In-Depth With the King of Kong

In last July's issue of Harper's, Joshuah Bearman revealed a wealth of information on classic gaming in general and Billy Mitchell specifically. Mitchell is one of the subjects of last year's documentary King of Kong: A Fistful of Quarters. Mitchell is a fascinating guy, with his supremely high-maintenance mullet, a list of arcade game records a mile long, and even his own brand of hot sauce. Bearman contributed some footage to King of Kong, but his encounters with Mitchell go beyond what we saw in the film -- and make for great reading for anyone interested in classic gaming, or the character of Billy Mitchell. In Bearman's article, Mitchell comes off as less of an egomaniac (I think the film was cut specifically to make him seem evil), and more of an eccentric whose particular obsession is classic arcade games (and who happens to have a big, amusing ego). Here's a snippet of the article on the always-fascinating topic of "kill screens":

For Billy, though, there is always the question of going further. Back in his van, we talk about what is known in classic-gaming argot as the "kill screen." This is the edge of the universe, the place where instructions end. Billy has seen a lot of kill screens. Pac-Man comes to a halt at level 256, as the program runs out of code and the entire right side of the screen is engulfed by senseless symbols. Circus Charlie just freezes. Donkey Kong ends after five seconds on level 22. The first time Billy reached the impassable final level of Dig Dug, he lost all 400 of his free men. Then there is Galaga, which eventually closes in solitude. After everything comes nothing: No enemy armada. No music. No score. Just you and the existential void. Other games end in violence. In Burgertime, Billy says, the kill screen came ot level 28, which he describes as the most chaotic moment he has ever experienced. The fried egg and hot dog and pickles chased him around so aggressively that Billy took it as a cruelly encoded joke. That did not prevent him from attempting to breach Burgertime's event horizon. Everyone said it was impossible, but he had to know: Is there more?

With Pac-Man, there has always been a powerful appeal surrounding the notion of "The Doorway"--a prospective passageway to the other side, a way past level 256. There are hints right at the threshold. As the maze comes undone, the disintegrating edges seem to hint at an unprogrammed but perhaps navigable new space. Equally enticing is that the final prize Pac-Man collects is not a fruit but a key, the last of nine--and why are there keys if there is nothing to unlock? Such questions have generated considerable controversy.

Read the rest of the article on Bearman's blog (unfortunately it's only available as a PDF, but it's nicely formatted).

(Via The Sound of Young America Blog.)

nextArticle.image_alt|e
NASA, Getty Images
Watch Apollo 11 Launch
Vice President Spiro Agnew and former President Lyndon Johnson view the liftoff of Apollo 11
Vice President Spiro Agnew and former President Lyndon Johnson view the liftoff of Apollo 11
NASA, Getty Images

Apollo 11 launched on July 16, 1969, on its way to the moon. In the video below, Mark Gray shows slow-motion footage of the launch (a Saturn V rocket) and explains in glorious detail what's going on from a technical perspective—the launch is very complex, and lots of stuff has to happen just right in order to get a safe launch. The video is mesmerizing, the narration is informative. Prepare to geek out about rockets! (Did you know the hold-down arms actually catch on fire after the rocket lifts off?)

Apollo 11 Saturn V Launch (HD) Camera E-8 from Spacecraft Films on Vimeo.

nextArticle.image_alt|e
Romano D’Agostini, Giorgio Cargnel, Soprintendenza Speciale di Roma
Utility Workers May Have Found One of Rome’s First Churches
Romano D’Agostini, Giorgio Cargnel, Soprintendenza Speciale di Roma
Romano D’Agostini, Giorgio Cargnel, Soprintendenza Speciale di Roma

The remains of what may have been one of Rome’s earliest Christian churches were accidentally discovered along the Tiber River during construction, The Local reports. The four-room structure, which could have been built as early as the 1st century CE, was unearthed by electrical technicians who were laying cables along the Ponte Milvio.

The newly discovered structure next to the river
Romano D’Agostini, Giorgio Cargnel, Soprintendenza Speciale di Roma

No one is sure what to make of this “archaeological enigma shrouded in mystery,” in the words of Rome’s Archaeological Superintendency. Although there’s no definitive theory as of yet, experts have a few ideas.

The use of colorful African marble for the floors and walls has led archaeologists to believe that the building probably served a prestigious—or perhaps holy—function as the villa of a noble family or as a Christian place of worship. Its proximity to an early cemetery spawned the latter theory, since it's common for churches to have mausoleums attached to them. Several tombs were found in that cemetery, including one containing the intact skeleton of a Roman man.

Marble flooring
Romano D’Agostini, Giorgio Cargnel, Soprintendenza Speciale di Roma

A tomb
Romano D’Agostini, Giorgio Cargnel, Soprintendenza Speciale di Roma1

The walls are made of brick, and the red, green, and beige marble had been imported from Sparta (Greece), Egypt, and present-day Tunisia, The Telegraph reports.

As The Local points out, it’s not all that unusual in Rome for archaeological discoveries to be made by unsuspecting people going about their day. Rome’s oldest aqueduct was found by Metro workers, and an ancient bath house and tombs were found during construction on a new church.

[h/t The Local]

SECTIONS

arrow
LIVE SMARTER
More from mental floss studios