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Why Painting Is No Longer an Olympic Event

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Phelps won 8 medals, Usain Bolt beat a few world records, and Nastia Liukin did some outrageous flips. But can they paint or sculpt? Back when the modern games resurfaced, a true Olympian wasn't just an expert swimmer,  or the fastest runner. A true Olympian was also a watercolorist, a sculptor, or a musician.

It's true! Between 1912 and 1948 art competitions were a part of the Olympics. Medals were awarded for architecture, literature, music, painting, and sculpture.

In fitting with the theme, all art competitions were required to have a sports theme. The founder of the revived Olympic Games, French Baron Pierre de Coubertin, proposed combining art and sport in the Olympics in 1894. He wanted to "reunite in the bonds of legitimate wedlock a long-divorced couple -- Muscle and Mind." Coubertin even proposed an event that consisted of a 14km race and a written essay, seeking men educated in both mind and body.
Picture 213.pngOnly two people in history have reunited Muscle and Mind in the Olympics, to win a medal in both sport and art. In 1912, American Walter Winans became the first and only Olympian in history to win medals for shooting and sculpture. And in 1896, Alfred Hajos (pictured left) of Hungary won two golds in swimming. He returned to the Olympics 28 years later and received a silver medal in architecture for a design of a swimming stadium. The art competitions were abolished in 1949 because nearly all entrants were professionals. At the time, all Olympian participants had to be amateurs. Of course, now that they've started allowing professional athletes back into the mix, perhaps Phelps should start practicing his watercolor.

Be sure to check out what Diana's learned today, here.

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iStock // Ekaterina Minaeva
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Man Buys Two Metric Tons of LEGO Bricks; Sorts Them Via Machine Learning
May 21, 2017
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iStock // Ekaterina Minaeva

Jacques Mattheij made a small, but awesome, mistake. He went on eBay one evening and bid on a bunch of bulk LEGO brick auctions, then went to sleep. Upon waking, he discovered that he was the high bidder on many, and was now the proud owner of two tons of LEGO bricks. (This is about 4400 pounds.) He wrote, "[L]esson 1: if you win almost all bids you are bidding too high."

Mattheij had noticed that bulk, unsorted bricks sell for something like €10/kilogram, whereas sets are roughly €40/kg and rare parts go for up to €100/kg. Much of the value of the bricks is in their sorting. If he could reduce the entropy of these bins of unsorted bricks, he could make a tidy profit. While many people do this work by hand, the problem is enormous—just the kind of challenge for a computer. Mattheij writes:

There are 38000+ shapes and there are 100+ possible shades of color (you can roughly tell how old someone is by asking them what lego colors they remember from their youth).

In the following months, Mattheij built a proof-of-concept sorting system using, of course, LEGO. He broke the problem down into a series of sub-problems (including "feeding LEGO reliably from a hopper is surprisingly hard," one of those facts of nature that will stymie even the best system design). After tinkering with the prototype at length, he expanded the system to a surprisingly complex system of conveyer belts (powered by a home treadmill), various pieces of cabinetry, and "copious quantities of crazy glue."

Here's a video showing the current system running at low speed:

The key part of the system was running the bricks past a camera paired with a computer running a neural net-based image classifier. That allows the computer (when sufficiently trained on brick images) to recognize bricks and thus categorize them by color, shape, or other parameters. Remember that as bricks pass by, they can be in any orientation, can be dirty, can even be stuck to other pieces. So having a flexible software system is key to recognizing—in a fraction of a second—what a given brick is, in order to sort it out. When a match is found, a jet of compressed air pops the piece off the conveyer belt and into a waiting bin.

After much experimentation, Mattheij rewrote the software (several times in fact) to accomplish a variety of basic tasks. At its core, the system takes images from a webcam and feeds them to a neural network to do the classification. Of course, the neural net needs to be "trained" by showing it lots of images, and telling it what those images represent. Mattheij's breakthrough was allowing the machine to effectively train itself, with guidance: Running pieces through allows the system to take its own photos, make a guess, and build on that guess. As long as Mattheij corrects the incorrect guesses, he ends up with a decent (and self-reinforcing) corpus of training data. As the machine continues running, it can rack up more training, allowing it to recognize a broad variety of pieces on the fly.

Here's another video, focusing on how the pieces move on conveyer belts (running at slow speed so puny humans can follow). You can also see the air jets in action:

In an email interview, Mattheij told Mental Floss that the system currently sorts LEGO bricks into more than 50 categories. It can also be run in a color-sorting mode to bin the parts across 12 color groups. (Thus at present you'd likely do a two-pass sort on the bricks: once for shape, then a separate pass for color.) He continues to refine the system, with a focus on making its recognition abilities faster. At some point down the line, he plans to make the software portion open source. You're on your own as far as building conveyer belts, bins, and so forth.

Check out Mattheij's writeup in two parts for more information. It starts with an overview of the story, followed up with a deep dive on the software. He's also tweeting about the project (among other things). And if you look around a bit, you'll find bulk LEGO brick auctions online—it's definitely a thing!

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Name the Author Based on the Character
May 23, 2017
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