CLOSE
Original image
YouTube

10 Video Games Canceled Before Release

Original image
YouTube

Maybe the teams behind these video games just didn't gel. Maybe the creative direction of the games lost momentum. Or maybe trends and tastes changed, rendering these games obsolete. For whatever reason, these 10 games never made it to store shelves.

1. Star Fox 2

One of the most popular video games for the Super Nintendo was the original Star Fox, which came out in 1993. Nintendo placed a “Super FX” chip inside of the video game to extend the life and graphics of the SNES, which resulted in accelerated graphics and the use of 3D polygons in a 2D platform. When Nintendo announced Star Fox 2, which was to be released in 1995, fans were eager to play the sequel.

Throughout the development of Star Fox 2, Nintendo released screenshots, narratives, characters, and other details about the game to journalists and publications like Nintendo Power. The company promised that the game would continue the battle against Emperor Andross and would have expanded gameplay with a true 3D shooter.

During the game's development, however, Nintendo Game Director Shigeru Miyamoto decided to make a clean break and save 3D gaming for the upcoming Nintendo 64. Although Star Fox 2 was completed (and released in Japan), its release was canceled in the U.S. partly due to the superior-looking PlayStation and mainly because of the then-impending launch of Nintendo 64. Ultimately, the Nintendo 64 wasn’t released until a year and a half later in 1996. And while Nintendo eventually released Star Fox 64, which was a full 3D shooting game—and the sequel fans wanted—leaked source codes allowed serious gamers to emulate the gameplay.

2. Mega Man Universe 

In 2010, Capcom announced that it would release Mega Man Universe for the PlayStation Network and Xbox Live Arcade the following year. The company promised that the new video game would have similar gameplay to Mega Man 2 and would give the player the ability to customize their own levels and stages. But a few months later, Capcom canceled the game and apologized to Mega Man fans who were anticipating the new release.

Capcom didn’t disclose a specific reason why they canceled Mega Man Universe, instead citing “various circumstances,” which might have included the exit of the designer of Mega Man Universe, Keiji Inafune.

If Mega Man Universe had actually been released, it would have been the first time the character would have been called “Mega Man” in his native Japan. Historically, the character was called “Rock Man," but was changed when the video game was imported to the United States.

3. Star Wars 1313 

In May 2012, LucasArts announced a new Star Wars game that would be a more mature and gritty take on “a galaxy far, far away.” Star Wars 1313 promised a third-person action adventure game that would center on the bounty hunter Boba Fett as he rose to power in the seedy underbelly of the urban-planet Coruscant.

But in October 2012, the Walt Disney Corporation acquired Lucasfilm and its subsidiaries, including Industrial Light and Magic, THX, and LucasArts for $4.05 billion. In April 2013, Disney shut down LucasArts and canceled all video games in development, including Star Wars 1313.

4. Super Mario’s Wacky World 

In 1991, Nintendo had a partnership with Philips Electronics to develop a CD-based add-on for the Super Nintendo. The deal included licensing Nintendo characters for the video games Link: The Faces of Evil, Zelda: The Wand of Gamelon, Zelda’s Adventure, and Hotel Mario for the Philips CD-i video game console.

Needing a hit video game to sell more consoles, Philips developed Super Mario’s Wacky Worlds in 1993. The game took place on Earth rather than the Mushroom Kingdom, and promised to be the sequel to the classic video game Super Mario World. But Wacky Worlds was canceled after poor sales of the Philips CD-i.

Nintendo eventually released Super Mario World 2: Yoshi’s Island for the Super Nintendo in 1995.

5. B.C. 

First announced in 2001, B.C. was an action-adventure video game developed by Intrepid Computer Entertainment for Microsoft’s Xbox. The game took place during the prehistoric era and followed a small tribe on the brink of extinction. Players would control the tribe and make it evolve, migrate, and survive against dinosaurs, simians, and other prehistoric beasts to be the most dominate species on the planet.

Although enthusiasm was very high, Microsoft canceled the prehistoric video game in late 2004, several months after B.C.’s first trailer was released. While Microsoft didn't comment about why the game was canceled, video game designer Peter Molyneux told VG 24/7 in 2008 that his studio, Lionhead, had to focus on either B.C. or a video game called Fable.  "We couldn’t do both simultaneously: it was just impossible for us to do that and maintain any quality at all," he said. "So many people ask about it and I find it absolutely fascinating that they do, because in a way some people here and at Microsoft said, ‘You know, we just don’t quite understand what the B.C. game’s all about.’ But everybody seems so enthusiastic about it."

6. Sadness 

In 2006, Polish video game developers Nibris and video game studio Frontline announced that the survival horror game Sadness would be one of the early release titles for the Nintendo Wii (then known as the Nintendo Revolution). The proposed game would have a black-and-white aesthetic instead of full color, play on psychological horror rather than jump scares and gore, and would fully utilize the Nintendo Wii remote.

Nibris parted ways with Frontline in 2007 because of "artistic differences." A script, concept art, soundtrack, and live-action trailer were the only things produced, but the final nail in the video game's coffin came when Nibris shut down completely in 2010. 

7. Kirby Adventure Games

Between 2000 and 2010, Nintendo only released four core traditional platform Kirby games for home consoles—Kirby 64: The Crystal Shards for the Nintendo 64; Kirby Air Ride for the Nintendo GameCube; and, for the Wii, Kirby’s Epic Yarn and Kirby’s Return to Dreamland. The total could have been seven: In that time, HAL Laboratory developed three other Kirby games that were eventually canceled.

With the working title Kirby Adventure, the Nintendo GameCube game would’ve been the first multi-player and single-player Kirby game. It was originally going to be released in 2003, but was ultimately canceled. A Kirby 3D game and Kirby pop-up book game were also developed for the GameCube, but were never finished or released because of Nintendo and HAL Laboratory's high standards and ambition.

Instead, Nintendo released Super Smash Bros. Melee, a fighting game featuring various Nintendo characters, for the GameCube.

8. The California Raisins: The Grape Escape

In the late '80s, the California Raisins were at the center of pop culture. The fictional band of anthropomorphized raisins had an Emmy Award-winning TV special and an animated series, along with hit songs and commercials on behalf of the California Raisin Advisory Board.

In 1990, Capcom developed a single-player side-scrolling video game for the Nintendo Entertainment System. The gameplay was very similar to Disney’s Duck Tales video game, and retailers were ready for a bestseller—but Capcom canceled the game weeks before its release date due to the California Raisins' dwindling popularity. 

9. Dead Phoenix

Dead Phoenix was one of five exclusive titles dubbed the "Capcom Five" that the company developed for Nintendo’s GameCube and announced in late 2002. The 3D shoot ‘em up game centered on a winged man named Phoenix and was set in a fantasyland full of dragons, monsters, and a mythical floating city.

Although Capcom released the other four games in the Capcom Five (P.N.03, Viewtiful Joe, Resident Evil 4, and Killer7), the company canceled Dead Phoenix in 2003 due to development issues and Nintendo’s high standards for excellence.

10. Sonic X-treme

The Sega Saturn, released in 1995, was the first home console from Sega without a Sonic the Hedgehog game attached to it at launch. The fully 3D Sonic X-treme was slated for release for Christmas 1996, but when the game's designers and developers couldn’t hit the target date, Sega eventually canceled the game.

There were only a small handful of Sonic games released during the short life span for the Sega Saturn, including Sonic Jam and Sonic 3D Blast. Sega discontinued the Saturn in 1998, only three years after its initial U.S. release, but fans would finally get the fully 3D Sonic video game they had been waiting for with the release of the Sega DreamCast and Sonic Adventure in 1998.

Can you out-fact the Facts Machine? Go to this post and leave a comment with your own amazing video game fact. If your fact is deemed sufficiently Amazing, you could win the mental_floss t-shirt of your choice.

Original image
Netflix
arrow
entertainment
5 Things We Know About Stranger Things Season 2
Original image
Netflix

Stranger Things seemed to come out of nowhere to become one of television's standout new series in 2016. Netflix's sometimes scary, sometimes funny, and always exciting homage to '80s pop culture was a binge-worthy phenomenon when it debuted in July 2016. Of course, the streaming giant wasn't going to wait long to bring more Stranger Things to audiences, and a second season was announced a little over a month after its debut—and Netflix just announced that we'll be getting it a few days earlier than expected. Here are five key things we know about the show's sophomore season, which kicks off on October 27.

1. WE'LL BE GETTING EVEN MORE EPISODES.

The first season of Stranger Things consisted of eight hour-long episodes, which proved to be a solid length for the story Matt and Ross Duffer wanted to tell. While season two won't increase in length dramatically, we will be getting at least one extra hour when the show returns in 2017 with nine episodes. Not much is known about any of these episodes, but we do know the titles:

"Madmax"
"The Boy Who Came Back To Life"
"The Pumpkin Patch"
"The Palace"
"The Storm"
"The Pollywog"
"The Secret Cabin"
"The Brain"
"The Lost Brother"

There's a lot of speculation about what each title means and, as usual with Stranger Things, there's probably a reason for each one.

2. THE KIDS ARE RETURNING (INCLUDING ELEVEN).

Stranger Things fans should gear up for plenty of new developments in season two, but that doesn't mean your favorite characters aren't returning. A November 4 photo sent out by the show's Twitter account revealed most of the kids from the first season will be back in 2017, including the enigmatic Eleven, played by Millie Bobby Brown (the #elevenisback hashtag used by series regular Finn Wolfhard should really drive the point home):

3. THE SHOW'S 1984 SETTING WILL LEAD TO A DARKER TONE.

A year will have passed between the first and second seasons of the show, allowing the Duffer brothers to catch up with a familiar cast of characters that has matured since we last saw them. With the story taking place in 1984, the brothers are looking at the pop culture zeitgeist at the time for inspiration—most notably the darker tone of blockbusters like Gremlins and Indiana Jones and the Temple of Doom.

"I actually really love Temple of Doom, I love that it gets a little darker and weirder from Raiders, I like that it feels very different than Raiders did," Matt Duffer told IGN. "Even though it was probably slammed at the time—obviously now people look back on it fondly, but it messed up a lot of kids, and I love that about that film—that it really traumatized some children. Not saying that we want to traumatize children, just that we want to get a little darker and weirder."

4. IT'S NOT SO MUCH A CONTINUATION AS IT IS A SEQUEL.

When you watch something like The Americans season two, it's almost impossible to catch on unless you've seen the previous episodes. Stranger Things season two will differ from the modern TV approach by being more of a sequel than a continuation of the first year. That means a more self-contained plot that doesn't leave viewers hanging at the end of nine episodes.

"There are lingering questions, but the idea with Season 2 is there's a new tension and the goal is can the characters resolve that tension by the end," Ross Duffer told IGN. "So it's going to be its own sort of complete little movie, very much in the way that Season 1 is."

Don't worry about the two seasons of Stranger Things being too similar or too different from the original, though, because when speaking with Entertainment Weekly about the influences on the show, Matt Duffer said, "I guess a lot of this is James Cameron. But he’s brilliant. And I think one of the reasons his sequels are as successful as they are is he makes them feel very different without losing what we loved about the original. So I think we kinda looked to him and what he does and tried to capture a little bit of the magic of his work.”

5. THE PREMIERE WILL TRAVEL OUTSIDE OF HAWKINS.

Everything about the new Stranger Things episodes will be kept secret until they finally debut later this year, but we do know one thing about the premiere: It won't take place entirely in the familiar town of Hawkins, Indiana. “We will venture a little bit outside of Hawkins,” Matt Duffer told Entertainment Weekly. “I will say the opening scene [of the premiere] does not take place in Hawkins.”

So, should we take "a little bit outside" as literally as it sounds? You certainly can, but in that same interview, the brothers also said they're both eager to explore the Upside Down, the alternate dimension from the first season. Whether the season kicks off just a few miles away, or a few worlds away, you'll get your answer when Stranger Things's second season debuts next month.

Original image
NBC - © 2012 NBCUniversal Media, LLC
arrow
entertainment
Everything That’s Leaving Netflix in October
Original image
NBC - © 2012 NBCUniversal Media, LLC

Netflix subscribers are already counting down the days until the premiere of the new season of Stranger Things. But, as always, in order to make room for the near-90 new titles making their way to the streaming site, some of your favorite titles—including all of 30 Rock, The Wonder Years, and Malcolm in the Middle—must go. Here’s everything that’s leaving Netflix in October ... binge ‘em while you can!

October 1

30 Rock (Seasons 1-7)

A Love in Times of Selfies

Across the Universe

Barton Fink

Bella

Big Daddy

Carousel

Cradle 2 the Grave

Crafting a Nation

Curious George: A Halloween Boo Fest

Daddy’s Little Girls

Dark Was the Night

David Attenborough’s Rise of the Animals: Triumph of the Vertebrates (Season 1)

Day of the Kamikaze

Death Beach

Dowry Law

Dr. Dolittle: Tail to the Chief

Friday Night Lights (Seasons 1-5)

Happy Feet

Heaven Knows, Mr. Allison

Hellboy

Kagemusha

Laura

Love Actually

Malcolm in the Middle (Seasons 1-7)

Max Dugan Returns

Millennium 

Million Dollar Baby

Mortal Combat

Mr. 3000

Mulholland Dr.

My Father the Hero

My Name Is Earl (Seasons 1-4)

One Tree Hill (Seasons 1-9)

Patton

Picture This

Prison Break (Seasons 1-4)

The Bernie Mac Show (Seasons 1-5)

The Shining

The Wonder Years (Seasons 1-6)

Titanic

October 19

The Cleveland Show (Seasons 1-4)

October 21

Bones (Seasons 5-11)

October 27

Lie to Me (Seasons 2-3)

Louie (Seasons 1-5)

Hot Transylvania 2

October 29

Family Guy (Seasons 9-14)

SECTIONS

arrow
LIVE SMARTER
More from mental floss studios