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Students + LittleBigPlanet + 24 Hours = Amazing

What can a team of design students create in just 24 hours? How about a complete video game level, crammed with animation, danger, and innovative art?

Last weekend, students from New York City's slightly awkwardly-named Parsons The New School for Design divided themselves into teams to design levels for an upcoming PlayStation 3 game called LittleBigPlanet. In the game, the player controls a little "sackboy" (with what appears to be a hacky sack for a head) as he runs around levels that are designed from within the game itself. The Parsons students were given access to an early copy of the game and had just 24 hours to figure out how to build their own levels. One team, calling itself "Team Sportsmanship," made a masterpiece, a hugely complex level in which the sackboy has to run and jump through the inside of a monster's body to reach its head. It's crazy and beautiful. Check it out:

LittleBigPlanet comes out next month, and you'll be able to access the Parsons levels (and other user-generated content) from within the game.

(Via Waxy.org.)

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fun
Dungeons & Dragons Gets a Digital Makeover
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Since the 1970s, players have been constructing elaborate campaigns in Dungeons & Dragons using nothing but paper, pencils, rule books, and 20-sided dice. That simple formula has made D&D the quintessential role-playing game, but the game's publisher thinks it can be improved with a few 21st-century updates. As The Verge reports, Wizards of the Coast is launching a digital toolset meant to enhance the gaming experience.

The tool, called D&D Beyond, isn’t meant to be a replacement for face-to-face gameplay. Rather, it’s designed to save players time and energy that could be better spent developing characters or battling orcs. The resource includes a fifth-edition rule book users can search by keyword. At the start of a new campaign, they can build monsters and characters within the program. And players don’t need to worry about forgetting to bring their notes to a quest—D&D Beyond keeps track of information like items and spells in one convenient location.

"D&D Beyond speaks to the way gamers are able to blend digital tools with the fun of storytelling around the table with your friends,” Nathan Stewart, senior director of Dungeons & Dragons, said in a statement when the concept was first announced. "These tools represent a way forward for D&D.”

This isn’t the first attempt to bring D&D into the digital age; videogames inspired by the fictional world have been produced since the 1980s. Unlike those titles, though, D&D Beyond will still highlight the imagination-fueled role-playing aspect of the game when it launches August 15.

[h/t The Verge]

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Bryn Dunbar
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Pop Culture
Can You Spot Fake News? A New Game Puts Your Knowledge to the Test
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Bryn Dunbar

In 2017, misinformation is easier than ever to access. During the 2016 election, scammers—including hordes of Macedonian teens—raked in serious money by churning out deliberately fake stories about U.S. politics, with a very real impact. In a December 2016 Pew Research Center survey, 64 percent of U.S. adults said that fabricated news was sowing "a great deal of confusion" about current events.

It can be hard to determine what’s real and what’s fake in the viral news world. A new game—expected to launch for iPhone on July 10—will test your skills. Fake News, designed by the creative agency ISL, asks players to distinguish between headlines found on true stories and headlines drawn from fake news sites (as determined by fact-checking sites like Snopes, Politifact, FactCheck.org).

The simple, arcade-style game for iPhone asks you to swipe left on fake headlines and swipe right on true ones. You have 100 seconds to sort through as many headlines as you can, competing for the highest score with other users. For instance, did Arby’s really get its name because “RB” is another way of saying roast beef? (No, RB stands for Raffel Brothers, the founders.) Does Jeff Goldblum really have a food truck named Chef Goldblum’s? (Kind of. It was a film promotion stunt.)

Fake News also exists as a physical arcade game. The creators installed a table-top arcade game in a D.C. bar on July 5, and may install it elsewhere depending on demand.

The game is harder than you’d expect, even if you think of yourself as fairly well-informed. As research has found, viral stories require two things: limited attention spans and a network already overwhelmed with information. In other words, our daily Internet lives. The more information we try to handle at one time, the more likely it is that we’ll fall for fake news.

Scientists found in a recent study that warning people that political groups try to spread misinformation about certain issues (like climate change) can help people sort through dubious claims. While that’s good to remember, it’s not always useful in real-life situations. It certainly won’t help you win this game.

One of the reasons Fake News is so hard, even if you keep abreast of everyday news, is that it doesn’t tell you where the headlines are from. Checking the source is often the easiest way to determine the veracity of a story—although it’s not a foolproof system.

Need help finding those sources? This Chrome plug-in will flag news from troublesome sources in your Facebook feed.

Update: The game is available for iOS here.

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