15 Fun Facts About Mystery Science Theater 3000

Shout! Factory
Shout! Factory

While the rest of America was slipping into a turkey coma on Thanksgiving Day in 1988, Minneapolis area residents lucky enough to get clear reception of local UHF channel KTMA were getting the first taste of what would soon become a Turkey Day tradition: Mystery Science Theater 3000, the classic cult television show which made a sport out of mocking schlocky movies of the past. The premise was simple: two mad scientists, Dr. Clayton Forrester and Dr. Laurence Erhardt, launch a janitor (local comedian Joel Hodgson, as Joel Robinson) into space to study the effect bad movies have on the human mind in order to determine the single film that can help them in their efforts toward world domination.

But as it turns out, human beings can withstand a whole lot of bad acting, sloppy pacing, and ridiculous dialogue. Rather than drive them to the brink of insanity, Joel and the robot friends he built while orbiting Earth—Tom Servo, Crow T. Robot, Gypsy, and Cambot—found a certain amount of pleasure in having to endure these B-movies, spending the bulk of the show offering their own bitingly funny analyses of the on-screen happenings. It didn’t take long for audiences to catch on, or for MST3K to migrate to a national stage. As we celebrate the long-running series' 30th anniversary, here are 15 things you might not have known about Mystery Science Theater 3000.

1. MYSTERY SCIENCE THEATER 3000 WAS BORN FROM FINANCIAL RESTRAINTS.

After trying his luck on the grander Hollywood stage for a few years, comedian Joel Hodgson moved back to Minneapolis with the idea of launching his own television show. There was just one problem: he had no budget. “Basically, Mystery Science Theater came from me saying, ‘What’s the cheapest possible show I could create that would still be novel and bring something new, [and] kind of have a new angle of doing something funny?’” Hodgson told Flavorwire of the show’s origins. “It all just came together, basically, at that point when I realized it could be like hosting a movie show, and if I utilized the silhouette thing, the characters will kind of run not only through the host segments, but through the entire movie, and they’ll be, like, companions.” 

2. THE “3000” IN THE TITLE WAS MEANT TO BE CONFOUNDING.

“The 3000 was a joke on all the people that were attaching the year 2000 to various programs,” Hodgson said in a 2011 interview with Art of the Title. “In the late ’80s it was everywhere: ‘America 2000’ was something that George Bush Sr. was talking about a lot so I thought, ‘Wouldn’t it be cool if I name it 3000 just to confound people?’ But there was a lot of confusion about it. I never meant for the show to take place in the year 3000. That simply makes no sense! If it is the year 3000, then why are all the films and the references about the end of the 20th century? For the concept of the show, it’s just a series number like Galaxie 500 or HAL 9000. Fords aren’t from the year 500 and the HAL wasn’t from the year 9000. In hindsight, I think it’s likely that the Mads were trying to snazz up the name of the show by tacking on the 3000.” 

3. IN ORDER TO GAUGE THE AUDIENCE’S REACTION, THE PRODUCERS SET UP A PHONE LINE.

Even after its initial debut, the creators of MST3K had no idea whether the show had connected with audiences. So writer-producer Jim Mallon (who voiced Gypsy) suggested they set up a viewer hotline and run the number during the next airing. “When we checked the answering machine on Monday, it was full,” Hodgson told Flavorwire. “So people just reacted to it.” This led Hodgson and company to set up a local fan club for the show, which quickly acquired 1000 members.

4. MST3K’S (FIRST) CANCELLATION WAS ALSO BORN FROM FINANCIAL RESTRAINTS.

As MST3K’s popularity was rising, the fortunes of its broadcaster—KTMA—were moving in the opposite direction, which led to the show’s (first) cancellation in May of 1989. As a thank you to the many local fans who had tuned in religiously, the cast put on a live version of the show at the Comedy Gallery, which attracted an audience of more than 600.

As MST3K neared the end of its run on KTMA, the producers put together a short “best of” reel in order to pitch it to other networks. The show caught the attention of executives at The Comedy Channel, a brand-new, 24-hour comedy network owned by HBO, which premiered on November 15, 1989. Three days later, Mystery Science Theater 3000 made its national debut as one of the channel’s anchor programs.

5. AS PART OF THE COMEDY CHANNEL DEAL, HODGSON AND MALLON INSISTED ON KEEPING ITS PRODUCTION IN MINNEAPOLIS.

While the bulk of The Comedy Channel’s programming was produced on site in New York City, the channel agreed to let Hodgson and Mallon continue shooting in Minneapolis. They did, however, spruce up the look of the show with new sets, revamped robots, and a new opening title sequence. 

6. THE BIGGEST CHANGE TO THE MST3K FORMULA WAS IN TURNING TO A SCRIPTED FORMAT.


Shout! Factory

The early episodes of MST3K were ad-libbed, but in 1989, Hodgson decided that the show should take a turn for the scripted. As part of this change, Hodgson hired writer (and future host) Michael J. Nelson. “I hired Mike based on his act at an open mic and a recommendation from Josh [Weinstein],” Hodgson told Mental Floss. “Also writing the episodes was my call.”

7. IN 1991, MST3K BEGAN A NEW THANKSGIVING DAY TRADITION.

MST3K became Comedy Central’s signature series, with executives nearly doubling its run from 13 to 24 episodes per year in 1991. On Thanksgiving of the same year it launched what would become an annual event: a 30-hour MST3K marathon that came to be known as “Turkey Day,” featuring back-to-back episodes plus behind-the-scenes spots and interviews. In the four years it ran, several of the stars of the films the series mocked—including Adam West (star of Zombie Nightmare), Robert Vaughn (of Teenage Cave Man), and Mamie van Doren (of Untamed Youth and Girls Town)—hosted “Turkey Day.” In honor of the show’s 25th anniversary, Hodgson brought back “Turkey Day” in 2013. For the past few years, the marathon has streamed online via Shout! Factory.

8. JOEL’S DEPARTURE IN 1993 WAS THE RESULT OF CREATIVE DIFFERENCES.

After sitting through his final test of cinematic endurance (Mitchell, starring Joe Don Baker—a skewering that led Baker to claim that if he ever met anyone from the show he would “kick their asses”), Joel managed to escape the Satellite of Love with the help of an office temp, Mike Nelson, who the Mads then captured in place of Joel. In a 1999 interview with The A.V. Club, Hodgson admitted that his decision to leave the show was because of disagreements with Jim Mallon.

“You can't really be fighting with someone and doing all the stuff you have to do,” Hodgson said. “I think what made the show work for me was that I really loved it. I really liked the audience, and the whole process was ... I was really happy doing it, and I realized that I'd turn into Jerry Lewis or something if I started to kind of hate it. And that was starting to happen, just because of these conflicts I was having internally with Jim … The thing would have blown up if we both would have stayed there. I like to look at it like the story of King Solomon, when the baby was brought before him.”

9. WHEN COMEDY CENTRAL CANCELED MST3K IN 1996, FANS (A.K.A. MSTIES) TOOK IT UPON THEMSELVES TO RESURRECT THE SERIES.

Viewers put pen to paper and began a massive letter-writing campaign to save the series. The fan outburst didn’t change Comedy Central’s mind, but executives at the Sci-Fi Channel (now Syfy) understood their plight. And so on February 1, 1997, MST3K began its eighth season on its third network. The episode introduced audiences to Professor Bobo, an ape from the year 2525.

In 1999, Mystery Science Theater 3000 was canceled again, and fans once again launched a campaign to see the show resurrected, with Entertainment Weekly reporting that “efforts to save the show include more than a dozen ‘Save MST3K’ websites, a letter-writing push, and a pledge drive for ‘Save MST3K’ print ads.” The campaign led to a full-page ad in Daily Variety, but Sci-Fi Channel decision-makers remained unmoved, with then-VP of programming Bonnie Hammer citing low ratings coupled with the rising costs of securing film rights (for movies to be ridiculed by the cast) as the problem. Sensing the end was truly near, Nelson admitted: “I'm hoping to find a rich guy to just keep me in his living room and heckle live.” 

10. KURT VONNEGUT, JR. WASN’T A FAN.

In 1996, Jim Mallon and writers Trace Beaulieu and Kevin Murphy released the ultimate fan guide, Mystery Science Theater 3000: The Amazing Colossal Episode Guide. In it, Murphy shares the story about meeting his literary hero, Kurt Vonnegut, Jr., and telling him about the show and its premise. Vonnegut was not impressed, telling Murphy that every artist deserves respect, even those who produce a bad movie. Still, Murphy couldn’t resist the opportunity to invite Vonnegut out to dinner, which the author politely declined, stating he had other plans. At dinner that night, Murphy and Vonnegut ended up dining at the same restaurant—except Vonnegut was alone, prompting Murphy to admit that he had been “faced ... but nicely faced.”

11. FRANK ZAPPA WAS A FAN.

Frank Zappa was an admitted monster movie fanatic, and wasn’t shy about his love of Mystery Science Theater 3000 during its run. A 1997 article in Total TV Online noted: “MST3K … made the late Frank Zappa an instant convert when he channel surfed into ‘this guy wearing a clown nose and a beanie copter roasting a puppet over an open fire.’ The clown was now-departed (and much beloved) Founding Father Joel Hodgson; the roasted puppet was plucky Tom Servo; and Zappa was equally bemused by the cinematic turkeys being roasted for the main course. ‘He just loved crummy old science fiction movies,’ says writer and voice of Servo Kevin Murphy, who thought ‘Frank Zappa on line one’ was a joke until he picked up the phone.” The show’s producers and Zappa had even discussed plans to collaborate on a giant spider movie; episode 523 was dedicated to Zappa following his passing. 

12. A HUMAN-LESS MST3K WEB SERIES DEBUTED IN 2007.

On November 5, 2007, Mallon debuted an animated Web series, The Bots Are Back!, which followed Tom Servo, Crow and Gypsy’s adventures in space. Fan response was not positive, and only four episodes were ever released.

13. THE WORLD HAS MST3K TO THANK FOR HOBGOBLINS 2.

While not every filmmaker whose worked featured on the series was happy about the development, Hobgoblins director Rick Sloane came to see the positive side of the skewering. "I met Mary Jo Pehl a number of years later and she said I was the only director who ever liked the MST3K treatment of their own film," Sloane told Esquire. "They improved the film dramatically. It was barely watchable in its original version. While I enjoyed every joke that was at an actor's expense, I was seriously horrified when they did the fake interview with me over the end credits. It's become a fan-favorite joke and is constantly quoted on the Internet." But there was an upside to the notoriety: Hobgoblins became so widely known, that it led to the opportunity for a sequel. "I admitted from day one that Hobgoblins 2 was only possible because of the success of MST3K's revival of the original," said Sloane. "I submitted Hobgoblins 2 to both Cinematic Titanic and Rifftrax, but they both thought it was too easy of a target."

14. THE SHOW'S TITLE SPAWNED A VERB.

MSTing” is a practice that exists in the fan fiction universe, typically written in a transcript format, in which the characters of one piece of fic (or MST3K’s own characters) commentate another piece of fic. The process is also referred to as sporking.

15. THE RIFFING LIVES ON.

When new episodes of Mystery Science Theater 3000 stopped being produced, the original cast kept riffing. In 2006, Mike Nelson, Kevin Murphy, and Bill Corbett introduced a Web series called RiffTrax, which allows customers to download commentary tracks to sync with a movie. Throughout the year, the group also presents several RiffTrax Live performances at cinemas around the country. In 2007, Joel Hodgson, Trace Beaulieu, Josh Weinstein, Frank Conniff, and Mary Jo Pehl launched Cinematic Titanic, offering a selection of riffed DVDs and a series of live events.

In 2017, a new generation of fans were introduced to Mystery Science Theater 3000 when—after a successful Kickstarter campaign to bring the series back—Netflix debuted Mystery Science Theater 3000: The Return, with Jonah Ray hosting. The second season just dropped on Netflix.

An earlier version of this post originally appeared in 2013.

7 Fast Facts About RollerCoaster Tycoon

Amazon
Amazon

For Windows gamers, 1999 was dominated by RollerCoaster Tycoon, a now-classic strategy and building game that tasked users with erecting an amusement park and gauging the popularity of rides while maintaining a profit margin and keeping patrons from barfing all over the landscape. For the game’s 20th anniversary, check out some facts about its origins, its association with pizza, and how it became a pinball machine.

1. The first RollerCoaster Tycoon sold 4 million copies.

RollerCoaster Tycoon was the brainchild of Scottish programmer Chris Sawyer, who had enjoyed success with his line of Transport Tycoon games in the 1990s that allowed players to build and operate their own railroad, truck, and ship lines. Sawyer decided to marry that concept with his love of roller coasters. An independent effort—Sawyer enlisted only two collaborators, artist Simon Foster and musician Allister Brimble—the first Tycoon game that was released in 1999 sold a staggering 4 million copies.

2. RollerCoaster Tycoon came free with frozen pizza.

In the early 2000s, packaged food companies offered products that came with promotional offers for CD-ROMs. In 2003, Pillsbury offered a free copy of RollerCoaster Tycoon to anyone who sent in proof of purchase barcodes from specially-marked boxes of Totino’s Pizza Rolls or Pillsbury Toaster Strudel.

3. There’s a RollerCoaster Tycoon pinball machine.

A pinball machine released to coincide with 2002’s RollerCoaster Tycoon 2 took the spiraling coasters of the game and put them under glass. Players could try and direct the pinball—a substitute for the park guest—around and through coasters like The Flying Ghost and The Rocket.

4. RollerCoaster Tycoon helped inspire Minecraft.

If you or a loved one has spent countless hours absorbed in the popular world-building game Minecraft, you have RollerCoaster Tycoon to thank. Minecraft creator Markus Persson was a fan of Tycoon for the way it allowed players to construct elaborate designs. He also enjoyed Dungeon Keeper, which had a fantasy element. Together, the two games encouraged him to develop Minecraft. The game debuted in 2009 and went on to become one of the biggest interactive success stories of all time.

5. RollerCoaster Tycoon inspired real roller coaster designers.

The laborious construction undertaken by players of RollerCoaster Tycoon weaned a number of players on the excitement of the amusement industry. Park designers hoping to break into the industry have used screen shots from the game as examples of their design prowess at trade shows.

6. You can get a spooky update of RollerCoaster Tycoon in time for Halloween.

Atari distributes an Android and iOS version of RollerCoaster Tycoon for mobile phone users. For 2019, the company is offering a Six Flags Fright Fest update to the game that adds a Halloween component. Players can add Skull Mountain, an actual Six Flags coaster, as well as a Demon Rock statue.

7. A RollerCoaster Tycoon fan spent 10 years building a park.

In 2017, a Reddit user declared he was finished building out his own custom park on RollerCoaster Tycoon 2. The 34 coasters and 255 attractions were all minutely detailed, offering a sprawling virtual park with themed areas covering everything from Egyptian attractions to a forest. In comparison, it took only four years to build the actual Disney World in Orlando, Florida.

10 Wild Scooby-Doo Fan Theories

Warner Home Video
Warner Home Video

For 50 years, the hard-working teens (and dog) of Mystery, Inc. have been investigating the paranormal. What began as a single Hanna-Barbera cartoon series—Scooby Doo, Where Are You!—in the 1960s quickly morphed into a franchise with multiple spin-off shows, comic books, and a few questionable movies. That adds up to a lot of spooky stories, which have inspired fans to come up with their own creepy (or just plain crazed) tales about Scooby and the gang. Here are some of their best theories, including one that somehow connects to Patrick Stewart.

1. Scooby is a Soviet space dog.

For all the cases that Fred, Daphne, Velma, and Shaggy solved, they never got to the bottom of the show’s most enduring mystery: How and why does Scooby Doo talk? Some fans think he can’t really speak—that it’s just something his buddy Shaggy imagines while he’s high. But one Redditor has a much more complicated and compelling theory based on the show’s 1960s setting. At that time, America and the USSR were locked in the so-called “Space Race,” competing to see who could claim the first achievements in spaceflight. The Russians famously shot Yuri Gagarin into the stratosphere in 1961, but he wasn’t the first Soviet in space. Canine cosmonauts like Laika beat him by several years, and if the USSR was willing to put a dog in a rocket, who’s to say they didn’t experiment on him first?

According to this fan theory, Scooby is a runaway from the Soviets’ classified space dog program, designed to breed pups capable of operating satellites and understanding radio commands. Scooby was the best of the bunch, the rare test subject who could understand and imitate human speech. Naturally, one of the scientists got attached and defected with Scooby to the USA. When that scientist died, Scooby found a new family with a group of friendly teenagers. But the CIA never stopped searching for this Soviet wunderpup, which is why Mystery, Inc. is constantly traveling by van—and why the original show is called Scooby Doo, Where Are You!

2. The show takes place during an economic depression.

A still from 'Scooby Doo, Where Are You!'
Warner Home Video

A classic Scooby-Doo mystery might take place at a theme park, museum, or mine—so long as it’s grimy and deserted. That’s a weird coincidence when you think about it: why are all these places so rundown? Well, that tends to happen when you’re weathering a financial collapse, and many clues indicate that’s just what’s happening in the world of Scooby-Doo. The towns he and his friends visit never seem to be doing well. No one has any money: Not the many scientists posing as monsters for cash, not the operators of every haunted attraction the gang investigates, and certainly not Shaggy and Scooby, who gorge on dog treats and lose their minds whenever they so much as smell a burger.

3. Mystery, Inc. is actually a cult.

Let’s break down the core members of the gang: You have Fred, the handsome and friendly frontman of the group. Then there’s Daphne, the fashionable and pretty one who mostly follows Fred around. Velma has the brains and Shaggy has full-blown conversations with a dog. When you really think about, doesn’t this all sound a bit like a cult? Fred would obviously be the cult leader, who recruits groupies like Daphne to obey his every command. Velma’s intelligence makes her a useful addition, and she could also be seeking acceptance from the “cool” kids. As for Shaggy, well, men who claim dogs can talk to them have a famously disturbing history—much like cult members.

4. They’re all draft dodgers.

Scooby Doo, Where Are You! premiered in 1969. Also happening that year? The Vietnam War. As able-bodied men (seemingly) over 18, Fred and Shaggy would both be eligible for the draft, which begs the obvious question: is Mystery, Inc. just a bunch of draft dodgers? The boys could be driving that van straight to Canada to avoid deployment, along with Fred’s fiancée Daphne and their antiwar activist friend Velma. Scooby’s stance on the war remains unclear, but he’s along for the ride.

5. Scooby Snacks alter your genes.

What if Scooby’s preferred treat is really a steroid capable of editing genetic code? It would explain why Scooby—and other members of his canine family, like Scrappy-Doo and Scooby-Dum—can talk, as well as their ability to perform “completely ridiculous stunts.” (Also, if Scrappy-Doo is on steroids, it would explain why he’s always trying to fight.) But what about its effect on humans? As far as we know, Shaggy is the only person who eats Scooby Snacks, and he seems to have a freakishly high metabolism, considering the mile-high sandwiches he eats and his super skinny frame.

6. Fred drives the Mystery Machine because the real owner is too high.

Whenever the gang piles into the Mystery Machine, there’s only one person behind the wheel: Fred. Mystery, Inc.’s de facto leader is constantly driving his friends from one haunted house to the next, which would imply that the Mystery Machine is his car. But why would a clean-shaven, preppy kid like Fred own a lime green van with flowers plastered over the doors? That car obviously belongs to a hippie, and in this group, that’s Shaggy. His hippie lifestyle, however, may be the reason Shaggy never drives. He’s either lost his license from driving under the influence, or Fred is worried he will, so someone else serves as his designated driver.

7. Shaggy is Captain America’s son.

This theory starts with small coincidences, like the fact that Norville “Shaggy” Rogers and Steve Rogers share a last name. Then it builds to something bigger when you factor in a detail from Captain America: The Winter Soldier. While out on a morning run, Sam Wilson (a.k.a. Falcon) claims that Steve can run 13 miles in half an hour, a rate that breaks down to 26 mph. Shaggy, meanwhile, frequently keeps pace with Scooby, a Great Dane. Those dogs run up to 30 mph. Ergo, Shaggy is Steve’s son.

8. Monsters really do exist in the Scooby-Doo universe.

A still from 'Scooby Doo, Where Are You!'
Warner Home Video

Each time the gang catches a new “monster,” it always turns out to be a human in disguise, grumbling about how they “would’ve gotten away with it, if it weren’t for you meddling kids.” Monsters, the show tells us over and over again, are not real. But this Reddit theory poses an important question: If monsters don’t exist, why is there a business dedicated to catching the fake ones? The fact that Mystery, Inc. keeps getting calls implies that “supernatural fraud” is an entire category of crime, one that wouldn’t make sense or work if people didn’t believe in monsters. Everyone in the Scooby-Doo universe also seems to accept monsters as a normal and everyday occurrence, suggesting that monsters are real—the gang has just never caught one.

9. Shaggy and Scooby are actors.

When danger calls, Shaggy and Scooby tend to run the other way. But what if the group’s most cowardly members were actually actors pretending to be scared of ghosts, monsters, and other paranormal entities? According to this fan theory, Shaggy and Scooby are faking their over-the-top fear in order to draw the monsters out. By posing as easy targets, they know they’ll get spooked first, and thus make it easier for Mystery, Inc. to trap the ghost/witch/pirate. That’s why Fred always pairs Shaggy with Scooby when they split up to investigate, and it’s why after many years of investigating the supernatural, the two of them still don’t seem remotely used to it.

10. Green Room is just a gritty Scooby-Doo reboot.

The 2015 horror movie Green Room is about a band with a van that squares off against an evil old Nazi. The Scooby-Doo franchise is about a team (that was supposed to be a band) with a van that squares off against evil old men (who could also, theoretically, be Nazis). You do the math.

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