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Preview: Maker Faire Africa

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What happens when you put the drivers of ingenious concepts from Mali with those from Ghana and Kenya, and add resources to the mix? That's exactly the question that organizers of the first Maker Faire Africa intend to answer starting tomorrow, when inventors, venture capitalists, journalists, and curious members of the general public gather in Accra, Ghana, for a 3-day celebration of do-it-yourself innovation. The aim of the event, an offshoot of similar gatherings in the United States held over the past few years, is to identify, spur, and support local development by bringing Africa's brightest inventors and idea men and women together in a single forum.

A Maker What?

rubeThe original Maker Faire was held in April 2006 in San Mateo, California. Sponsored by MAKE Magazine and billed as the world's biggest celebration of science, engineering, and crafting, the event drew roughly 20,000 visitors. Maker Faire's popularity has grown in the years since, with MAKE sponsoring events in Austin, Texas, and Newcastle, United Kingdom, in addition to subsequent gatherings in San Mateo. "It's pinnacle geek culture that you can't find anywhere else in the world," one product designer told Wired last year. MAKE is busy preparing to host Maker Faire Rhode Island in September. One of the most popular exhibits to appear at several Maker Faires since the event's inception is the life-size, Rube Goldberg-esque mousetrap inspired by the classic board game of the same name. Another geeky favorite is the Diet Coke and Mentos-fueled Bellagio-style fountain.

Into Africa

While MAKE isn't an official sponsor of Maker Faire Africa, the editors of the magazine allowed the Maker Faire Africa organizers to use the MF name and they'll be covering the event. Maker Faire Africa was the idea of entrepreneur and TED Africa Director Emeka Okafor, who authors a blog, Timbuktu Chronicles, about innovation in Africa. "The aim is to identify, spur and support local innovation," Okafor originally wrote on Ned.com, where he launched his idea for Maker Faire Africa in 2008. "At the same time, Maker Faire Africa would seek to imbue creative types in science and technology with an appreciation of fabrication and by default manufacturing. The long-term interest here is to cultivate an endogenous manufacturing base that supplies innovative products in response to market needs."

Why Ghana? Why Now?

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Okafor and his fellow organizers, including AfriGadget.com founder Erik Hershman and Nii Simmonds of the blog, Nubian Cheetah, scheduled the first Maker Faire Africa to follow the International Development Design Summit, which was held in Kumasi, Ghana. Finished prototypes from the summit, which was organized by MIT and ran through Wednesday, will be presented at MFA. Okafor hopes this week's Maker Faire is the first of many in Africa.

The Boy Who Harnessed the Wind

One of the featured presenters scheduled to speak at Maker Faire Africa is William Kamkwamba, a Malawian who, against all odds, built an electricity-generating windmill as a teenager out of primarily scrap materials. Kamkwamba was forced to drop out of school at the age of 14 because his family couldn't afford the nominal annual tuition. After reading a library book about wind energy, he constructed a windmill out of a broken bicycle, a tractor fan blade, and blue-gum trees, among other things. His prototype windmill powered four light bulbs, two radios, and mobile phones, and Kamkwamba soon built two more windmills to provide his family with electricity, a luxury only 2 percent of Malawians could afford. After news of his ingenuity spread, Kamkwamba was invited to speak at the TEDGlobal 2007 conference, where a group of investors agreed to finance his education. Kamkwamba has since authored a book, The Boy Who Harnessed the Wind, which will be released in September, and is the subject of a documentary.

Other Presenters

Among the other inventors who will attend Maker Faire Africa are Dominic Wanjihia, who invented a device called the Evapocooler to cool camels' milk for transportation in Somalia, and a pair of Kenyan students who designed a pocket-sized and pedal-powered cell phone charger that can be attached to the back wheel of a bike. Hershman, who regularly profiles similar inventions on AfriGadget.com, is attending Maker Faire Africa with the goal of getting feedback on a collaborative design effort with the Portable Light project and messenger bag-maker Timbuk2. Hershman has brought several prototypes of the FLAP (Flexible Light And Power) bag "“ a messenger bag outfitted with a solar panel connected to an LED light "“ to Ghana to determine how useful the device would be to people in Africa. You can read more about the FLAP project here.

Maker Faire Video Vault

Here are several videos from previous Maker Faires, including a successful run of the life-size mousetrap.
2009 Bay Area
2008 Austin
Life-Size Mouse Trap

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A Simple Way to Charge Your iPhone in 5 Minutes
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Spotting the “low battery” notification on your phone is usually followed by a frantic search for an outlet and further stress over the fact that you may not have time for a full charge. On iPhones, plugging your device into the wall for five minutes might result in only a modest increase of about three percent or so. But this tip from Business Insider Tech may allow you to squeeze out a little more juice.

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Today, Americans do most of their shopping online—but as anyone who’s indulged in late-night retail therapy likely knows, this convenience often can come with an added cost. Trying to curb expenses, but don't want to swear off the convenience of ordering groceries in your PJs? New research shows that shopping on a desktop computer instead of a mobile phone may help you avoid making foolish purchases, according to Co. Design. Ying Zhu, a marketing professor at the University of British Columbia-Okanagan, recently led a study to measure how touchscreen technology affects consumer behavior. Published in the Journal of Retailing and Consumer Services, her research found that people are more likely to make more frivolous, impulsive purchases if they’re shopping on their phones than if they’re facing a computer monitor. Zhu, along with study co-author Jeffrey Meyer of Bowling Green State University, ran a series of lab experiments on student participants to observe how different electronic devices affected shoppers’ thinking styles and intentions. Their aim was to see if subjects' purchasing goals changed when it came to buying frivolous things, like chocolate or massages, or more practical things, like food or office supplies. In one experiment, participants were randomly assigned to use a desktop or a touchscreen. Then, they were presented with an offer to purchase either a frivolous item (a $50 restaurant certificate for $30) or a useful one (a $50 grocery certificate for $30). These subjects used a three-point scale to gauge how likely they were to purchase the offer, and they also evaluated how practical or frivolous each item was. (Participants rated the restaurant certificate to be more indulgent than the grocery certificate.) Sure enough, the researchers found that participants had "significantly higher" purchase intentions for hedonic (i.e. pleasurable) products when buying on touchscreens than on desktops, according to the study. On the flip side, participants had significantly higher purchase intentions for utilitarian (i.e. practical) products while using desktops instead of touchscreens. "The playful and fun nature of the touchscreen enhances consumers' favor of hedonic products; while the logical and functional nature of a desktop endorses the consumers' preference for utilitarian products," Zhu explains in a press release. The study also found that participants using touchscreen technology scored significantly higher on "experiential thinking" than subjects using desktop computers, whereas those with desktop computers demonstrated higher scores for rational thinking. “When you’re in an experiential thinking mode, [you crave] excitement, a different experience,” Zhu explained to Co. Design. “When you’re on the desktop, with all the work emails, that interface puts you into a rational thinking style. While you’re in a rational thinking style, when you assess a product, you’ll look for something with functionality and specific uses.” Zhu’s advice for consumers looking to conserve cash? Stow away the smartphone when you’re itching to splurge on a guilty pleasure. [h/t Fast Company]

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