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Early Bird Gets the Internet Worm

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When Robert Tappan Morris was a graduate student at Cornell in 1988, he had a clever idea: he would release a self-replicating program (or "worm") onto the Internet, reportedly in an effort to highlight security problems in computer networks. Morris's worm exploited vulnerabilities in common computer systems, allowing it to propagate at will onto new computers via the Internet. The worm was designed to use minimal computer resources, but in the wild its effect proved to be devastating.

Morris released his worm on November 2, 1988 (twenty years ago yesterday), directing instances of the program to report back to a host computer so that he could monitor its spread. The epidemic spread faster than Morris had expected, aggressively infecting and reinfecting computers around the U.S. Infected computers became overloaded and unresponsive, causing system administrators to panic. Within hours of its release, the worm had infected thousands of computers, and wasn't nearly as well-behaved as Morris had hoped. When Morris realized what was happening, he and a Harvard friend emailed information that would help stop the worm -- but it was too late, as email routes were already Morris's worm.

System administrators and computer scientists banded together to fight the worm, disassembling the program and locking down its modes of transmission. Others disconnected their systems from the Internet to avoid becoming infected. Within two days the worm was largely eradicated, but Morris's troubles were just beginning: he was eventually indicted under the Computer Fraud and Abuse Act of 1986, and the U.S. General Accounting Office issued a report on the worm -- Morris had succeeded in focusing attention on computer security after all. (The report actually begins with the text: "This is the first GAO report to be made available over the Internet. GAO wants to know how many people acquire the report this way. If you are reading this, please send mail to me and I'll keep count for them. Your name will not be saved or used." I have to wonder how many emails has gotten about the report over twenty years!) Pictured at left: the source code of Morris's worm, on display (in binary form on a 3.5" floppy) at The Computer History Museum.

Morris was sentenced to three years of probation, 400 hours of community service, a $10,050 fine, and the costs of his supervision. Nearly twenty years after the worm was released, Morris is now a tenured professor at MIT; his MIT homepage makes no mention of the worm.

To read more on the worm and its aftermath, check out a contemporaneous report by Bob Page written on November 7, 1988. Network World also posted a nice retrospective of the worm last week. RTM's worm was also discussed at length in the classic Cyberpunk by Hafner and Markoff.

(Worm source code photo courtesy of Flickr user Go Card USA.)

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IKEA’s New Augmented Reality App Lets You Test Out Virtual Furniture in Your Home
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No matter how much measuring and research you do beforehand, buying a piece of furniture without knowing what it will look like in your home is always a gamble. With its new augmented reality app, IKEA hopes to take some of the guesswork out of the process. IKEA Place features more than 2000 items in the Swedish retailer's inventory, and visualizing them in the space where you live is as easy as tapping a button.

As WIRED reports, IKEA Place is among the first apps to take advantage of Apple's ARKit, an augmented reality platform that debuted as part of iOS 11. iPhone and iPad owners with the latest update can download IKEA's new app for free and start browsing through home goods right away.

To use the tool, you must first select the product you wish to test out, whether it's a loveseat, a kitchen table, or a dresser. Then, with the camera activated, you can point your device at whichever space you want the item to fill and watch it appear on the screen in front of you.

According to IKEA, the 3D models are scaled with 98 percent accuracy. Factors that are hard to analyze from photos online, like shadows, lighting, and textures, are also depicted as they would appear in real life. So if a sofa that looks great under the lights of a store looks drab in your living room, or if a desk that seems tiny online doesn't fit inside your office, the app will let you know. It's the closest you can get to seeing how a piece of furniture complements a room without lugging it through the doorway.

IKEA isn't the first company to improve interior design with computerized images. Several hardware stores and furniture outlets offer their own AR apps. Other services like Modsy let customers pay to create full virtual models of their homes before populating them with 3D furniture. Even IKEA had a basic AR app prior to this one, but it was glitchy and not always accurate. This newest iteration aims to provide a more seamless shopping experience. And with the latest iOS update placing a greater emphasis on AR, you can expect to see more apps using the technology in the near future.

[h/t WIRED]

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Alex Wong/Getty Images
The Library of Congress Wants Your Help Identifying World War I-Era Political Cartoons
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Alex Wong/Getty Images

The U.S. government’s official library wants your help. And it involves cartoons.

The Library of Congress just debuted its new digital innovation lab, an initiative that aims to improve upon its massive archives and use them in creative ways. Its first project is Beyond Words, a digitization effort designed to make the research library’s historical newspaper collection more search-friendly. It aims to classify and tag historical images from World War I-era newspapers, identifying political cartoons, comics, illustrations, and photos within old news archives. The images come from newspapers included in Chronicling America, the library’s existing newspaper digitization project.

The tasks involved in Beyond Words are simple, even if you know nothing about the illustrations involved going into it. The Library of Congress just needs people to help mark all the illustrations and cartoons in the scanned newspaper pages, a task that only involves drawing boxes to differentiate the image from the articles around it.

Then there’s transcription, involving typing in the title of the image, the caption, the author, and whether it’s an editorial cartoon, an illustration, a photo, a map, or a comic. The library also needs people to verify the work of others, since it’s a crowd-sourced effort—you just need to make sure the images have been transcribed consistently and accurately.

A pop-up window below an early 20th century newspaper illustration prompts the user to pick the most accurate caption.

Screenshot via

The data will eventually be available for download by researchers, and you can explore the already-transcribed images on the Beyond Words site. Everything is in the public domain, so you can remix and use it however you want.

With the new, “we are inviting explorers to help crack open digital discoveries and share the collections in new and innovative ways,” Carla Hayden, the library’s head, said in a press release.

Other government archives regularly look to ordinary people to help with the monstrous task of digitizing and categorizing their collections. The National Archives and Records Administration, for instance, has recently crowd-sourced data entry and transcription for vintage photos of life on Native American reservations and declassified government documents to help make their collections more accessible online.

Want to contribute to the Library of Congress’s latest effort? Visit


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