9 Things You Might Not Know About National Treasure

Disney Enterprises, Inc.
Disney Enterprises, Inc.

Released in 2004 to mixed critical reviews but a positive audience response, director Jon Turteltaub’s National Treasure has grown into a perfect rainy-day film. Stumble upon it on a streaming service or a cable channel and the fable about historian-slash-codebreaker Benjamin Franklin Gates (Nicolas Cage) excavating the truth about a reputed treasure map on the back of the Declaration of Independence will suck you in. Check out some facts about the movie’s development, its approach to historical accuracy, and why we haven't seen a third film.

1. THE SCRIPT NEEDED NINE WRITERS TO CRACK THE CODE.

Originally planned for a summer 2000 release, National Treasure—based on a concept by Disney marketing head Oren Aviv and DreamWorks television executive Charles Segars—had a Byzantine plot that kept it in a prolonged pre-production period. Nine writers were hired between 1999 and 2003 in an attempt to streamline the story, which sees code-breaker Benjamin Franklin Gates (Cage) pursuing the stash of riches squirreled away by Benjamin Franklin and his Freemason cohorts. Filming finally began in summer 2003 when Marianne and Cormac Wibberley got the script finalized. Turteltaub, who spent three years in development before finally starting production, told Variety that “getting Cage was worth [the wait].”

2. BENJAMIN FRANKLIN REALLY WAS A FREEMASON.

Nicolas Cage and Justin Bartha in 'National Treasure' (2004)
Disney Enterprises, Inc.

Fact and fiction blur considerably in National Treasure, which uses history as a jumping-off point for some major jumps in logic. While it’s not likely the Declaration of Independence has a secret treasure map written on it, Franklin and other Founding Fathers were actually Freemasons. Of the 55 men who signed the document, nine or more belonged to the society.

3. THE CREW USED A BRICK-FOR-BRICK REPLICA OF INDEPENDENCE HALL.

It can be tricky to secure permission to film on government property, which is why producers of National Treasure probably considered themselves fortunate when they discovered that Walter Knott of Knott’s Berry Farm fame had built a perfect replica of Independence Hall on his land in Buena Park, California back in the 1960s. The production used it for a scene requiring Cage to run on the Hall's roof, a stunt that was not likely to have been approved by caretakers of the real thing.

4. THAT $100 BILL REALLY DID HAVE A PRECISE TIME ON THE CLOCK.

One of Cage’s cryptic clues in the film is reading a time of 2:22 on the clock depicted on the image of Independence Hall on the $100 bill. Bills in circulation at that time really did have an illustration that pointed to that exact hour and minute, although it was changed to 10:30 for the 2009 redesign. There’s no given reason for why those times were picked by the Treasury Department, leaving conspiracy theorists plenty to chew on.

5. IT LEFT SOME PEOPLE WONDERING IF THERE REALLY IS A SECRET MAP.

Speaking with The Washington Post in 2012, guards and escorts for the National Archives reported that the National Treasure films have led visitors to ask questions that could only have been motivated by seeing the series. One common query: whether or not there really is a secret map on the back of the Declaration of Independence. “I call it ‘that’ movie,” guard Robert Pringle told the paper. “We get a lot of questions about the filming.”

6. THE DIRECTOR WENT TO HIGH SCHOOL WITH NICOLAS CAGE.

Both Cage and director Jon Turteltaub attended Beverly Hills High School in the late 1970s and shared a drama class together. While promoting a later film collaboration, The Sorcerer’s Apprentice, Cage revealed that Turteltaub had actually beat him out for the lead in a stage production of Our Town. Cage was relegated to two lines of dialogue in a bit part.

7. CAGE LIKED DOING KARAOKE DURING FILMING.

Nicolas Cage and Diane Kruger in 'National Treasure' (2004)
Disney Enterprises, Inc.

On a press tour for the film, Cage told reporters that he and co-star Diane Kruger bonded by going out at night and singing karaoke. “We’d go and karaoke from time to time and sort of blow it out and be completely ridiculous, which helped, I think,” he said. “I think it was some Rage Against the Machine, AC/DC and some Sex Pistols.”

8. THE SEQUEL BOOSTED ATTENDANCE AT THE NATIONAL ARCHIVES.

Popular films often have the residual effect of drawing interest to the real-life locations or subject matter incorporated into their plots. Mackinac Island, site of the 1982 romance Somewhere in Time, has become a perennial tourist spot. The same influence was true of National Treasure and its 2007 sequel, both of which apparently contributed to an uptick in attendance at the National Archives in Washington, D.C.

9. NATIONAL TREASURE 3 COULD STILL HAPPEN.

It’s been over a decade since National Treasure: Book of Secrets hit theaters, but Cage is still optimistic fans of the series could see another installment. Speaking to Entertainment Weekly in 2016, the actor said a third film was in development, with the convoluted writing process slowing things down.

“I do know that those scripts are very difficult to write, because there has to be some credibility in terms of the facts and fact-checking, because it was relying on historical events,” Cage said. “And then you have to make it entertaining. I know that it’s been a challenge to get the script where it needs to be. That’s as much as I’ve heard. But they’re still working on it.”

7 Fast Facts About RollerCoaster Tycoon

Amazon
Amazon

For Windows gamers, 1999 was dominated by RollerCoaster Tycoon, a now-classic strategy and building game that tasked users with erecting an amusement park and gauging the popularity of rides while maintaining a profit margin and keeping patrons from barfing all over the landscape. For the game’s 20th anniversary, check out some facts about its origins, its association with pizza, and how it became a pinball machine.

1. The first RollerCoaster Tycoon sold 4 million copies.

RollerCoaster Tycoon was the brainchild of Scottish programmer Chris Sawyer, who had enjoyed success with his line of Transport Tycoon games in the 1990s that allowed players to build and operate their own railroad, truck, and ship lines. Sawyer decided to marry that concept with his love of roller coasters. An independent effort—Sawyer enlisted only two collaborators, artist Simon Foster and musician Allister Brimble—the first Tycoon game that was released in 1999 sold a staggering 4 million copies.

2. RollerCoaster Tycoon came free with frozen pizza.

In the early 2000s, packaged food companies offered products that came with promotional offers for CD-ROMs. In 2003, Pillsbury offered a free copy of RollerCoaster Tycoon to anyone who sent in proof of purchase barcodes from specially-marked boxes of Totino’s Pizza Rolls or Pillsbury Toaster Strudel.

3. There’s a RollerCoaster Tycoon pinball machine.

A pinball machine released to coincide with 2002’s RollerCoaster Tycoon 2 took the spiraling coasters of the game and put them under glass. Players could try and direct the pinball—a substitute for the park guest—around and through coasters like The Flying Ghost and The Rocket.

4. RollerCoaster Tycoon helped inspire Minecraft.

If you or a loved one has spent countless hours absorbed in the popular world-building game Minecraft, you have RollerCoaster Tycoon to thank. Minecraft creator Markus Persson was a fan of Tycoon for the way it allowed players to construct elaborate designs. He also enjoyed Dungeon Keeper, which had a fantasy element. Together, the two games encouraged him to develop Minecraft. The game debuted in 2009 and went on to become one of the biggest interactive success stories of all time.

5. RollerCoaster Tycoon inspired real roller coaster designers.

The laborious construction undertaken by players of RollerCoaster Tycoon weaned a number of players on the excitement of the amusement industry. Park designers hoping to break into the industry have used screen shots from the game as examples of their design prowess at trade shows.

6. You can get a spooky update of RollerCoaster Tycoon in time for Halloween.

Atari distributes an Android and iOS version of RollerCoaster Tycoon for mobile phone users. For 2019, the company is offering a Six Flags Fright Fest update to the game that adds a Halloween component. Players can add Skull Mountain, an actual Six Flags coaster, as well as a Demon Rock statue.

7. A RollerCoaster Tycoon fan spent 10 years building a park.

In 2017, a Reddit user declared he was finished building out his own custom park on RollerCoaster Tycoon 2. The 34 coasters and 255 attractions were all minutely detailed, offering a sprawling virtual park with themed areas covering everything from Egyptian attractions to a forest. In comparison, it took only four years to build the actual Disney World in Orlando, Florida.

10 Wild Scooby-Doo Fan Theories

Warner Home Video
Warner Home Video

For 50 years, the hard-working teens (and dog) of Mystery, Inc. have been investigating the paranormal. What began as a single Hanna-Barbera cartoon series—Scooby Doo, Where Are You!—in the 1960s quickly morphed into a franchise with multiple spin-off shows, comic books, and a few questionable movies. That adds up to a lot of spooky stories, which have inspired fans to come up with their own creepy (or just plain crazed) tales about Scooby and the gang. Here are some of their best theories, including one that somehow connects to Patrick Stewart.

1. Scooby is a Soviet space dog.

For all the cases that Fred, Daphne, Velma, and Shaggy solved, they never got to the bottom of the show’s most enduring mystery: How and why does Scooby Doo talk? Some fans think he can’t really speak—that it’s just something his buddy Shaggy imagines while he’s high. But one Redditor has a much more complicated and compelling theory based on the show’s 1960s setting. At that time, America and the USSR were locked in the so-called “Space Race,” competing to see who could claim the first achievements in spaceflight. The Russians famously shot Yuri Gagarin into the stratosphere in 1961, but he wasn’t the first Soviet in space. Canine cosmonauts like Laika beat him by several years, and if the USSR was willing to put a dog in a rocket, who’s to say they didn’t experiment on him first?

According to this fan theory, Scooby is a runaway from the Soviets’ classified space dog program, designed to breed pups capable of operating satellites and understanding radio commands. Scooby was the best of the bunch, the rare test subject who could understand and imitate human speech. Naturally, one of the scientists got attached and defected with Scooby to the USA. When that scientist died, Scooby found a new family with a group of friendly teenagers. But the CIA never stopped searching for this Soviet wunderpup, which is why Mystery, Inc. is constantly traveling by van—and why the original show is called Scooby Doo, Where Are You!

2. The show takes place during an economic depression.

A still from 'Scooby Doo, Where Are You!'
Warner Home Video

A classic Scooby-Doo mystery might take place at a theme park, museum, or mine—so long as it’s grimy and deserted. That’s a weird coincidence when you think about it: why are all these places so rundown? Well, that tends to happen when you’re weathering a financial collapse, and many clues indicate that’s just what’s happening in the world of Scooby-Doo. The towns he and his friends visit never seem to be doing well. No one has any money: Not the many scientists posing as monsters for cash, not the operators of every haunted attraction the gang investigates, and certainly not Shaggy and Scooby, who gorge on dog treats and lose their minds whenever they so much as smell a burger.

3. Mystery, Inc. is actually a cult.

Let’s break down the core members of the gang: You have Fred, the handsome and friendly frontman of the group. Then there’s Daphne, the fashionable and pretty one who mostly follows Fred around. Velma has the brains and Shaggy has full-blown conversations with a dog. When you really think about, doesn’t this all sound a bit like a cult? Fred would obviously be the cult leader, who recruits groupies like Daphne to obey his every command. Velma’s intelligence makes her a useful addition, and she could also be seeking acceptance from the “cool” kids. As for Shaggy, well, men who claim dogs can talk to them have a famously disturbing history—much like cult members.

4. They’re all draft dodgers.

Scooby Doo, Where Are You! premiered in 1969. Also happening that year? The Vietnam War. As able-bodied men (seemingly) over 18, Fred and Shaggy would both be eligible for the draft, which begs the obvious question: is Mystery, Inc. just a bunch of draft dodgers? The boys could be driving that van straight to Canada to avoid deployment, along with Fred’s fiancée Daphne and their antiwar activist friend Velma. Scooby’s stance on the war remains unclear, but he’s along for the ride.

5. Scooby Snacks alter your genes.

What if Scooby’s preferred treat is really a steroid capable of editing genetic code? It would explain why Scooby—and other members of his canine family, like Scrappy-Doo and Scooby-Dum—can talk, as well as their ability to perform “completely ridiculous stunts.” (Also, if Scrappy-Doo is on steroids, it would explain why he’s always trying to fight.) But what about its effect on humans? As far as we know, Shaggy is the only person who eats Scooby Snacks, and he seems to have a freakishly high metabolism, considering the mile-high sandwiches he eats and his super skinny frame.

6. Fred drives the Mystery Machine because the real owner is too high.

Whenever the gang piles into the Mystery Machine, there’s only one person behind the wheel: Fred. Mystery, Inc.’s de facto leader is constantly driving his friends from one haunted house to the next, which would imply that the Mystery Machine is his car. But why would a clean-shaven, preppy kid like Fred own a lime green van with flowers plastered over the doors? That car obviously belongs to a hippie, and in this group, that’s Shaggy. His hippie lifestyle, however, may be the reason Shaggy never drives. He’s either lost his license from driving under the influence, or Fred is worried he will, so someone else serves as his designated driver.

7. Shaggy is Captain America’s son.

This theory starts with small coincidences, like the fact that Norville “Shaggy” Rogers and Steve Rogers share a last name. Then it builds to something bigger when you factor in a detail from Captain America: The Winter Soldier. While out on a morning run, Sam Wilson (a.k.a. Falcon) claims that Steve can run 13 miles in half an hour, a rate that breaks down to 26 mph. Shaggy, meanwhile, frequently keeps pace with Scooby, a Great Dane. Those dogs run up to 30 mph. Ergo, Shaggy is Steve’s son.

8. Monsters really do exist in the Scooby-Doo universe.

A still from 'Scooby Doo, Where Are You!'
Warner Home Video

Each time the gang catches a new “monster,” it always turns out to be a human in disguise, grumbling about how they “would’ve gotten away with it, if it weren’t for you meddling kids.” Monsters, the show tells us over and over again, are not real. But this Reddit theory poses an important question: If monsters don’t exist, why is there a business dedicated to catching the fake ones? The fact that Mystery, Inc. keeps getting calls implies that “supernatural fraud” is an entire category of crime, one that wouldn’t make sense or work if people didn’t believe in monsters. Everyone in the Scooby-Doo universe also seems to accept monsters as a normal and everyday occurrence, suggesting that monsters are real—the gang has just never caught one.

9. Shaggy and Scooby are actors.

When danger calls, Shaggy and Scooby tend to run the other way. But what if the group’s most cowardly members were actually actors pretending to be scared of ghosts, monsters, and other paranormal entities? According to this fan theory, Shaggy and Scooby are faking their over-the-top fear in order to draw the monsters out. By posing as easy targets, they know they’ll get spooked first, and thus make it easier for Mystery, Inc. to trap the ghost/witch/pirate. That’s why Fred always pairs Shaggy with Scooby when they split up to investigate, and it’s why after many years of investigating the supernatural, the two of them still don’t seem remotely used to it.

10. Green Room is just a gritty Scooby-Doo reboot.

The 2015 horror movie Green Room is about a band with a van that squares off against an evil old Nazi. The Scooby-Doo franchise is about a team (that was supposed to be a band) with a van that squares off against evil old men (who could also, theoretically, be Nazis). You do the math.

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