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The Horrors of Anglerfish Mating

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Wikimedia Commons

When you think of an anglerfish, you probably think of something like the creature above: Big mouth. Gnarly teeth. Lure bobbing from its head. Endless nightmares following. 

During the 19th century, when scientists began to discover, describe, and classify anglerfish from a particular branch of the anglerfish family tree—the suborder Ceratioidei—that’s what they thought of, too. The problem was that they were only seeing half the picture. The specimens that they were working with were all female, and they had no idea where the males were or what they looked like. Researchers sometimes found some other fish that seemed to be related based on their body structure, but they lacked the fearsome maw and lure typical of ceratioids and were much smaller—sometimes only as long as six or seven millimeters—and got placed into separate taxonomic groups.

It wasn’t until the 1920s—almost a full century after the first ceratioid was entered into the scientific record—that things started to become a little clearer. In 1922, Icelandic biologist Bjarni Saemundsson discovered a female ceratioid with two of these smaller fish attached to her belly by their snouts. He assumed it was a mother and her babies, but was puzzled by the arrangement.

“I can form no idea of how, or when, the larvae, or young, become attached to the mother. I cannot believe that the male fastens the egg to the female,” he wrote. “This remains a puzzle for some future researchers to solve.”

When Saemundsson kicked the problem down the road, it was Charles Tate Regan, working at the British Museum of Natural History in 1924, who picked it up. Regan also found a smaller fish attached to a female ceratioid. When he dissected it, he realized it wasn’t a different species or the female angler’s child. It was her mate. 

The “missing” males had been there all along, just unrecognized and misclassified, and Regan and other scientists, like Norwegian zoologist Albert Eide Parr, soon figured out why the male ceratioids looked so different. They don’t need lures or big mouths and teeth because they don’t hunt, and they don’t hunt because they have the females. The ceratioid male, Regan wrote, is “merely an appendage of the female, and entirely dependent on her for nutrition.” In other words, a parasite.

When ceratioid males go looking for love, they follow a species-specific pheromone to a female, who will often aid their search further by flashing her bioluminescent lure. Once the male finds a suitable mate, he bites into her belly and latches on until his body fuses with hers. Their skin joins together, and so do their blood vessels, which allows the male to take all the nutrients he needs from his host/mate’s blood. The two fish essentially become one. 

With his body attached to hers like this, the male doesn't have to trouble himself with things like seeing or swimming or eating like a normal fish. The body parts he doesn’t need anymore—eyes, fins, and some internal organs—atrophy, degenerate and wither away, until he’s little more than a lump of flesh hanging from the female, taking food from her and providing sperm whenever she’s ready to spawn. 

Extreme size differences between the sexes and parasitic mating aren’t found in all anglerfish. Throughout the other suborders, there are males that are free-swimming their whole lives, that can hunt on their own and that only attach to the females temporarily to reproduce before moving along. For deep-sea ceratioids that might only rarely bump into each other in the abyss, though, the weird mating ritual is a necessary adaptation to keep mates close at hand and ensure that there will always be more little anglerfish. And for us, it’s something to both marvel and cringe at, a reminder that the natural world is often as strange as any fiction we can imagine.

Naturalist William Beebe put it nicely in 1938, writing, “But to be driven by impelling odor headlong upon a mate so gigantic, in such immense and forbidding darkness, and willfully eat a hole in her soft side, to feel the gradually increasing transfusion of her blood through one’s veins, to lose everything that marked one as other than a worm, to become a brainless, senseless thing that was a fish—this is sheer fiction, beyond all belief unless we have seen the proof of it.”

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iStock // Ekaterina Minaeva
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technology
Man Buys Two Metric Tons of LEGO Bricks; Sorts Them Via Machine Learning
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iStock // Ekaterina Minaeva

Jacques Mattheij made a small, but awesome, mistake. He went on eBay one evening and bid on a bunch of bulk LEGO brick auctions, then went to sleep. Upon waking, he discovered that he was the high bidder on many, and was now the proud owner of two tons of LEGO bricks. (This is about 4400 pounds.) He wrote, "[L]esson 1: if you win almost all bids you are bidding too high."

Mattheij had noticed that bulk, unsorted bricks sell for something like €10/kilogram, whereas sets are roughly €40/kg and rare parts go for up to €100/kg. Much of the value of the bricks is in their sorting. If he could reduce the entropy of these bins of unsorted bricks, he could make a tidy profit. While many people do this work by hand, the problem is enormous—just the kind of challenge for a computer. Mattheij writes:

There are 38000+ shapes and there are 100+ possible shades of color (you can roughly tell how old someone is by asking them what lego colors they remember from their youth).

In the following months, Mattheij built a proof-of-concept sorting system using, of course, LEGO. He broke the problem down into a series of sub-problems (including "feeding LEGO reliably from a hopper is surprisingly hard," one of those facts of nature that will stymie even the best system design). After tinkering with the prototype at length, he expanded the system to a surprisingly complex system of conveyer belts (powered by a home treadmill), various pieces of cabinetry, and "copious quantities of crazy glue."

Here's a video showing the current system running at low speed:

The key part of the system was running the bricks past a camera paired with a computer running a neural net-based image classifier. That allows the computer (when sufficiently trained on brick images) to recognize bricks and thus categorize them by color, shape, or other parameters. Remember that as bricks pass by, they can be in any orientation, can be dirty, can even be stuck to other pieces. So having a flexible software system is key to recognizing—in a fraction of a second—what a given brick is, in order to sort it out. When a match is found, a jet of compressed air pops the piece off the conveyer belt and into a waiting bin.

After much experimentation, Mattheij rewrote the software (several times in fact) to accomplish a variety of basic tasks. At its core, the system takes images from a webcam and feeds them to a neural network to do the classification. Of course, the neural net needs to be "trained" by showing it lots of images, and telling it what those images represent. Mattheij's breakthrough was allowing the machine to effectively train itself, with guidance: Running pieces through allows the system to take its own photos, make a guess, and build on that guess. As long as Mattheij corrects the incorrect guesses, he ends up with a decent (and self-reinforcing) corpus of training data. As the machine continues running, it can rack up more training, allowing it to recognize a broad variety of pieces on the fly.

Here's another video, focusing on how the pieces move on conveyer belts (running at slow speed so puny humans can follow). You can also see the air jets in action:

In an email interview, Mattheij told Mental Floss that the system currently sorts LEGO bricks into more than 50 categories. It can also be run in a color-sorting mode to bin the parts across 12 color groups. (Thus at present you'd likely do a two-pass sort on the bricks: once for shape, then a separate pass for color.) He continues to refine the system, with a focus on making its recognition abilities faster. At some point down the line, he plans to make the software portion open source. You're on your own as far as building conveyer belts, bins, and so forth.

Check out Mattheij's writeup in two parts for more information. It starts with an overview of the story, followed up with a deep dive on the software. He's also tweeting about the project (among other things). And if you look around a bit, you'll find bulk LEGO brick auctions online—it's definitely a thing!

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© Nintendo
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fun
Nintendo Will Release an $80 Mini SNES in September
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© Nintendo

Retro gamers rejoice: Nintendo just announced that it will be launching a revamped version of its beloved Super Nintendo Classic console, which will allow kids and grown-ups alike to play classic 16-bit games in high-definition.

The new SNES Classic Edition, a miniature version of the original console, comes with an HDMI cable to make it compatible with modern televisions. It also comes pre-loaded with a roster of 21 games, including Super Mario Kart, The Legend of Zelda: A Link to the Past, Donkey Kong Country, and Star Fox 2, an unreleased sequel to the 1993 original.

“While many people from around the world consider the Super NES to be one of the greatest video game systems ever made, many of our younger fans never had a chance to play it,” Doug Bowser, Nintendo's senior vice president of sales and marketing, said in a statement. “With the Super NES Classic Edition, new fans will be introduced to some of the best Nintendo games of all time, while longtime fans can relive some of their favorite retro classics with family and friends.”

The SNES Classic Edition will go on sale on September 29 and retail for $79.99. Nintendo reportedly only plans to manufacture the console “until the end of calendar year 2017,” which means that the competition to get your hands on one will likely be stiff, as anyone who tried to purchase an NES Classic last year will well remember.

In November 2016, Nintendo released a miniature version of its original NES system, which sold out pretty much instantly. After selling 2.3 million units, Nintendo discontinued the NES Classic in April. In a statement to Polygon, the company has pledged to “produce significantly more units of Super NES Classic Edition than we did of NES Classic Edition.”

Nintendo has not yet released information about where gamers will be able to buy the new console, but you may want to start planning to get in line soon.

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