How Urban Legends Like 'The Licked Hand' Are Born

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iStock

If you compare the scary stories you heard as a kid with those of your friends—even those who grew up across the country from you—you’ll probably hear some familiar tales. Maybe you tried to summon Bloody Mary by chanting her name in front of the mirror three times in a dark bathroom. Maybe you learned never to wonder what’s under a woman’s neck ribbon. Maybe you heard the one about the girl who feels her dog lick her hand in the middle of the night, only to wake up to find him hanging dead from the shower nozzle, the words “humans can lick too” written on the wall in the dog’s blood.

These ubiquitous, spooky folk tales exist everywhere, and a lot of them take surprisingly similar forms. How does a single story like the one often called “Humans Can Lick Too” or "The Licked Hand" make its way into every slumber party in America? Thrillist recently investigated the question with a few experts, finding that most of these stories have very deep roots.

In the case of The Licked Hand, its origins go back more than a century. In the 1990s, Snopes found that a similar motif dates back to an Englishman’s diary entry from 1871. In it, the diary keeper, Dearman Birchall, retold a story he heard at a party of a man whose wife woke him up in the middle of the night, urging him to go investigate what sounded like burglars in their home. He told his wife that it was only the dog, reaching out his hand. He felt the dog lick his hand … but in the morning, all his valuables were gone: He had clearly been robbed.

A similar theme shows up in the short story “The Diary of Mr. Poynter,” published in 1919 by M.R. James. In it, a character dozes off in an armchair, and thinks that he is petting his dog. It turns out, it’s some kind of hairy human figure that he flees from. The story seems to have evolved from there into its presently popular form, picking up steam in the 1960s. As with any folk tale, its exact form changes depending on the teller: sometimes the main character is an old lady, other times it’s a young girl.

You’ll probably hear these stories in the context of happening to a “friend of a friend,” making you more likely to believe the tale. It practically happened to someone you know! Kind of! The setting, too, is probably somewhere nearby. It might be in your neighborhood, or down by the local railroad tracks.

Thrillist spoke to Dr. Joseph Stubbersfield, a researcher in the UK who studies urban legends, who says the kind of stories that spread widely contain both social information and emotional resonance. Meaning they contain a message—you never know who’s lurking in your house—and are evocative.

If something is super scary or gross, you want to share it. Stories tend to warn against something: A study of English-language urban legends circulating online found that most warned listeners about the hazards of life (poisonous plants, dangerous animals, dangerous humans) rather than any kind of opportunities. We like to warn each other of the dangers that could be lurking around every corner, which makes sense considering our proven propensity to focus on and learn from negative information. And yes, that means telling each other to watch out for who’s licking our hands in the middle of the night.

Just something to keep in mind as you eagerly await Jezebel’s annual scary story contest.

[h/t Thrillist]

Feeling Stressed? Playing Tetris Could Help Relieve Your Anxiety

iStock/Radachynskyi
iStock/Radachynskyi

When Nintendo released their handheld Game Boy system in the U.S. and Japan in 1989, the first game most users experimented with was Tetris. Bundled with the system, the clever puzzler—which prompts players to line up a descending array of tiles to create horizontal lines—was the video game equivalent of an addictive drug. Some players described seeing the shapes in their dreams. The game was in the hands of 35 million portable players; by 2010, it had sold 100 million smartphone downloads.

Now, there’s evidence that Tetris players may have a solution to anxiety in the palms of their hands. According to a paper published in the journal Emotion, Tetris has the capability to relieve stress and troubling thoughts by providing a form of distraction.

As part of a larger study about the benefits of distraction, researchers at the University of California, Riverside conducted an experiment on 309 college students who were told to expect some anxiety-provoking news: They were told someone would be offering an evaluation of their physical attractiveness. While they waited for their results, a third of the subjects played a slow-moving, beginner-level version of Tetris; another group played a high-speed variation; and a third played an adaptive version, which automatically adjusted the speed of the game based on the player’s abilities.

Tetris games that were too slow or too fast bored or frustrated players, respectively. But the game that provided a moderate challenge helped reduce the subjects’ perception of their stress levels. They reported a quarter-point higher level of positive emotions on a five-point scale and a half-point reduction of negative emotions. The students still worried about the results of the attractiveness evaluation, but they experienced fewer negative feelings about it.

The key, according to the study, is that the students were experiencing “flow,” a state of mind in which you’re so engrossed in an activity that you lose your sense of self-awareness. While Tetris may be one of the best ways to quickly fall into flow, anything that consumes your attention—playing music, drawing, cooking—is likely to work.

The next time you have to wait for potentially life-altering news, you may find that a Tetris session will help you cope.

[h/t NPR]

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