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20 Things You Might Not Know About Garfield

Muncie Magazine
Muncie Magazine

Everyone’s favorite lazy, lasagna-loving cat has been around since 1978, but Garfield is just as popular today as it was when it debuted as a comic strip more than three decades ago. The strip spawned a TV show, video games, two feature films, a number of books, and, of course, holiday specials—which you can grab to play anytime you want when the brand-new Garfield Holiday Collection DVD hits Wal-Mart on Tuesday. To mark the occasion, we sat down with Garfield creator Jim Davis to nail down a solid list of 20 things you might not know about the wisecracking feline.

1. Davis originally intended to focus on Jon, but several agencies asked him to focus on the cat instead.

Courtesy of Jim Davis

“I ran some early ideas at a local paper,” Davis tells mental_floss, “to see how I felt about it and I called the strip Jon. It was about him, but he had this wise cat who, every time, came back zinging him. He always had the great payoff. At the time, I worked for T.K. Ryan—the cartoonist for Tumbleweeds—and I showed it to him and told him how every time I got to the punch line the cat zings him. And T.K. said, 'Well, what does that tell you, Jim?'" he laughs. “The strip must be about the cat. Go with it.”

2. Jon Arbuckle was a cartoonist in the very first comic strip, but that’s never really mentioned again.

“I didn’t want to tread on the fact that Jon’s a cartoonist because my biggest fear was getting a little too inside," Davis says. "That it would be a little too easy for me to write. I didn’t want to lose the readers just for my own enjoyment, or for a handful of peers. Also, I purposely gave him a job right off the top for the reason that The Adventures of Ozzie and Harriet never explained what Ozzie did for a living. Nobody ever knew because he was always in the house with Harriet and Ricky and David. Just hanging around. So I thought I would give Jon a job right off the top to avoid being asked what he does for a living in interviews.”

3. Garfield was named after Jim Davis’ grandfather James A. Garfield Davis...

...who was named after President James A. Garfield. That’s quite a connection. Now just imagine a fat, wisecracking, lasagna-eating cat as the President of the United States of America. (Sounds like a dead-ringer for William Howard Taft!)

4. Garfield is set in Jim Davis’ hometown of Muncie, Indiana, but that’s also mostly left unsaid.

Courtesy of Jim Davis

“I would like for readers in Sydney, Australia to think that Garfield lives next door,” Davis says. “Dealing with eating and sleeping, being a cat, Garfield is very universal. By virtue of being a cat, really, he’s not really male or female or any particular race or nationality, young or old. It gives me a lot more latitude for the humor for the situations.” The farm that Davis grew up on reportedly had 25 cats, several of which he based the Garfield character on. 

5. Garfield’s character design has changed many times throughout the years.

 

There's one constant, though: The fat cat has always been—and will always be—fat. “If he lost weight, that would effectively end Garfield as we know it,” Davis says. “Garfield sends a healthy message in that he’s not perfect. He knows that and he’s cool with that. He’s happy with himself. If everybody were, there would probably be fewer disorders of all natures. He’s not perfect. In fact, he’s the imperfection in all of us underneath. I think that makes him probably easier to identify with than a slim, athletic character in the comics.”

6. Davis maintains complete control over Garfield’s final product, but he no longer draws the daily comic strip.

“I’m sitting here working on the writing right now,” he says. “I see gags and I work with assistants on the strip and stuff like that. We do roughs and it all filters through me so that it has one voice. We all get together occasionally in the same room and draw and work on shapes of fingers and gestures and expressions and things like that so that if any one of us draws it, you can’t tell which one did it.”

7. He regrets at least one licensed Garfield item.

According to Slate, Garfield merchandise brings in $750 million to $1 billion annually. Davis’ creation has been adapted and licensed more times than anyone could probably count, and of all of those items, there's one that Davis isn't thrilled with. “A few years ago there was a Zombie Garfield,” he says. “It was really gnarly and I thought, 'Oh, this will be fun.' So I did it and it sold okay. It was really interesting. But then I looked at it later and I go, ‘It did nothing for the character’s advancement.’ I figured I just did it because it was cool and everybody was doing it at the time. I just didn’t have a warm, fuzzy feeling after doing it. But those t-shirts go away," he laughs.

8. Jim Davis really enjoyed scaring kids with Garfield’s Halloween Adventure

"It was such a challenge to try to think of something that could be scary, but fortunately we got to work with animation—we could marry scary sounds with scary music and scary images, and set the stage for a scary experience," Davis says. "Even down to the use of the actor’s voice. C. Lindsay Workman [who voices the old man that tells Garfield and Odie about the vengeful ghost pirates] was just a great character actor. I think we took our time to build to a scary scene where the ghost pirates invaded the house to look for the buried treasure. We tried to throw as many elements together as possible to create a situation where, at least for a few minutes, it could create a scary situation for the young viewers."

9. Creating the ghost pirates in the Halloween TV special was more difficult than you might think.

“We did it in our own art department (here at Paws, Inc.) because we wanted to make it just right,” the Garfield creator told us. “It was done with a white, chalky pencil on a rough texture so that everything would be really grainy. Back then, we animated on real film, so in order to get that glow we did what’s called a double burn. We exposed the film twice to overexpose the ghosts, and that gave it that eerie glow. We were totally in control of the process and the results turned out very well.”

10. Garfield holds the Guinness World Record for being the world’s most widely syndicated comic strip.

Garfield is syndicated in more than 2500 newspapers and journals. The cat also has nearly 17 million fans on Facebook. That’s one seriously popular feline. 

11. A full-length stage musical called Garfield Live was staged in 2011 in Muncie, IN. 

The musical was supposed to start touring the United States in September 2010, but was delayed until January 2011, when it premiered in Muncie. Davis wrote Garfield Live, while Michael Dansicker and Bill Meade handled the music and lyrics.

12. Jim Davis loved the casting of Bill Murray as the voice of Garfield in the 2004 film Garfield: The Movie

“It was because of Bill Murray’s attitude [that he was cast],” Davis tells us. “It wasn’t really so much his voice. It was the fact that he embodies the attitude that Garfield has always displayed in the strip. Lorenzo [Music] obviously wasn’t a choice since he passed away years ago, and when the producers said, ‘Bill Murray would like to do the voice,’ I thought, ‘Oh, cool.’ My biggest concern about doing a CGI Garfield with live action was that people wouldn’t buy into the fact that this was our Garfield—the Garfield we’d known all these years. But I thought that as soon as they heard Bill Murray’s voice they’d get it. There will be that emotional tag going with his voice. That will establish the fact that, ‘Yes, this character has attitude.’”

13. There’s a great link between Garfield voice actor Lorenzo Music and Bill Murray. 

Lorenzo Music provided the voice of Garfield in all of the cat’s TV specials from 1982 to 1991, as well as during the 1988 to 1994 run of Garfield and Friends. Music also provided the voice of Peter Venkman in The Real Ghostbusters. Murray, of course, played Venkman in the Ghostbusters films and would, in 2004, provide the voice of Garfield in Garfield: The Movie. “I didn’t know about the relationship with Ghostbusters until years later."

14. The Stuck on You Garfield Plush With Suction Cups Was the Result of a Misunderstanding.

In the 1990s, it wasn't unusual to see a number of cars with little Garfield plushes stuck to the windows with suction cups. But that wasn't the original design—or the intended use. “I designed the first Stuck on You doll with Velcro on the paws, thinking that people would stick it on curtains,” Davis says. “It came back as a mistake with suction cups. They didn’t understand the directions. So I stuck it on a window and said, 'If it’s still there in two days, we’ll approve this.' Well, they were good suction cups and we released it like that. It never occurred to me that people would put them on cars.”

15. The Macy’s Parade once named Shamu the Whale as the largest balloon ever in the festivities, but Davis says Garfield was actually larger. 

Courtesy of Jim Davis

“In the Macy’s Thanksgiving Day Parade, they had published that their biggest balloon ever, by volume of gas, was Shamu the Whale with over 18,000 cubic feet," Davis says. "The fact is that the Garfield balloon was filled with 18,907 cubic feet of helium. So we just confirmed that the Garfield balloon, in fact, was the largest one by volume of gas.” 

16. There are only three countries in the world where Garfield is not named Garfield.

“In Sweden, Garfield is known as Gustav,” the Garfield creator says. “There are only three countries in the whole world where he’s not Garfield and they’re all in the Nordics.” The other two are Norway and Finland.

17. The Garfield comic strip books have been huge hits.

“The 11 Garfield comic strip books have all been number one on the New York Times Bestseller List,” Davis says. “At one time there were seven on the list simultaneously. At that point, they changed the way the list was done because other publishing houses were complaining that their authors couldn’t get on the list because of Garfield. Garfield at Large (1980) was number one for two solid years. Over 100 weeks.” The title of every compilation book is a reference to either food or Garfield’s weight.

18. Steven Spielberg and Stephen King are among many celebrities who own Garfield original strips.

Courtesy of Jim Davis

They both contacted Davis personally for the strips; the cartoonist happily obliged.

19. Despite Garfield being insanely popular for decades, Davis is still mostly anonymous.

Courtesy of Muncie Magazine

“Being a cartoonist, you really enjoy a lot of anonymity,” he says. “You take a half-dozen of the biggest cartoonists and walk them down any street, nobody would notice them. They only know their characters. So I just hide behind Garfield. The only time anyone knows the name or spots me is if I’m out on book tour and I’m meant to do publicity. We don’t suffer any of the kind of attention problems that I think people do on TV or in movies. It’s not a big deal. I’m sitting here in the countryside of East Central Indiana, so it’s pretty quiet.”

20. Jim Davis’ father’s favorite comic strip isn't Garfield.

It's Beetle Bailey. “Nobody else knew that until today,” Davis tells us. 

Garfield Holiday Collection arrives on DVD on November 4, exclusively at Wal-Mart.

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Space Goat Publishing
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Comics
These Evil Dead 2 Comics Will Look Groovy on Your Bookshelf
Space Goat Publishing
Space Goat Publishing

Bruce Campbell has been quoted as saying the gallons of fake blood poured into his face during filming of the 1987 cult classic horror film Evil Dead 2: Dead by Dawn led to a week of red-tinged mucus leaking out of his nostrils. Fortunately, no Campbells were harmed in the making of two new comic collections from Space Goat Productions that are now being funded on Kickstarter. The Evil Dead 2 Omnibus features over 300 pages of stories set in the Necronomicon-plagued universe featured in numerous comic book miniseries; The Art of Evil Dead 2 reveals never-before-seen production art from both the comics and ancillary projects.

The campaign is the latest from Space Goat, the Bellingham, Washington-based company that’s made a cottage (or cabin) industry from products spinning out of the Sam Raimi-directed film, which is celebrating its 30th anniversary this year. In addition to the new collections, the publisher has also issued an Evil Dead 2 coloring book; a comic where Campbell’s demon-fighting hero, Ash Williams, encounters Adolf Hitler; and a forthcoming board game where players can navigate Deadite threats while shaking their head at Ash’s questionable competency. (No matter the iteration, he seems ill-equipped to deal with the threat of his own possessed and lopped-off hand.)

According to Space Goat publisher Shon Bury, licensing the Evil Dead 2 property from rights holders StudioCanal in 2015 has been a buoy in navigating the difficult waters of comic book publishing. (Even Marvel, which rakes in billions through its film franchises, struggles to sell more than 60,000 to 70,000 copies of its most popular monthly titles.) One day into its Kickstarter launch, the Evil Dead titles had reached 50 percent of their $20,000 funding goal.

“It’s definitely our flagship on the publishing side,” Bury tells Mental Floss. “The board game is our top seller in the Evil Dead category, and the coloring book sells really well. They’re our evergreen products.”

The cover to 'The Art of Evil Dead 2' from Space Goat Publishing
Space Goat Publishing

Exploring Ash’s adventures in other media comes with a few caveats. While Space Goat is free to explore the characters and situations portrayed in Evil Dead 2, incorporating ideas from the rest of the series (including 1993’s Army of Darkness or the Starz series Ash vs. Evil Dead) is generally off-limits. And while the StudioCanal rights include a likeness of Campbell, the actor has veto power over how he’s depicted on the page. “For some reason, he doesn’t like the dimple on his chin to be drawn,” Bury says. “But he’s very insistent that the scar on his face from the movie is always there.”

Other actors featured in the film—like Richard Domeier, the future home-shopping host who portrayed “Evil Ed”—may not have granted their likeness rights, but his Deadite character design is part of the deal. “You want to inoculate the owner or licensor of the rights,” Bury says. “So we submit drawings and they might say, ‘No, too close to the actor.’”

That development process is part of what makes up The Art of Evil Dead 2, one-half of Space Goat’s current Kickstarter project that follows a successful Evil Dead 2 board game launch in 2016. The campaigns, Bury says, help target Ash fans with material that might not get enough attention if it were released directly to retailers. “Kickstarter is basically social media. It’s direct engagement, our way of saying to fans, ‘Hey, you’re really going to like this.’”

Bury expects fans to be just as enthused about Evil Dead 2: The Doppelganger Wars, a limited series due for release in 2018 that sees Ash and sidekick Annie Knowby enter the mirror dimension glimpsed at in Evil Dead 2 to discover the true origins of both the demon-summoning Necronomicon and the cult surrounding it. A meeting with H.P. Lovecraft may also be on deck, along with other narratives that would carry the license through the end of the publisher’s current agreement with StudioCanal in late 2019.

Still to be decided: whether Ash will ever encounter the werewolves of The Howling, Space Goat’s latest horror license. “Those conversations have occurred,” Bury says. “It would be a natural. But it’s also challenging because the royalties [for the licenses] double.” 

Digital versions of The Art of Evil Dead 2 and the Evil Dead Omnibus will be available to backers pledging $20 beginning in December. Softcover, hardcover, and Necronomicon slipcase editions ($30 and up) ship in May 2018. The Kickstarter runs through November 25.

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Hulton Archive (left), Bruno Vincent (right) // Getty Images
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History
How Superman Helped Foil the KKK
Hulton Archive (left), Bruno Vincent (right) // Getty Images
Hulton Archive (left), Bruno Vincent (right) // Getty Images

The Klansmen were furious.

Dozens of them had congregated in a nondescript room in Atlanta, shaking cloaked heads at the worrisome news that their sect leader had just shared: An act of gross subterfuge had transpired over the airwaves. Millions of Americans had now become privy to their policies, their rankings, their closely guarded methods of organized hatred.

All of it fodder for some comic book radio show. Their mission had been compromised, sacrificed at the altar of popular culture. Kids, one Klansman sighed. His kids were in the streets playing Superman vs. the Klan. Some of them tied red towels around their necks; others pranced around in white sheets. Their struggle for racial purity had been reduced to a recess role play.

Stetson Kennedy listened, doing his best to give off irate body language. He scowled. He nodded. He railed.

The covert activist waited patiently for the Klan to settle down. When they did, he would call radio journalists Walter Winchell and Drew Pearson, offering the results of his infiltration into the group for public consumption.

He’d also contact Robert Maxwell, producer of the Superman radio serial. Maxwell, eager to aid the humanitarian mission of the Anti-Defamation League, would promptly insert the leaked information into his show’s scripts. In between fisticuffs, his cast would mock the KKK’s infrastructure, and the group’s loathsome attitudes would be rendered impotent by the juvenilia.

The Klan roared, demanding revenge on their traitor. “Show me the rat,” their leader said, “and I’ll show you some action.”

Kennedy cheered, just as they all did.

And when he returned home, his Klan robe would be traded for a cape.

The cover to the first issue of Superman
Hulton Archive/Getty Images

Kennedy, born in 1916, was an unlikely undercover operative. After a back injury kept him out of World War II, the Jacksonville, Florida native decided he wanted to combat anti-American forces on the home front. With Klan members alleged to have assaulted his family’s black maid when he was a child, the Klan—once again gathering steam in an era of segregation and racial divisiveness—was a favored target.

Having convinced a “Klavern” in Atlanta, Georgia that he shared their bigoted views, Kennedy donned the ominous attire of a Klansman, attended cross burnings, and covertly collected information about the group that he would then share with law enforcement and media. Radio journalist Drew Pearson would read the names and minutes of their meetings on air, exposing their guarded dialogues.

Revealing their closed-door sessions was a blow—one that Kennedy didn’t necessarily have to confine to nonfiction. In 1946, Maxwell, who produced the Superman radio serial broadcast around the country, embraced Kennedy’s idea to contribute to a narrative that had Superman scolding the racial divisiveness of the Klan and airing their dirty laundry to an enraptured audience.

“The law offices, state, county, FBI, House Un-American Activities Committee, they were all sympathetic with the Klan,” Kennedy said later. “The lawmen were, ideologically at least, close with the Klansmen. The court of public opinion was all that was left.”

Ostensibly aimed at children, Superman’s daily radio dramas were often broadcast to assembled nuclear families; one phone poll showed that 35 percent of its audience was composed of adults.

But regardless of whether parents listened, the activist believed the younger demographic was worth attending to. “Even back in the ’40s, they had kids in the Klan, little girls dressed up in Klan robes at the cross burnings," Kennedy said. "I have photos of an infant in a cradle with a complete Klan robe on. It seemed like a good place to do some educating.” 

In “Clan of the Fiery Cross,” a 16-part serial airing in June and July of 1946, Superman opposes an organized group of hatemongers who target one of Jimmy Olsen’s friends. Exploring their network, Clark Kent uncovers their secret meetings and policies before his alter ego socks the “Grand Scorpion” in the jaw. The idea, Kennedy wrote in his account of his work, The Klan Unmasked, was to made a mockery of their overblown vernacular.

When traveling, for example, Klansmen might identify one another by asking if they “knew Mr. Ayak,” an acronym for “Are You a Klansman?” Although Kennedy may not have actually shared their code words on air—a longstanding myth that was debunked in Rick Bowers’s 2012 book, Superman vs. the KKK—their histrionics were perfect for dramatization in the breathless structure of a radio drama. Given shape by actors and sound effects, all the clubhouse tropes of the Klan seemed exceedingly silly.

The cover to the first issue of Superman
Hulton Archive/Getty Images

As Kennedy continued to serve up Klan secrets to Superman, he watched as Klan morale dipped and membership enrollment ebbed. Desperate, the Klan tried calling for a boycott of Kellogg’s, a new sponsor of the show, but racial intolerance was no match for the appetites of post-World War II homes. Rice Krispies and Corn Flakes remained breakfast table staples, and Superman’s battles with the close-minded continued. Emboldened by his success against the Klan, Superman took aim at Communism, a favorite target of the show’s anti-Red star, Bud Collyer.

Kennedy would go on to burden the Klan using proof of uncollected tax liens, and eventually convinced the state of Georgia to revoke their national corporate charter.

Kennedy died in 2011 at the age of 94. While some of his accounts of subterfuge in the Klan later came under fire for being embellished, his bravery in swimming with the sharks of the organization is undeniable. So, too, was his wisdom in utilizing American iconography to suffocate prejudice. Fictional or not, Superman may have done more to stifle the Klan’s postwar momentum than many real people who merely stood by and watched.

Portions of this article were excerpted from Superman vs. Hollywood: How Fiendish Producers, Devious Directors, and Warring Writers Grounded an American Icon by Jake Rossen with permission from Chicago Review Press. Copyright (c) 2008. All Rights Reserved.

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