CLOSE

Is Texting Ruining Our Children?

Monday's New York Times included an article on the purported dangers of texting (or text-message-sending, for you grumpy older folks). Entitled Texting May Be Taking a Toll, the article strikes me as bizarrely alarmist, and recalls social panics of my youth (see The Panic Over Dungeons & Dragons (in 1985)). Perhaps it's my own wasted youth talking, but this article is downright silly. Here are some key clips:

[Texting] is beginning to worry physicians and psychologists, who say it is leading to anxiety, distraction in school, falling grades, repetitive stress injury and sleep deprivation.

Texting may also be taking a toll on teenagers' thumbs. Annie Wagner, 15, a ninth-grade honor student in Bethesda, Md., used to text on her tiny LG phone as fast as she typed on a regular keyboard. A few months ago, she noticed a painful cramping in her thumbs.

... "Based on our experiences with computer users, we know intensive repetitive use of the upper extremities can lead to musculoskeletal disorders, so we have some reason to be concerned that too much texting could lead to temporary or permanent damage to the thumbs."

Still, some parents are starting to take measures. Greg Hardesty, a reporter in Lake Forest, Calif., said that late last year his 13-year-old daughter, Reina, racked up 14,528 texts in one month. She would keep the phone on after going to bed, switching it to vibrate and waiting for it to light up and signal an incoming message.

Mr. Hardesty wrote a column about Reina's texting in his newspaper, The Orange County Register, and in the flurry of attention that followed, her volume soared to about 24,000 messages. Finally, when her grades fell precipitously, her parents confiscated the phone.

My Take on Texting

OMG, teenagers are overdoing something?! They're getting cramped thumbs from too much technological twiddling? Say it ain't so! (We used to call this Nintendo Thumb back in the day.) None of this is new: teenagers overdo everything -- that's part of the point of growing up. The particular technology is irrelevant; teens will discover and overuse (even abuse) whatever technology, game, or other distraction is available. Teens eventually learn to moderate their own behavior, and most come through it without impaired thumbs.

In the same way grownups are stunned by statistics about teen texting today (tens of thousands of texts per month! Egad!), grownups have always been stunned by what teenagers are doing "these days." When I was a kid, the main panic was over video games. Statistics about how many hours kids spent planted in front of video games shocked parents, and made them wonder how a kid could possibly grow up without going outside to play stickball. Prior to video games I'm sure parents couldn't fathom how kids could grow up with so much television, or loud rock music, or wild "dance parties," and so on.

Read the Times article and let me know what you think. Is there something special about texting that makes it particularly worrisome? Do you have personal experience with this issue, either as a teen or parent? Share your thoughts in the comments.

(Photo courtesy of Flickr user Nate Steiner, used under Creative Commons license.)

nextArticle.image_alt|e
The Long Now Foundation, Vimeo
arrow
technology
Jeff Bezos Is Helping to Build a Clock Meant to Keep Time for 10,000 Years
The Long Now Foundation, Vimeo
The Long Now Foundation, Vimeo

Few human inventions are meant to last hundreds of years, much less thousands. But the 10,000 Year Clock is designed to keep accurate time for millennia. First proposed in 1989, the long-lasting timepiece is finally being installed inside a mountain in western Texas, according to CNET.

The organization building the clock, the Long Now Foundation, wanted to create a tribute to thinking about the future. Founded by computer scientist Danny Hillis and Whole Earth Catalog publisher Stewart Brand, the group boasts famous members like musician Brian Eno and numerous Silicon Valley heavyweights. Amazon founder Jeff Bezos is putting up the $42 million necessary to complete the project, writing that “it's a special Clock, designed to be a symbol, an icon for long-term thinking."

Measuring 500 feet tall when it's completed, the clock will run on thermal power and synchronize each day at solar noon. Every day, a “chime generator” will come up with a different sequence of rings, never repeating a sequence day to day. On specific anniversaries—one year, 10 years, 100 years, 1000 years, 10,000 years—it will animate a mechanical system within one of five rooms carved into the mountain. On the first anniversary, for instance, the clock will animate an orrery, a model of the solar system. Since they don’t expect to be alive for many of the future anniversaries, the clock’s creators won't determine animations for 100, 1000, or 10,000 years—that'll be left up to future generations. (To give you an idea of just how far away 10,000 years is, in 8000 B.C.E., humans had just started to domesticate cows for the first time.)

Though you can sign up to be notified when the clock is finished, it won’t be easy to see it up close. The nearest airport is several hours’ drive away, and the mountain is 2000 feet above the valley floor. So you may have to be content with seeing it virtually in the video below.

Clock of the Long Now - Installation Begins from The Long Now Foundation on Vimeo.

[h/t CNET]

nextArticle.image_alt|e
Tynker
arrow
technology
Barbie Is Now Giving Coding Lessons
Tynker
Tynker

Mattel wants to help 10 million kids learn to code by 2020, and the toy giant is enlisting one of its most career-focused assets: Barbie. According to Engadget, Mattel is working with the coding education company Tynker to make seven Barbie-themed computer programming lessons.

Barbie has been a pilot, an architect, the president, and a computer engineer, so there may be no better character to teach kids the joys of coding. The lessons, arriving in summer 2018, will be designed for youngsters in kindergarten and up, and will teach Barbie-lovers more than just how to make apps. They’ll use Barbie’s many careers—which also included veterinarian, robotics engineer, and astronaut—as a way to guide kids through programming concepts.

An illustration depicts Barbie and her friends surrounded by cats and dogs and reads 'Barbie: Pet Vet.'

A screenshot of a Barbie coding lesson features a vet's office full of pets.

There are plenty of new initiatives that aim to teach kids how to code, from a Fisher-Price caterpillar toy to online games featuring Rey from Star Wars. This is the third partnership between Mattel and Tynker, who have already produced programming lessons using Hot Wheels and Monster High.

Kindergarten may seem a little soon to set kids on a career path as a computer programmer, but coding has been called “the most important job skill of the future,” and you don’t need to work for Google or Facebook to make learning it worthwhile. Coding can give you a leg up in applying for jobs in healthcare, finance, and other careers outside of Silicon Valley. More importantly for kids, coding games are fun. Who wouldn’t want to play Robotics Engineer Barbie?

[h/t Engadget]

All images by Tynker

SECTIONS

arrow
LIVE SMARTER
More from mental floss studios