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How MythBuster Adam Savage Solves Problems

In this Maker Faire talk from 2010, Adam Savage explains how he went from being a billiards player to a prop-maker to a special effects master, and ultimately a MythBuster (among much else). It boils down to problem-solving. Savage sees basically everything in life as an exercise in problem-solving, and he makes a series of points about his process for solving problems. My favorite is an anecdote about MythBusters cohost Jamie Hyneman. Hyneman asks people around the MythBusters shop to "drill a hole in the X," draws an X on a piece of wood, and walks away. The result reveals a crucial problem with communication: what does "in the X" mean? Does it mean the intersection of the X, the corners of the X, the entire drawing of the X? People interpret the problem statement differently, but proceed to act on whatever they think is the right action. And communication is just one problem in the set.

Do you make stuff? You should watch this.

As the video tells you about a zillion times, there's a longer version of the talk online.

Also fun: Adam Savage’s Impassioned Speech on Reason; Adam Savage Talks Feynman, Eratosthenes, and Fizeau; Mythbuster Adam Savage on Failure; Adam Savage: About My “Indiana Jones” Hat; and MythBuster Adam Savage Isn’t Done with the Dodo. Obviously, we're fans.

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entertainment
The Time Douglas Adams Met Jim Henson
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John Gooch/Keystone/Getty Images

On September 13, 1983, Jim Henson and The Hitchhiker's Guide to the Galaxy author Douglas Adams had dinner for the first time. Henson, who was born on this day in 1936, noted the event in his "Red Book" journal, in characteristic short-form style: "Dinner with Douglas Adams – 1st met." Over the next few years the men discussed how they might work together—they shared interests in technology, entertainment, and education, and ended up collaborating on several projects (including a Labyrinth video game). They also came up with the idea for a "Muppet Institute of Technology" project, a computer literacy TV special that was never produced. Henson historians described the project as follows:

Adams had been working with the Henson team that year on the Muppet Institute of Technology project. Collaborating with Digital Productions (the computer animation people), Chris Cerf, Jon Stone, Joe Bailey, Mark Salzman and Douglas Adams, Jim’s goal was to raise awareness about the potential for personal computer use and dispel fears about their complexity. In a one-hour television special, the familiar Muppets would (according to the pitch material), “spark the public’s interest in computing,” in an entertaining fashion, highlighting all sorts of hardware and software being used in special effects, digital animation, and robotics. Viewers would get a tour of the fictional institute – a series of computer-generated rooms manipulated by the dean, Dr. Bunsen Honeydew, and stumble on various characters taking advantage of computers’ capabilities. Fozzie, for example, would be hard at work in the “Department of Artificial Stupidity,” proving that computers are only as funny as the bears that program them. Hinting at what would come in The Jim Henson Hour, viewers, “…might even see Jim Henson himself using an input device called a ‘Waldo’ to manipulate a digitally-controlled puppet.”

While the show was never produced, the development process gave Jim and Douglas Adams a chance to get to know each other and explore a shared passion. It seems fitting that when production started on the 2005 film of Adams’s classic Hitchhiker’s Guide, Jim Henson’s Creature Shop would create animatronic creatures like the slovenly Vogons, the Babel Fish, and Marvin the robot, perhaps a relative of the robot designed by Michael Frith for the MIT project.

You can read a bit on the project more from Muppet Wiki, largely based on the same article.

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Art
Get Crazy With the Official Bob Ross Coloring Book
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If you watched Bob Ross's classic series The Joy of Painting for hours on end but didn’t come away a terribly capable artist, you can still enjoy replicating the amazing public television personality’s work. You can now pretend you’re painting along with the late, great PBS star using a brand-new adult coloring book based on his art.

The Bob Ross Coloring Book (Universe) is the first authorized coloring book based on Ross’s artistic archive. Ross, who would have turned 75 later this year, was all about giving his fans the confidence to pursue art even without extensive training. “There’s an artist hidden at the bottom of every single one of us,” the gentle genius said. So what better way to honor his memory than to relax with his coloring book?

Here’s a sneak peek of some of the Ross landscapes you can recreate, all while flipping through some of his best quotes and timeless tidbits of wisdom.

An black-and-white outline of a Bob ross painting of a mountain valley

A black-and-white outline of a Bob Ross painting shows a house nestled among trees.

A black-and-white outline of a Bob Ross painting shows a farm scene.

And remember, even if you color outside the lines, it’s still a work of art. As Ross said, “We don’t make mistakes. We just have happy accidents.”

You can find The Bob Ross Coloring Book for about $14 on Amazon. Oh, and if you need even more Ross in your life, there’s now a Bob Ross wall calendar, too.

All images courtesy of Rizzoli.

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