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5 Classic Game Shows That Used To Be Different

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Getty Images

From Jeopardy! to The Price is Right, the game shows we know and love have changed throughout television history. Here are five game shows that used to be much different.


While Wheel of Fortune is one of the most recognizable game shows on television, it didn't always look like the show we know today. Although it featured familiar elements, it also included a "shopping" spree between rounds when it was introduced on NBC in 1975.

(Cut to the 7:31 mark to see what we mean.)

The winner of each round had the opportunity to spend his or her earnings on household prizes, such as refrigerators and dining room sets, before the start of the next round. If there was any money left over, the contestant could either receive the remaining amount as a gift certificate or put it in a "bank" for the next round. The shopping bit was eliminated in 1987 in order to speed up the game for syndication.

Wheel of Fortune also featured a weekly tournament, after which champions were invited back the following day for a chance to win more prizes. Winners could return for up to five days in a row until 1982, when it was changed to three days. The top three contestants during the week would also return for "Friday Finals" to win bigger jackpots. Wheel of Fortune's producers eliminated the tournament and returning champion element altogether in 1998.


Art Fleming hosted the original Jeopardy! on NBC from 1964 to 1975. The game was canceled, but experienced a very brief resurgence in 1978 before it was canceled again. In 1984, CBS picked up Jeopardy! with host Alex Trebek, with a few notable changes to the game show's format.

Contestants could buzz in to answer a question at any time, giving the fastest reader an advantage over the competition and making it more difficult for viewers to follow at home. This rule changed in 1985, requiring contestants to wait for the host to finish reading the question before ringing in with an answer. Though the rule change might seem small, it actually made Jeopardy! more about general knowledge than speed reading. Of course, you still had to buzz in first to answer the question.

Jeopardy! also changed how many days a champion could return to play for more money. Before 2003, winners could only return for five consecutive days; today, champions can come back as many times as they can win. Arthur Chu, Julia Collins, and Ken Jennings are the show's highest earners ever. Jennings appeared on the game show a whopping 74 times, taking in over $2.5 million in 2004.

The original Jeopardy! also featured different "think music" during its final round. Julann Griffin wrote that tune, titled "Take Ten," which is more laid-back than the iconic music we know today written by TV producer (and Julann's ex-husband) Merv Griffin.


Truth or Consequences began its run in 1940 as a radio game show, where contestants only had a few seconds to answer a trivia question before "Beulah the Buzzer" sounded. If the contestant couldn't properly guess the "Truth," he or she had to deal with the "Consequences," which involved a wacky or embarrassing stunt or practical joke.

In 1941, the show did a special one-off episode on TV, making it the first game show on commercial television. Nine years later it reappeared on the small screen. For its TV broadcast, the game show had to take on a visual element and a three-camera setup. Truth or Consequences was one of the few radio shows that made the transition successfully, alongside You Bet Your Life, which also made its television debut in 1950.

Fun fact: The town of Truth or Consequences, New Mexico is named after the game show. In 1950, host Ralph Edwards said it would broadcast from the first town that changed its name to the game show's, and Hot Springs, N.M. jumped at the opportunity.


Supermarket Sweep began its original run in 1965 on ABC. Its original format was similar to The Price Is Right, with an auction-style setup in which three teams of husbands and wives competed against each other in a two-part game. The first half featured the wives guessing the actual retail price of grocery store items, such as soap, detergent, and salt. The contestant who guessed the closest amount got an additional 15 seconds added to their 1:30 bank for the second part of the game show, which featured the husbands racing up and down grocery store aisles filling their carts with as many products as possible during their allotted time.

The team with the highest value accumulated won the game and received the opportunity to return the next day; all of the couples got to keep the items they picked up during the second part. Supermarket Sweep aired for only two seasons before ABC canceled it in 1967.

But Supermarket Sweep's run was far from over. In 1990, Lifetime picked up the rights and began producing new episodes with an updated format and new rules. The original Supermarket Sweep took place in actual Food Fair supermarkets throughout the state of New York, while the revamped version took place on a Hollywood soundstage made to look like a supermarket.

Instead of husbands and wives, teams could be made up of any two people. The new version also ditched the auction, replacing it with general grocery store trivia. Once again, contestants accrued time based on correct answers for the second half of the game show, which still featured a race to fill a grocery store cart with as many items as possible. The team with the highest value in their cart won the game.

Mini-games between rounds were also introduced in the new version of Supermarket Sweep. After correctly answering a trivia question, a contestant had 30 seconds to search for the brand associated with the question in the supermarket. A supermarket scavenger hunt was also added, where players had to solve a word problem and then try to find the product related to the answer inside the store.

The new Supermarket Sweep ran until 1995 on Lifetime then started up again on PAX from 2000 to 2003.


The first iteration of The Price Is Right aired on NBC in 1956. Bill Cullen hosted the original black-and-white version, which featured four contestants bidding on new merchandise for the home in an auction-style format. But instead of giving one bid for the item, contestants had to keep bidding until the round was over. While the bids might increase with each turn, a contestant could freeze his or her bid, so as not to risk going over the actual retail price. The contestant with the closest bid, without going over, won the item and the round. Whoever had the highest accumulated value in cash and prizes won the game and would return the following day to win more prizes. The Price Is Right moved from NBC to ABC in 1963, but was canceled two years later.

In 1972, TV producers Mark Goodson and Bill Todman revamped The Price Is Right for CBS with host Bob Barker. Although The New Price Is Right remained an auction-style game show, it changed its format to feature mini-games after an opening auction round which included only one bid from "Contestants' Row." The winner of the initial round would then join the host on stage to play a mini-game (and hopefully win bigger prizes). Once a mini-game was played, a new contestant would be randomly selected from the audience. The top two winners would return on stage for a final auction round.

The format of The Price Is Right changed again in 1975 when the game show expanded from 30-minute episodes to a full hour of television. The last segment of the game show now included the "Showcase Showdown," which featured the top two contestants from the first half of the episode in one final auction round. Instead of picking the top three contestants based on highest accumulated value of prizes, participants were chosen via spins on The Big Wheel.

The Price Is Right's format has remained practically the same since 1975. Bob Barker finally retired in 2007, and Drew Carey now hosts the beloved game show.

Habibou Kouyate, Stringer, Getty Images
Play a Game to Help Scientists Defeat a Cancer-Causing Toxin
Habibou Kouyate, Stringer, Getty Images
Habibou Kouyate, Stringer, Getty Images

If you're used to fighting virtual zombies or flying spaceships on your computer, a new series of games available on Foldit may sound a little unconventional. The object of the Aflatoxin Challenge is to rearrange protein structures and create new enzymes. But its impact on the real world could make it the most important game you've ever played: The scientists behind it hope it will lead to a new way to fight one of the most ruthless causes of liver cancer.

As Fast Company reports, the citizen science project is a collaboration between Mars, Inc. and U.C. Davis, the University of Washington, the Partnership for Aflatoxin Control in Africa, and Thermo Fisher Scientific. The team's online puzzles, which debuted on Foldit earlier this month, invite the public to create a new enzyme capable of finding and destroying carcinogens known as aflatoxins.

Aflatoxins form when certain fungi grow on crops like corn, nuts, and grains. Developing countries often don't have the resources to detect it in food, leaving around 4.5 billion people vulnerable to it. When people do eat food with high aflatoxin levels unknowingly, they can contract liver cancer. Roughly a quarter of all liver cancer cases around the world can be traced back to aflatoxin exposure.

The toxin's connection to agriculture is why the food giant Mars is so interested in fighting it. By working on a way to stop aflatoxins on a molecular level, the company could prevent its spread more efficiently than they would with less direct methods like planting drought-resistant crops or removing mold by hand.

The easiest way for scientists to eradicate an aflatoxin before it causes real harm is by making an enzyme that does the work for them. With the Aflatoxin Challenge, the hope is that by manipulating protein structures, online players will come up with an enzyme that attacks aflatoxins at a susceptible portion of their molecular structure called a lactone ring. Destroying the lactone ring makes aflatoxin much less toxic and essentially safe to eat.

The University of Washington launched Foldit in 2008. Since then, the online puzzle platform has been used to study a wide range of diseases including AIDS and Chikungunya. Everyone is welcome to contribute to the Foldit's new aflatoxin project for the next several weeks or so, after which scientists will synthesize genes based on the most impressive results to be used in future studies.

[h/t Fast Company]

Nervous System
Every Laser-Cut 'Geode' Jigsaw Puzzle is One of a Kind
Nervous System
Nervous System

If you haven’t picked up a boxed jigsaw puzzle in a while, trust that they’ve undergone a serious transformation since your childhood. One of the most innovative companies in the category is Nervous System, a self-described “generative design studio” that composes computer programs to create puzzles based on patterns found in nature.

Their latest project, Geode, is a line of jigsaw puzzles modeled after agate stone. Like the rest of Nervous System’s puzzle inventory, it has an unusual and dynamic design; it's meant to mimic the band pattern of actual agate created by trapped gas in volcanic stone.

Several geode puzzles are shown
Nervous System

According to Nervous System’s site: “To create the organic shape of the pieces, we designed a system based the simulation of dendritic solidification, a crystal growth process similar to the formation of snowflakes that occurs in supercooled solutions of certain metallic alloys. By varying the parameter space, the system can produce a variety of cut styles. Each puzzle produced features its own unique landscape of interlocking shapes. No two are alike.”

Though lovely to look at, the puzzles utilize Nervous System's "Maze" piece-cutting method, which results in irregular and distorted shapes that may prove "fiendishly difficult" for some.

The 8.5-inch puzzles are made from plywood and feature 180 pieces. You can grab one for $60 at Nervous System’s online shop.

[h/t MyModernMet]


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