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IBM's Supercomputer Watson Knows the Secret to Happiness

Supercomputer Watson can give medical advice and dominate on Jeopardy! Now, bolstering its resume, Watson has answers to some of humankind’s biggest existential questions, thanks to IBM’s new partnership with TED.

After sorting through and organizing around 2000 TED talks, Watson is able to spit out responses to deep queries such as “What is the secret to happiness?” via relevant clips from TED lectures. (What makes Watson stand out from other computers is its focus on mimicking our own cognitive processes—it “learns” material, instead of just following commands.) The user can then choose to view the entire talk associated with each clip, or move on to a different expert’s opinion about that same topic.

Watson’s newest feature, says IBM Watson Group program director Kai Young, is really more of a “discovery engine” than a traditional search engine.

“It allows you to discover ideas and make connections,” Young explained to Business Insider. “We can move beyond keywords to the actual ideas and insights that are a part of the speakers’ content. A lot of different signals—silence, points of applause, laughter—help to understand a video, rather than just the description someone gave it.”

A team of IBM developers worked for approximately two months on the project, which they kept classified until recently. Although it’s still in alpha testing, the public will be able to put Watson to work when its TED program undergoes beta testing later this summer at watson.ted.com.

[h/t: Business Insider]

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Cahoots Malone
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Revisit Your Favorite '90s Screensaver With This Free Game
Cahoots Malone
Cahoots Malone

In the '90s, a significant amount of computing power was devoted to generating endless brick mazes on Windows 95. The screensaver has since become iconic, and now nostalgic Microsoft fans can relive it in a whole new way. As Motherboard reports, the animation has been re-imagined into a video game called Screensaver Subterfuge.

Instead of watching passively as your computer weaves through the maze, you’re leading the journey this time around. You play as a kid hacker who’s been charged with retrieving sensitive data hidden in the screensaver of Windows 95 before devious infomancers can get to it first. The gameplay is pretty simple: Use the arrow keys to navigate the halls and press Q and click the mouse to change their design. Finding a giant smiley face takes you to level two, and finding the briefcase icon ends the game. There are also lots of giant rats in this version of the screensaver.

Screensaver Subterfuge was designed by Cahoots Malone as part of the PROCJAM 2017 generative software showcase. You can download it for free for Windows, macOS, and Linux from his website, or if playing a game sounds like too much work, you can always watch videos of the old screensaver on a loop.

[h/t Motherboard]

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As Big as a What? How Literary Size Comparisons Change Over Time
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iStock

Many humans are bad at visualizing what measurements really mean unless you give them a comparison. Tell someone a space is 360 feet long and they'll probably just blink; say it's the length of a football field and you might get a nod of comprehension. That's why many writers use size comparisons rather than precise measurements in non-technical works. (It also helps convince people your work wasn't written by a robot.) But the comparisons that writers use reflect the culture and time period they're in—tell an ancient Roman something is the size of a credit card or a car, and you're not going to get very far.

As spotted by Digg, programmer and data visualization whiz Colin Morris recently performed an experiment that demonstrates how these kinds of object comparisons change over time. Morris mined the vast Ngram dataset of English-language Google Books for occurrences of the phrase "the size of ___" between 1800 and 2008, then ranked the top results by popularity overall and in specific centuries. Some of the results made perfect sense (England has phased out the shilling; basketball didn't exist for most of the 1800s), while others were more surprising (why did we stop referring to cats as a popular size comparison in the 21st century?).

Overall, Morris found that items from the natural world have fallen into decline as reference points, while sports analogies have exploded onto the scene. (Morris wonders whether this has to do with the rise of leisure time, and/or the mass media that exposes far more spectators to sports than ever before.) Some of the specific results also have intriguing stories to tell: We no longer talk about the size of pigeon's eggs largely thanks to the extinction of the passenger pigeon, which was once the most numerous bird in the United States. The numbers of city pigeons just don't compare—when was the last time you saw one of their eggs?

There is one clear winner across the centuries, however: peas. These tiny legumes were the most popular reference point in the 1800s and they remain so today. The same is true of runner-up the walnut. Let it not be said we have nothing in common with our ancestors.

Here are the top five items in each century that Morris investigated:

1800s

1. pea
2. walnut
3. pinhead
4. egg
5. hen's egg

1900s

1. pea
2. walnut
3. pinhead
4. egg
5. orange

2000-2008

1. pea
2. walnut
3. quarter
4. football field
5. egg

For the full list, head over to Colin Morris's site.

[h/t Digg]

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