Capcom
Capcom

The Producer of DuckTales Remastered

Capcom
Capcom

Life is like a hurricane here in Duckburg
Race cars, lasers, aeroplanes—it's a duck blur
You might solve a mystery or rewrite history
DuckTales, Oo-oo

If you’re a child of the '80s, chances are good that you don’t need any more lyrics to finish that song all on your own. Disney’s classic animated series, based on Carl Banks’ Uncle Scrooge comic books, only ran for four seasons and 100 episodes, but it’s one of the most beloved nostalgic treasures of the 1980s.

In 1989, Capcom took their side-scrolling Mega Man game engine and applied it to the Disney hit to create DuckTales for the Nintendo Entertainment System (NES). It soon became one of the console’s most memorable games.

Now, Capcom has created a gorgeously animated update of the classic platformer called DuckTales Remastered. Imagine all the fun of the original game with brand new high-definition graphics, additional storyline, and great voice acting from many of the cartoon’s original actors.

Out now for PS3, Wii U, and PC (and releasing on Xbox 360 on September 11), it’s like a little nostalgia time machine. DuckTales Remastered producer Rey Jimenez talked to us about reviving the classic DuckTales game, why the property is remembered so fondly, and some of his favorite games growing up.

What prompted you guys at Capcom to bring DuckTales back to life?

It was the fact that DuckTales the NES game and the show still have quite a lot of fans at both Capcom and Disney. We’ve also received a lot of requests over the years from fans saying that they love DuckTales the game and would love to see it come back again.

Can you tell us briefly what sets DuckTales Remastered apart from the original DuckTales, aside from new graphics and sound?

We’re really bringing the show to life using the NES game as the framework. Aside from the graphics and sound, the storytelling and VO work makes the game feel like long-lost episodes of the show. All the while, the team has gone through great strides to make sure the gameplay kept the charm of what made the NES version so iconic.

How important was it for you guys to get the original voice actors from the show back to work on DuckTales Remastered?

I don’t think there was any other option for us. That was all Disney’s doing. They suggested adding VO to the game and they contracted all of the actors and did all of the recordings. I think, to feel as authentic as possible, getting the original actors is the best move possible and the Disney voices group does a great casting job. For those actors no longer with us, I think their replacements do a fantastic job of filling in.

This game has gotten more buzz online than many other recent live arcade game releases. It seems like you've really tapped into folks' childhood memories. What do you think it is about DuckTales that has been different in that sense? Why has this game become such a fondly remembered experience for so many people?

What I’ve gotten from talking to people is that everyone above a certain demographic fall into 3 categories. They love the NES game, they love the show, or they love both. Plus, the memories they/we have are all positive. Whether it’s Saturday morning cartoons—which unarguably were awesome in the late '80s/early '90s—or playing one of the best NES games ever made, there’s just no bad memories around DuckTales. I think the deeper question is why are people attracted to the adventures of a stingy, curmudgeonly, old duck? Disney magic!

 

Capcom has an extremely deep list of beloved classic games. Does the creation of DuckTales Remastered bode well for possible other remastered games? 

Anything is possible really, especially if DuckTales is well received by our fans. There is definitely an interest in doing more.

Do you have a personal favorite character from the DuckTales universe? If so, who is it and why?

It’s gotta be Gizmoduck. If only you could take Fenton out of it. I never really liked him but a roboduck was right up my alley … although I wasn’t a fan of the unicycle design. It always bugged me to guess where Fenton’s feet went when he became Gizmoduck.

Are there any plans to expand the game to iOS as well or will it be strictly PS3, Xbox 360, PC, and Wii U?

If we decide to do it, we’ll make a formal announcement about it.

And, finally, it can be in-game, behind the scenes, or whatever you like, but what's your favorite memory of working on DuckTales Remastered?

I think it’s when the music that plays during the first two cutscenes of the Transylvania level got implemented into the game. For some reason, that track really resonates with me. When I heard that, I was instantly taken back to watching cartoons in the '80s because it reminded me of drama music in G.I. Joe. That was a turning point for me when the game felt like DuckTales brought to life, instead of just an update to an NES game.

DuckTales Remastered is available now on PS3, Wii U, and PC while the Xbox 360 version releases on September 11.

Can you out-fact the Facts Machine? Go to this post and leave a comment with your own amazing video game fact. If your fact is deemed sufficiently Amazing, you could win the mental_floss t-shirt of your choice.

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iStock
The NES Classic Edition Is Returning to Stores June 29
iStock
iStock

It wasn’t easy to land an NES Classic Edition when Nintendo released it in November 2016. In fact, it was nearly impossible. Stores were selling through their (extremely limited) stock within hours of hitting shelves, and soon enough, the only way to actually get one was to pay well above the MSRP on eBay or through a scalper.

Nintendo is now giving people another shot to satisfy their 8-bit nostalgia as the company announced that the NES Classic Edition will be hitting stores yet again starting June 29. Best Buy has already gotten out in front of it, announcing that they will be using a ticketing system for the console similar to how they treat Black Friday—and both in-store and online orders will be limited to just one per customer.

Chances are, many major retailers that got shipments in 2016 will get new stock on Friday, but no one knows how many each store will get, exactly. Thrillist got in touch with stores like ThinkGeek—which said "We do know it will be similar to last time. So, people will have to act fast."—and GameStop, where some stores may just see 10 units overall on Friday. If you want to make sure you're not wasting your time, call ahead.

This all may sound like more gloom and doom from Nintendo, but in a Facebook post about the release, the company did say both the NES and SNES Classic Editions will be available through the end of the year, meaning that while you might not score one on the 29th, you could still get one with a little patience.

The NES Classic hitting stores on June 29 will be the same one released in 2016, with 30 pre-loaded games, like Super Mario Bros. 3 and The Legend of Zelda, retailing at $59.99. The company's renewed interest in the Classic Edition isn't just a U.S. thing; on July 7, gamers in Japan will be able to pick up a special gold Famicom Mini loaded with 20 games based on popular manga series like Dragon Ball, Saint Seiya, and Fist of the North Star. Don't expect that one to make its way stateside, though.

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Netflix
A New Stranger Things Video Game Is in the Works
Netflix
Netflix

The world of Stranger Things is ready to get the proper video game treatment. TechRadar exclusively revealed that the hit sci-fi series from Netflix will be coming to consoles, courtesy of Telltale Games. Though details are scarce, this seems to be the beginning of a working relationship between the two companies as it was also announced that Telltale’s popular Minecraft: Story Mode game will soon be brought to Netflix as a “5-episode interactive narrative series,” according to the site.

Though Minecraft will be experienced through Netflix itself, the Stranger Things game will be a traditional console/computer release. If you’re unfamiliar with Telltale, its brand of games tends to favor a branching narrative experience that emphasizes player choice over button mashing. These point-and-click adventures usually don’t have a standard release schedule, either; instead, they’re split up into parts and distributed episodically for download. The games are usually released on consoles, including the Nintendo Switch, as well as PC, Android, and iOS.

While the highlight of Telltale’s work is widely considered to be its Walking Dead adaptations, they’ve also found success with other blockbuster franchises like Game of Thrones, Guardians of the Galaxy, and its latest effort, Batman: The Enemy Within. There’s no word on whether or not the Stranger Things cast will be involved in the game, or if it will follow the established Telltale formula. In a statement to TechRadar, a spokesperson for the developer said, “we're excited to reveal details on these projects later in the year.”

This might not be the end of Netflix’s foray into the video game world. While the company has no plans to enter the market itself, TechRadar did find a job listing at Netflix for a Manager of Interactive Licensing who will "use games as a marketing tactic to capture demand and delight our member community (ex: Stranger Things: The Game)." May your dreams of a Narcos economic simulator game be realized.

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