dedicated to catching the fake ones? The fact that Mystery, Inc. keeps getting calls implies that “supernatural fraud” is an entire category of crime, one that wouldn’t make sense or work if people didn’t believe in monsters. Everyone in the Scooby-Doo universe also seems to accept monsters as a normal and everyday occurrence, suggesting that monsters are real—the gang has just never caught one.

9. Shaggy and Scooby are actors.

When danger calls, Shaggy and Scooby tend to run the other way. But what if the group’s most cowardly members were actually actors pretending to be scared of ghosts, monsters, and other paranormal entities? According to this fan theory, Shaggy and Scooby are faking their over-the-top fear in order to draw the monsters out. By posing as easy targets, they know they’ll get spooked first, and thus make it easier for Mystery, Inc. to trap the ghost/witch/pirate. That’s why Fred always pairs Shaggy with Scooby when they split up to investigate, and it’s why after many years of investigating the supernatural, the two of them still don’t seem remotely used to it.

10. Green Room is just a gritty Scooby-Doo reboot.

The 2015 horror movie Green Room is about a band with a van that squares off against an evil old Nazi. The Scooby-Doo franchise is about a team (that was supposed to be a band) with a van that squares off against evil old men (who could also, theoretically, be Nazis). You do the math.

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